Poll: Have gamers lost touch with "playing for fun?"

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razelas

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Fagotto said:
Things like Minecraft seem to suggest otherwise since you can't really win. Some games are just more prone to competition, fighting games being a prime example.
What about the popularity of Call of Duty, which I'm pretty sure has a larger fan base?

mjcabooseblu said:
razelas said:
But apparently, getting frustrated and using the same approach is their idea of "fun." They say they like to "learn in the heat of battle" but all they're really doing is learning a few attacks/combos and then using those few moves over and over and over...

This kind of narrow-minded thinking upsets me a little.
What about that is narrow-minded? They're playing the game how they want to play, and they'd rather spend time IN GAME learning than going to a practice room so they can learn how to effortlessly pull combos on a stationary AI. I think that the idea of learning as you play INSTEAD of going into a tutorial like that is almost the epitome of "playing for fun." They don't want to spend a long time learning the game, because they're not necessarily interested in just winning; they want to have a good time without spending hours preparing for it, but there's a Stop Having Fun Guy named razelas that wants them to...well, to stop having fun!
razelas said:
I suggested (after getting their asses handed to them quite a few times) that maybe they should go into training mode, get a second controller, and learn some new moves/combos
I suggested playing together in practice so they can still have their "learning in the heat of the battle" without feeling pressured to spam and button mash to victory.

That's why it's closed-minded.
 

mjcabooseblu

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razelas said:
I suggested playing together in practice so they can still have their "learning in the heat of the battle" without feeling pressured to spam and button mash to victory.

That's why it's closed-minded.
Bullshit. Playing the game their way isn't being close-minded. Also, maybe consider the fact that whereas you went to learn combos and lost a lot (by your own admission!) they were spamming and losing a lot, but HAVING FUN! Little skill required for great entertainment? They're clearly doing something right.
 

bushwhacker2k

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I doubt many people would admit as such, but I do actually believe a lot of what constitutes games are just repetitive actions that people are tricked into thinking they want.
 

TheDooD

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for those that say "people that play to win" aren't having fun never been to and or seen a fighting game tournament streamed because those players are serious yet you can tell they're having fun.
mjcabooseblu said:
razelas said:
I suggested playing together in practice so they can still have their "learning in the heat of the battle" without feeling pressured to spam and button mash to victory.

That's why it's closed-minded.
Bullshit. Playing the game their way isn't being close-minded. Also, maybe consider the fact that whereas you went to learn combos and lost a lot (by your own admission!) they were spamming and losing a lot, but HAVING FUN! Little skill required for great entertainment? They're clearly doing something right.
Their play style is close minded he's offering them a chance to get better and play on a even field. Instead of just spamming having shit a giggles over shallow victories. Its two way street; The spam happy gameplay isn't fun for some to play, while highly skilled gameplay isn't fun for others. Both are being close minded in this event yet his friends even more because he offered a chance for them to get better and they brushed him off.
 

kurupt87

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Mar 17, 2010
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razelas said:
That's a bad example I think. Fighting games and racing games are there for those who want competition, they're tailored for people that play to win more than they are for people that play for enjoyment.

Otherwise, it's not a bad thing per se. Depends on the game really. Playing to win in ME2 and you won't get much out of the game. Play for fun in a Bullet Hell game and I'll call you mad.
 

mjcabooseblu

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TheDooD said:
for those that say "people that play to win" aren't having fun never been to and or seen a fighting game tournament streamed because those players are serious yet you can tell they're having fun.
mjcabooseblu said:
razelas said:
I suggested playing together in practice so they can still have their "learning in the heat of the battle" without feeling pressured to spam and button mash to victory.

