Forge in H3 was more a test of patience than anything else. Forge in Reach is confusing for a while, but much better once you get the intricacies down. I still can't do a lot of the objectives and the more delicate spawning still escapes me, but as far as map geometry, I've got that down to an art form.superbatranger said:I don't know why, but Forge confuses me. Maybe I'm just not...Forge-y enough.Griphphin said:I do like Halo. Forge in Reach is just fantastic!
Goldeneye. I'm pretty sure it was the best selling FPS until Halo 3.northeast rower said:It was, as far as I'm aware, the first really successful console shooter. Had great graphics and sound(at the time), enjoyable multiplayer, and it fit what had been a PC-specific genre onto a simple controller. I think that it was the first to do the "carry two weapons" thing. Now think of how many games do that and you can see how far the roots have spread.Syphous said:I liked the first one. No idea how it became such a phenomenon though.
Ah, good point. BUT I don't think that Goldeneye had the two weapons thing, and I know that it didn't have regenerative health, which was popularized by Halo.goldenheart323 said:I've only played Halo 1,2,& 3.
I like Halo's story more than anything, but I'm a sucker for mysterious, advanced technology left over from a long gone, highly advanced race. I also love Halo's sticky grenades and human & Covenant tanks.
Halo 1 introduced the Halo universe to us, but its repetitive corridors got boring. The Flood killed the rest of my interest in it. They were just too annoying. I doubt I played half ofGoldenEye 007 on the N64 did everything you mentioned, except possibly for having great graphics. They were fuzzy, (as were all N64 games,) but it did have a smooth frame rate. Halo was the 1st to do all that on the Xbox. Halo did everything GoldenEye did, but did it with next gen graphics & sound, as well as being able to play with even more people over a network. That's probably what made it so popular.northeast rower said:It was, as far as I'm aware, the first really successful console shooter. Had great graphics and sound(at the time), enjoyable multiplayer, and it fit what had been a PC-specific genre onto a simple controller. I think that it was the first to do the "carry two weapons" thing. Now think of how many games do that and you can see how far the roots have spread.Syphous said:I liked the first one. No idea how it became such a phenomenon though.
Nope. Turok, Goldeneye, Doom 64, and a bunch of other FPS games came out on console way before Halo.northeast rower said:It was, as far as I'm aware, the first really successful console shooter. Had great graphics and sound(at the time), enjoyable multiplayer, and it fit what had been a PC-specific genre onto a simple controller. I think that it was the first to do the "carry two weapons" thing. Now think of how many games do that and you can see how far the roots have spread.Syphous said:I liked the first one. No idea how it became such a phenomenon though.