Poll: GW2 or TOR?

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ResonanceSD

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For those of you wishing to pick up a new MMORPG this year, which would you choose between these two?

Personally I'm shooting for GW2, because I was nuts for GW1. However, TOR has lasers.

Note due to my clever framing, there are only two possible responses. However, I'm going to unleash my psychic powers and say that people are going to repond with variations of "WOW LOL" now, and be proved correct by page 2 (if it makes it) at the latest.
 

ResonanceSD

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EverythingIncredible said:
We can't have both?

-snip
No you can't have "both" because you can't fully commit to two different mmorpg's at once and still be called a human being.
 

ResonanceSD

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EverythingIncredible said:
TypeSD said:
EverythingIncredible said:
We can't have both?

-snip
No you can't have "both" because you can't fully commit to two different mmorpg's at once and still be called a human being.
Actually, I can. It's called being balanced and not burning yourself out on one game. :)

Besides, one of them doesn't have a subscription fee so that makes it all the easier.
Which part of "fully commit" did you miss? :)
 

genericusername64

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As much as I love the old republic games, guild wars 2 will be better, and it seems more love has gone into it than the old republic. My Nostalgia says The old republic but my instincts say guild wars 2
 

Mark Flanagan

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Guild wars 2, even though I'm a major Star Wars nerd (and I am planning to get TOR) GW2 just seems to have more going for it. Plus it's 'free'.
 

MikailCaboose

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What I saw of it, it's concept art, and a slight interview with a design person with GW2, I just can feel the devotion they have for it. Something about GW2 (like with GW) just rings true for me.
 

MisterShine

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TypeSD said:
For those of you wishing to pick up a new MMORPG this year, which would you choose between these two?
Well, Guild Wars isn't even an MMO.

..

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ZING! Heh.

Anyway, I'll be getting TOR but I'll look into GW2 when it actually gets a release date. I tried several times to get into Guild Wars 1 but it was not at all engrossing to me, and no amount of hype the sequel is getting will convince me until I hear some consensus on it from the community a few months after the release.
 

ScrubberDucky

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It would be hard to chose. One the one hand, I don't want TOR to kick the bucket and tank, but on the other hand, I want Bioware to be taught that making am MMO instead of a sequel is bad, bad, bad!

But then, I don't play MMOs, so I'd be damned if it mattered to me, or if my opinion mattered.
 

MisterShine

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EverythingIncredible said:
But I have a feeling that more of you would pick up Guild Wars 2 if you actually knew about what it is doing.
You could fit a small-sized solar system into the gap between what developers say they're doing and what actually gets done.

(Note, this applies to both TOR and GW2, and most games in general)
 

BabySinclair

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GW2, hands down. No subscription, improved gameplay, and while I love John Williams, I've heard all the SW music there is and need something new. That and it doesn't look like a WoW clone with dialogue options tacked on.
 

Hristo Filaretov

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ScrubberDucky said:
It would be hard to chose. One the one hand, I don't want TOR to kick the bucket and tank, but on the other hand, I want Bioware to be taught that making am MMO instead of a sequel is bad, bad, bad!

But then, I don't play MMOs, so I'd be damned if it mattered to me, or if my opinion mattered.
You know, Arena-net said that if you hate MMOs you should definitely check out GW2. It's in their Manifesto trailer.

Anyway, I chose Guild Wars 2, because I love the game. I've been closely following every piece of information since two years. I love everything about the game (though I've had reservations for several of the game mechanics. But most of those problems are fixed now).
 

Josufu

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Guild Wars 2 without a doubt. I don't tend to get hooked on MMORPGs, so not having to pay a subscription fee on top of the cost of the game itself will be a plus, and it looks like it's going to be a lot of fun. I'll probably miss the multiclass ability of the first one, though.
 

ResonanceSD

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Hristo Filaretov said:
ScrubberDucky said:
It would be hard to chose. One the one hand, I don't want TOR to kick the bucket and tank, but on the other hand, I want Bioware to be taught that making am MMO instead of a sequel is bad, bad, bad!

But then, I don't play MMOs, so I'd be damned if it mattered to me, or if my opinion mattered.
You know, Arena-net said that if you hate MMOs you should definitely check out GW2. It's in their Manifesto trailer.

Anyway, I chose Guild Wars 2, because I love the game. I've been closely following every piece of information since two years. I love everything about the game (though I've had reservations for several of the game mechanics. But most of those problems are fixed now).

Well said! Also welcome to The Escapist ^^
 

IronCladNinja

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I'm a huge fan of Bioware, Starwars, and the idea of a Star Wars MMO that probably won't suck, but to me TOR looks like its gonna be to Rift, what Rift is to WoW.

