Susan Arendt said:
Is it bad? Nope. Is it a large departure from Origins? Yes, which understandably left a sour taste in a lot of people's mouths. If you went in expecting a certain kind of game, you were likely going to wind up sorely disappointed.
It certainly had its flaws, not the least of which was the overuse of environments, but I enjoyed it a great deal.
I would challenge you to say that perhaps the reason why you felt like it wasn't a bad game, was
because it was a sequel to a much better game that you had some affection for.
It only stands to reason that if some people disparaged the game because of it's sequel nature (eg, "left a sour taste" in their mouths) then there should be a similar group of people that overlooked many of the downsides of this game because it
was a sequel. Think of it as brand loyalty, which is not an unheard of phenomina and something we're all somewhat familiar with to one degree or another.
All that being said, DA2 is a pretty mediocre game from a company that usually publishes strong titles. I think I actually own every single Bioware RPG, and I would rank this one dead last by a mile. My hope is that the rebuke that Bioware is getting from it's customers over some of their more dubious design choices with DA2 was heard in time to have an impact on the subsequent Mass Effect 3 sequel.
I hate to sound like a "PC Master Race" jerkwad, but if the net effect of companies targeting console releases is a continual dumbing down of gameplay mechanics, then I don't think anyone will benefit from this in the long run.