Poll: God I miss Isometric

Recommended Videos

endtherapture

New member
Nov 14, 2011
3,127
0
0
Tayh said:
boag said:
Fallout 2 and Baldurs Gate pretty much fucked themselves over with their endings, how would you go go about making decent sequels to clusterfucks like those, if you arent satisfied with what came from one of them?
It doesn't have to have the same lead characters.
Similar game design and same enviroment/setting would do it for me.
I must admit I haven't finished Baldur's Gate 2 yet, so I don't know how that ends, but there's plenty of opportunity to create sequels from where Fallout 2 ended, it doesn't even have to be contained within NA.
Baldur's Gate 2 Throne of Bhaal ended perfectly. All the story threads were wrapped up.

A sequel would just sour that. It didn't need an ending to set up that sequel because it was the end of the Bhaalspawn saga. If there was a sequel it'd just feel incredibly cheap.
 

Scarim Coral

Jumped the ship
Legacy
Oct 29, 2010
18,149
2
3
Country
UK
Not really. I suppose if you need your isomeetric fix, than get Diablo 3 when it's out (that is if you're fine that it need to be online when you're playing it).
 

Meight08

*Insert Funny Title*
Feb 16, 2011
817
0
0
Doitpow said:
By all that is holy I miss isometric perspective.

Baldur's Gate, Red Alert 2, Age of Empires 2, Diablo 1 and 2, Fallout 1 and 2. Pretty much 90% of all decent PC gaming experiences used it back in the day. Man isometric perspective rocked.

Why does no one make isometric RPGs anymore? Even on handheld's they're super rare. The iPhone should have at least one decent one.
Why does every RTS need to be able to swing cameras around like crazy? They don't. It's stupid.

So yeah...Anyone with me?
miss isometric?
Want it back?
what were your favorite isometric games?
Was it the isometric perspective that made the game great or the game itself?
Alot of games used the isometric perspective.But if fallout had a rotatable overhead-view would it have been worse than if it had a locked isometric view?
 

The Last Nomad

Lost in Ethiopia
Oct 28, 2009
1,426
0
0
Well seen as how the games that use it haven't been all destroyed and actually make up a large portion of my PC games, I don't miss them at all. I still play them, although not half as much as my non-isometric console games.
Why do you miss them... did someone steal them from you?
 

Tayh

New member
Apr 6, 2009
773
0
0
endtherapture said:
Baldur's Gate 2 Throne of Bhaal ended perfectly. All the story threads were wrapped up.

A sequel would just sour that. It didn't need an ending to set up that sequel because it was the end of the Bhaalspawn saga. If there was a sequel it'd just feel incredibly cheap.
As I said, it doesn't need to have the same lead characters.
You don't play the same character in Fallout 2 which you ended Fallout with, for instance, but Fallout 2 is still a great game.
 

endtherapture

New member
Nov 14, 2011
3,127
0
0
Tayh said:
endtherapture said:
Baldur's Gate 2 Throne of Bhaal ended perfectly. All the story threads were wrapped up.

A sequel would just sour that. It didn't need an ending to set up that sequel because it was the end of the Bhaalspawn saga. If there was a sequel it'd just feel incredibly cheap.
As I said, it doesn't need to have the same lead characters.
You don't play the same character in Fallout 2 which you ended Fallout with, for instance, but Fallout 2 is still a great game.
What's the point in calling it Baldur's Gate then? It will just be yet another D&D game set in the Sword Coast.
 

Tayh

New member
Apr 6, 2009
773
0
0
endtherapture said:
What's the point in calling it Baldur's Gate then? It will just be yet another D&D game set in the Sword Coast.
... So?
Fallout did it, Neverwinter Nights did it, Dragon Age does it, Elder Scrolls does it.
Hell, BG2 barely had anything to do with Baldur's Gate, but that didn't stop them from using the same name and tacking a '2' on it. Same with NWN.
Come on, don't make me break out the flowcharts and diagrams.
 

endtherapture

New member
Nov 14, 2011
3,127
0
0
Tayh said:
endtherapture said:
What's the point in calling it Baldur's Gate then? It will just be yet another D&D game set in the Sword Coast.
... So?
Fallout did it, Neverwinter Nights did it, Dragon Age does it, Elder Scrolls does it.
Hell, BG2 barely had anything to do with Baldur's Gate, but that didn't stop them from using the same name and tacking a '2' on it. Same with NWN.
Come on, don't make me break out the flowcharts and diagrams.
Have you played Baldur's Gate 2?

It was set a few months after Baldur's Gate 1, in the neighbouring land, with the same player character. It also had appearances by loads of the NPCs in BG1, and continued the story of the Bhaalspawn.

I dont think you have a clue what you're on about if you think BG2 had nothing to do with BG1.
 

Weaver

Overcaffeinated
Apr 28, 2008
8,976
0
0
gmaverick019 said:
Smertnik said:
I don't. I hate the isometric view. I want to be able to freely look around and when you can't control your character directly it becomes even worse. Isometric perspective can work (like in Bastion) but most of the times I find it just annoying to look at my character(s) from the sky. Third person perspective is what I'm most comfortable with.
roughly this. in dragon age i spent probably 80% of my time in third person while 20% of it zoomed out in a semi isometric view, just because i liked controlling the camera look better.
I was the opposite. I pretty much zoomed up as high as I could go 2 seconds after gaining control of the camera and left it there for 99% of the game.
 