Guild Wars was a great game, and I've played it to death, but it has some real keys flaws, the gear system is oversimplified, yet at the same time its not as ridiculous and massively central as it is for WoW. The skill system worked really great, as it forced players to put thought into planning out strategies and builds for all the content, but at the same time, there wasn't really anything to advance or earn other then elite skills. The instanced explorable areas were good and bad, they made questing much less ridiculous as you never had to wait for anything to respawn, but they also made the game sort of a single player experience with a massively multiplayer co-op component. With Guild Wars 2, Arena Net is pretty much re-examining every flaw they can find in MMO's and trying to fix them. From what I can tell the game will either be really good, or great. There's a lot of hype, sure, but I think a lot of it is justified.
 

LawlessSquirrel

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Guild Wars 2. TOR looks like it'd be fun, but similar to many other MMOs out there. Guild Wars, on the other hand, did an excellent job of breaking the mould the first time and seems to be outdoing that attempt this time. That and I really can't afford subscription fees and don't want to get bogged down trying to get my money's worth...with Guild Wars 2, I can buy it, play it, and take a break if I feel like it without worrying about losing money because of it.

EDIT: Vote is 1:1 so far, wow.
 

Luke5515

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I've been really excited about The Old Republic for a long time. The amazing world of the Old Republic with the expertly crafted storytelling of Bioware, it just seems like the perfect combination.
 

ResonanceSD

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EverythingIncredible said:
LawlessSquirrel said:
Guild Wars 2. TOR looks like it'd be fun, but similar to many other MMOs out there. Guild Wars, on the other hand, did an excellent job of breaking the mould the first time and seems to be outdoing that attempt this time. That and I really can't afford subscription fees and don't want to get bogged down trying to get my money's worth...with Guild Wars 2, I can buy it, play it, and take a break if I feel like it without worrying about losing money because of it.
Uhhh...

The first Guild Wars broke the mold last time?

How?
Low level cap, no stupid grinding the same shit over and over again, instanced everything, multiple tiers and forms of pvp, should I go on?
 

HumpinHop

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TypeSD said:
EverythingIncredible said:
LawlessSquirrel said:
Guild Wars 2. TOR looks like it'd be fun, but similar to many other MMOs out there. Guild Wars, on the other hand, did an excellent job of breaking the mould the first time and seems to be outdoing that attempt this time. That and I really can't afford subscription fees and don't want to get bogged down trying to get my money's worth...with Guild Wars 2, I can buy it, play it, and take a break if I feel like it without worrying about losing money because of it.
Uhhh...

The first Guild Wars broke the mold last time?

How?
Low level cap, no stupid grinding the same shit over and over again, instanced everything, multiple tiers and forms of pvp, should I go on?
I'm playing Guild Wars now and I'm doing literally nothing but grinding. I've hit the level cap and gotten the 70 armor set, and I now have nothing to achieve except Hall of Monument points. I'm going through quests, which due to the restriction of going in groups, you get minimum xp and loot (the loot with which you can buy nothing of value). Yes, everything is instanced, cutting you off from the world entirely except when you're in hubs.

What do you mean by multiple tiers, and as far as PvP goes there's absolutely no learning curve in the arenas. I don't count the battlegrounds as PvP because the primary objective is killing NPCs.

/endrant
 

Drudenfusz

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I am looking forward to both, but somehow I think GW2 could be the game that holds longer my interest, because I think that I will play a few class stories in SWTOR and then drop off.
 

Hristo Filaretov

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ScrubberDucky said:
You know, I wouldn't go to their manifesto. Mostly because of just how mean spirited it is. Sure, they're doing neat things. But they always talk about how much better their game is than the rest of the industry.

There's enthusiasm and then there's claiming that the rest of the industry sucks.
They are not claiming that the rest of the industry sucks. They are claiming that they are creating a different game, they are making a step forward in MMOs.

They are not going to follow the herd and create a MMO with the same old stale combat. They are not going to create "Trinity" classes. No, in order to create a new MMORPG, one that is different than the hundreds of others WOW-clones out there is to change everything.

Dynamic Events replace quests in GW2. There are 1500+ events. These events can be triggered by the player or they just happen themselves. Doesn't matter. The point is that these events will continue to unfold, whether the player is there or not. If you participate in the event you can stop those ogres from raiding the human village. But if you don't, that village is going down. It's going to be destroyed and rebuilt by ogres, with their architecture. Then the players can take back the village. But if they don't, the ogres will continue to take over other villages. And once completed these events start again after a certain time. But every time could be different, depending on when the players stop the ogres.

The classes in GW2 do not follow the traditional Trinity system. There is no dedicated tank and healer in GW2. The most effective heal is your self-heal skill. Every class can deal damage, support and offer control in their own unique way. A warrior can place banners on the battlefield to buff allies. An Elementalist can use Water attunement to heal allies and buff allies. And there are no single-target buff skills. All of them are either point-blank skills or ground-targeted.

There is no gear grinding in GW2. Max level armor is not hard to obtain and there is not this one set or armor that is better than all other. From level 1 to level 80 the player can choose what armor to wear. You can obtain the best gear in the game from everything. From Dynamic Events, through dungeons, through World vs. World vs. World PvP. The only difference is cosmetic.

Just check out the main site and the wiki if you have questions. Or ask me! I'm always happy to answer!

@ TypeSD: Thank you!