That's why it's closed-minded.
Bullshit. Playing the game their way isn't being close-minded. Also, maybe consider the fact that whereas you went to learn combos and lost a lot (by your own admission!) they were spamming and losing a lot, but HAVING FUN! Little skill required for great entertainment? They're clearly doing something right.
Their play style is close minded he's offering them a chance to get better and play on a even field. Instead of just spamming having shit a giggles over shallow victories. Its two way street; The spam happy gameplay isn't fun for some to play, while highly skilled gameplay isn't fun for others. Both are being close minded in this event yet his friends even more because he offered a chance for them to get better and they brushed him off.
I'm going to point out again what I've already said: THEY'RE. HAVING. FUCKING. FUN. Not wanting to take time OUT of fun to do something NOT fun when they could keep having fun like a normal person is not being narrow-minded. What they are doing is exactly what playing for fun is!
 

razelas

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FalloutJack said:
I not only memorize combos, I also learn other people's combos, so what does that make me?

TheEndlessSleep said:
And, as I have said, people play to win because winning is fun.

Ergo, your friends are having fun, so the answer to your thread's question is no.
razelas said:
Of course fun is subjective, but the difference between playing for fun (win or lose, it's all fun) vs. playing to win (it's only fun if I win) is that playing to win is selfish and egotistical, and it would be a damn shame to gamers generally heading in that direction.
mjcabooseblu said:
razelas said:
I suggested playing together in practice so they can still have their "learning in the heat of the battle" without feeling pressured to spam and button mash to victory.

That's why it's closed-minded.
Bullshit. Playing the game their way isn't being close-minded. Also, maybe consider the fact that whereas you went to learn combos and lost a lot (by your own admission!) they were spamming and losing a lot, but HAVING FUN! Little skill required for great entertainment? They're clearly doing something right.
What I suggested was a compromise between the pressure to win and the opportunity to learn. Please tell me how rejecting that without consideration is not closed-minded.
 

TheDooD

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mjcabooseblu said:
TheDooD said:
for those that say "people that play to win" aren't having fun never been to and or seen a fighting game tournament streamed because those players are serious yet you can tell they're having fun.
mjcabooseblu said:
razelas said:
I suggested playing together in practice so they can still have their "learning in the heat of the battle" without feeling pressured to spam and button mash to victory.

That's why it's closed-minded.
Bullshit. Playing the game their way isn't being close-minded. Also, maybe consider the fact that whereas you went to learn combos and lost a lot (by your own admission!) they were spamming and losing a lot, but HAVING FUN! Little skill required for great entertainment? They're clearly doing something right.
Their play style is close minded he's offering them a chance to get better and play on a even field. Instead of just spamming having shit a giggles over shallow victories. Its two way street; The spam happy gameplay isn't fun for some to play, while highly skilled gameplay isn't fun for others. Both are being close minded in this event yet his friends even more because he offered a chance for them to get better and they brushed him off.
I'm going to point out again what I've already said: THEY'RE. HAVING. FUCKING. FUN. Not wanting to take time OUT of fun to do something NOT fun when they could keep having fun like a normal person is not being narrow-minded. What they are doing is exactly what playing for fun is!
Do you realize practice mode takes out the winning and losing factor they could the pound on each other in the game for hours. There would be no winner or loser just them getting better at the game while having fun. Yet his friends are the ones that brushed him off. I'll rather play with a friend in practice mode because you could do what you couldn't do in a normal match, plus nobody can get mad because nobody won nor lost.
 

mjcabooseblu

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razelas said:
mjcabooseblu said:
razelas said:
I suggested playing together in practice so they can still have their "learning in the heat of the battle" without feeling pressured to spam and button mash to victory.

That's why it's closed-minded.
Bullshit. Playing the game their way isn't being close-minded. Also, maybe consider the fact that whereas you went to learn combos and lost a lot (by your own admission!) they were spamming and losing a lot, but HAVING FUN! Little skill required for great entertainment? They're clearly doing something right.
What I suggested was a compromise between the pressure to win and the opportunity to learn. Please tell me how rejecting that without consideration is not closed-minded.
What you suggested was for them to stop doing what had proved to be consistently fun for them. They took basic evidence of someone who clearly HAD used the practice mode (you) and realized that they didn't want the game to stop being mindless fun for them. They didn't want to be like you. That isn't being close minded. That's being reasonable. It seems like a fair statement to say you need to work on how you interact with people. Also? If your friends decided that they wanted you gone (understandably), that death threat can get you in trouble with the law. Work on you people skills, and let people live their lives how they want to.
 

binvjoh

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Well I find myself playing more for the experience than pure fun, but that's a different kind of enjoyment.
 

seditary

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Well from reading this thread fun for you is obviously being insane and talking about how insane you are and how normal everyone else is.
 

mjcabooseblu

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seditary said:
Well from reading this thread fun for you is obviously being insane and talking about how insane you are and how normal everyone else is.
EXACTLY! A very concise way of saying what everybody's thinking. Jolly good show.
 