Condiments

New member
Jul 8, 2010
221
0
0
endtherapture said:
Tayh said:
endtherapture said:
What's the point in calling it Baldur's Gate then? It will just be yet another D&D game set in the Sword Coast.
... So?
Fallout did it, Neverwinter Nights did it, Dragon Age does it, Elder Scrolls does it.
Hell, BG2 barely had anything to do with Baldur's Gate, but that didn't stop them from using the same name and tacking a '2' on it. Same with NWN.
Come on, don't make me break out the flowcharts and diagrams.
Have you played Baldur's Gate 2?

It was set a few months after Baldur's Gate 1, in the neighbouring land, with the same player character. It also had appearances by loads of the NPCs in BG1, and continued the story of the Bhaalspawn.

I dont think you have a clue what you're on about if you think BG2 had nothing to do with BG1.
He is right though, a sequel doesn't necessarily have to follow the same characters. Black Isle had the intention of making a third Baldur's gate game, and it didn't follow the Bhaalspawn. It more a sequel in terms of gameplay, which is fine. The story concept sounded awesome as well.
 

endtherapture

New member
Nov 14, 2011
3,127
0
0
Condiments said:
endtherapture said:
Tayh said:
endtherapture said:
What's the point in calling it Baldur's Gate then? It will just be yet another D&D game set in the Sword Coast.
... So?
Fallout did it, Neverwinter Nights did it, Dragon Age does it, Elder Scrolls does it.
Hell, BG2 barely had anything to do with Baldur's Gate, but that didn't stop them from using the same name and tacking a '2' on it. Same with NWN.
Come on, don't make me break out the flowcharts and diagrams.
Have you played Baldur's Gate 2?

It was set a few months after Baldur's Gate 1, in the neighbouring land, with the same player character. It also had appearances by loads of the NPCs in BG1, and continued the story of the Bhaalspawn.

I dont think you have a clue what you're on about if you think BG2 had nothing to do with BG1.
He is right though, a sequel doesn't necessarily have to follow the same characters. Black Isle had the intention of making a third Baldur's gate game, and it didn't follow the Bhaalspawn. It more a sequel in terms of gameplay, which is fine. The story concept sounded awesome as well.
Doesn't that mean it's just Icewind Dale then?
 

ChaoticKraus

New member
Jul 26, 2010
598
0
0
Isometric is still the best for RTS games, nut overall i feel that modern camera perspectives are far more superior.

There's a reason it was phased out.
 

dyre

New member
Mar 30, 2011
2,178
0
0
Yeah, I love isometric. Normally I'll accept that modern games are superior to older ones in the technical aspect, but there's something about running around on an isometric map that makes exploration seem more grand.

btw, I noticed you didn't include Arcanum in your list, OP. If you haven't played it yet, definitely check it out (and excuse the mediocre gameplay, the exploration and story more than makes up for it)
 

Rattler5150

New member
Jul 9, 2010
429
0
0
I miss the old SSI "Gold Box" series (secrets of the silver blades, curse of the azure bonds)
Those were the first games I played when I got a PC of my own
 

Yopaz

Sarcastic overlord
Jun 3, 2009
6,087
0
0
Well, I miss isometric for RTS games since there was never really a need to turn the camera. Things just feel a bit off in modern games.
 

Skoldpadda

New member
Jan 13, 2010
835
0
0
boag said:
Fallout 2 and Baldurs Gate pretty much fucked themselves over with their endings, how would you go go about making decent sequels to clusterfucks like those, if you arent satisfied with what came from one of them?
Jesus Christ. I want to decapitate you.

How is having the balls to actually end your story instead of leaving the door open to tiresome cash-ins the same as clusterfucked?

The OP didn't even ask for literal sequels to specific games, just more games in the spirit of isometric games like those (and I agree with him).

You may have been having some obscure little joke, of course. Being ironic or something like that. In which case I still want to decapitate you. I just feel like decapitating. In an isometric perspective.
 

Eric the Orange

Gone Gonzo
Apr 29, 2008
3,245
0
0
I prefer Isometric because (if the game is made well) you don't have to fight the camera. And you don't have to spend alot of time searching around new rooms with the camera to find things.
 

Sandytimeman

Brain Freeze...yay!
Jan 14, 2011
729
0
0
Doitpow said:
By all that is holy I miss isometric perspective.

Baldur's Gate, Red Alert 2, Age of Empires 2, Diablo 1 and 2, Fallout 1 and 2. Pretty much 90% of all decent PC gaming experiences used it back in the day. Man isometric perspective rocked.

Why does no one make isometric RPGs anymore? Even on handheld's they're super rare. The iPhone should have at least one decent one.
Why does every RTS need to be able to swing cameras around like crazy? They don't. It's stupid.

So yeah...Anyone with me?
miss isometric?
Want it back?
what were your favorite isometric games?
To get your modern Isometric fix please give Bastion a play through. Its short but worth every penny of your 14 bucks.
 

Netrigan

New member
Sep 29, 2010
1,924
0
0
I never cared for isometric games, as I always seemed to get caught behind some piece of scenery where I had no clue what was happening. Might be kind of cool for RTS or turn-based-combat RPGs, but pretty horrible for any kind of action game, and since I prefer action games...

It's like those side-scrollers where they kept putting objects (like pillars) between you and your character. No, just NO!!!
 

Doitpow

New member
Mar 18, 2009
1,169
0
0
Sandytimeman said:
To get your modern Isometric fix please give Bastion a play through. Its short but worth every penny of your 14 bucks.
You know what, that recommendation is the straw that broke my stubbornness. Everyone has been recommending it, I'm going to get it...now.