May I recommend Fallout 2, then?Skoldpadda said:You may have been having some obscure little joke, of course. Being ironic or something like that. In which case I still want to decapitate you. I just feel like decapitating. In an isometric perspective.
In Baldurs Gate you rampage across Dimensions fighting Demons and Demigods and at the end ascend to god hoood while your friends fuck off to nowheresville.Skoldpadda said:Jesus Christ. I want to decapitate you.boag said:Fallout 2 and Baldurs Gate pretty much fucked themselves over with their endings, how would you go go about making decent sequels to clusterfucks like those, if you arent satisfied with what came from one of them?
How is having the balls to actually end your story instead of leaving the door open to tiresome cash-ins the same as clusterfucked?
The OP didn't even ask for literal sequels to specific games, just more games in the spirit of isometric games like those (and I agree with him).
You may have been having some obscure little joke, of course. Being ironic or something like that. In which case I still want to decapitate you. I just feel like decapitating. In an isometric perspective.
Heh.endtherapture said:Have you played Baldur's Gate 2?
It was set a few months after Baldur's Gate 1, in the neighbouring land, with the same player character. It also had appearances by loads of the NPCs in BG1, and continued the story of the Bhaalspawn.
I dont think you have a clue what you're on about if you think BG2 had nothing to do with BG1.
Well it was a direct sequel which shared characters, and the subtitle was "Shadows of Amn" so it makes perfect sense.Tayh said:Heh.endtherapture said:Have you played Baldur's Gate 2?
It was set a few months after Baldur's Gate 1, in the neighbouring land, with the same player character. It also had appearances by loads of the NPCs in BG1, and continued the story of the Bhaalspawn.
I dont think you have a clue what you're on about if you think BG2 had nothing to do with BG1.
I meant Baldur's Gate as in the *actual* Baldur's Gate. You know, the city.
In retrospect, I probably should have specified that...
I agree completely. It's a excellent perspective that's relatively cheap to pull off well. We need more of this, rather than the ridiculous 'mega-HD' textures that bog down budgets nowdays. Graphics are good, but I'd be fine with letting them develop more slowly so we could do more with gameplay/story.Lunncal said:Cheap and beautiful, I definitely miss it, despite the fact that I wasn't actually gaming much when it was the standard. It's a lot easier to make a good looking game in a 2d isometric format than it is a full 3d one, so ideally it would either allow games of greater scale to be created for the same cost, or allow riskier games to be developed due to the lesser budget.