Trippy Turtle

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May 10, 2010
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less games are allowing people to just screw around in them and have fun now. games like COD are focused on having you in the middle of gunfire constantly which it not a bad thing. Games like Minecraft allow you to attempt to get a pig up to layer 128 then hop on it while it walks off and lands on a cow. yeah now thats fun.
 

Owyn_Merrilin

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I think large numbers of gamers have lost touch with playing for fun, but not all of them. They've forgotten that playing to win and playing for fun don't have to be intrinsically opposed ideas, and get way too angry while they play games. My roommate is a prime example; when he gets on Xbox live, the string of profanities coming from the livingroom is impressive, to say the least. Contrast this with the way I play PC games online; I split my time between servers where I can goof off and servers where I can get a good, competitive game going, but in every case, I and most of the other people on the server are friendly, and good sports to boot. I have no idea why console gamers have such a problem with sportsmanship.
 

razelas

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mjcabooseblu said:
What you suggested was for them to stop doing what had proved to be consistently fun for them. They took basic evidence of someone who clearly HAD used the practice mode (you) and realized that they didn't want the game to stop being mindless fun for them. They didn't want to be like you. That isn't being close minded. That's being reasonable. It seems like a fair statement to say you need to work on how you interact with people. Also? If your friends decided that they wanted you gone (understandably), that death threat can get you in trouble with the law. Work on you people skills, and let people live their lives how they want to.
I don't play against other people in practice mode, if they wanted to me they would be playing alone in practice mode and switching to story mode occasionally.

And MOCK threats are common around my friends, i.e. "Is Wayne Brady gonna have to choke a *****?!" being the most common, followed by castration.
 

Atmos Duality

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It's a loaded question because different gamers can have very different motivations for playing games. Some want to master the game for bragging purposes. Others just want to annoy and grief. Other still just want a more interesting way to kill time.

Trying to dictate a "correct" way for everyone else to entertain themselves is arrogant and meaningless.
 

mjcabooseblu

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razelas said:
mjcabooseblu said:
What you suggested was for them to stop doing what had proved to be consistently fun for them. They took basic evidence of someone who clearly HAD used the practice mode (you) and realized that they didn't want the game to stop being mindless fun for them. They didn't want to be like you. That isn't being close minded. That's being reasonable. It seems like a fair statement to say you need to work on how you interact with people. Also? If your friends decided that they wanted you gone (understandably), that death threat can get you in trouble with the law. Work on you people skills, and let people live their lives how they want to.
I don't play against other people in practice mode, if they wanted to me they would be playing alone in practice mode and switching to story mode occasionally.

And MOCK threats are common around my friends, i.e. "Is Wayne Brady gonna have to choke a *****?!" being the most common, followed by castration.
So by your own admission, you actively avoid people (and the fun they bring) to get better at the game.
 

coolkirb

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Your question makes no sense it sounds like their the ones having fun and your the one being a jerk telling them "your not doing it right" the fact is their having fun doing what their doing and I believe online games and rankings have made games less fun as they just turn people into jerks and force people to play in a specific way or face never ending loses thus discourageing creativity, for example in pokemon their are what 300 pokemon who are fully evolved and only about 25 are useable in online matches
 

mjcabooseblu

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sravankb said:
"Always want to play, but you never want to lose" - Aerials, System of a Down

This right here is the worst attitude to approach a video game. It's bad for both you, as the player, and the people you're playing with. It's precisely why a lot of people don't really prefer the mutliplayer aspect of most games.
People should try dwarf fortress fortress for a while. Losing is fun!