I personally am split between zelda 2: links awakening, link to the past, and link's awakening.
Zelda 2 partly because it tries to approach the same story with a different gametype (I doubt you would see nintendo taking that kinda chance nowadays). It was also a very fun game for me to play. It was one of the few level-based games of the time that was not turn-based, yet gaining levels didn't automatically make you overpowered compared to yourself 10 seconds ago. It gave the player a massive challenge that had to be overcome, and rewarded him/her for doing so.
Link to the past because, to me, it was the big introduction to legend of zelda (I know OOC is sometimes considered that, but to me, this was). It was the first zelda game on a console to give the player the story in-game as you were playing. Compared to the first two, where the map and books were essential to success.
link's awakening was also the first attempt at taking link away from the norm. The setting was different, the story was interesting, and I found it very engaging for a gameboy game.
I think my favorite games tend to be those that try to break their own mold. With this, I also appreciated four-swords, although the multiplayer-game idea was a little too soon. Had it been something made for DS, what with wireless multiplayer, I think it would have done better.
Zelda 2 partly because it tries to approach the same story with a different gametype (I doubt you would see nintendo taking that kinda chance nowadays). It was also a very fun game for me to play. It was one of the few level-based games of the time that was not turn-based, yet gaining levels didn't automatically make you overpowered compared to yourself 10 seconds ago. It gave the player a massive challenge that had to be overcome, and rewarded him/her for doing so.
Link to the past because, to me, it was the big introduction to legend of zelda (I know OOC is sometimes considered that, but to me, this was). It was the first zelda game on a console to give the player the story in-game as you were playing. Compared to the first two, where the map and books were essential to success.
link's awakening was also the first attempt at taking link away from the norm. The setting was different, the story was interesting, and I found it very engaging for a gameboy game.
I think my favorite games tend to be those that try to break their own mold. With this, I also appreciated four-swords, although the multiplayer-game idea was a little too soon. Had it been something made for DS, what with wireless multiplayer, I think it would have done better.