Poll: It's really time to stop supporting Blizzard

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MercurySteam

Tastes Like Chicken!
Legacy
Apr 11, 2008
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astrav1 said:
I'm calling for an escapist wide boycott on everything Blizzard.

Now, WHO'S WITH ME!!!
You do realize that this is The Escapist right? We don't support stupid campaigns of stupidity for stupid reasons.

The sooner you figure it out the better.
 

The Madman

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Dec 7, 2007
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dogstile said:
I'm guessing most of you guys on the first couple pages didn't read the article. Cheating in single player. How the hell does that warrant them disabling your game? It's /single player/.
The irony... the delicious irony. Did *you* read the article?

I ask because they weren't banned for cheating, they were banned for using 3rd party programs to get achievements. There's a big difference! SC2 has cheats built in but when you use them it disables achievements for that match, meaning you can cheat to your hearts content but don't get any 'nerd cred' for it.

The trainer they were supposedly banned for using (I say supposedly because as of yet the only source for this is from the very website of a group that produces said cheats which seems highly questionable to me!) were to get achievements. If they'd only wanted to have fun then they wouldn't have been using them.
 

saruman31

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Sep 30, 2010
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First off, the jokes on the guy who bought SC2. Sure, we all liked starcraft but then it was `99. It is unacceptable for a company that has an incredibly high revenue to be making the same game with 3 more pixels per unit in 2010.
 

Dogstile

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Jan 17, 2009
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The Madman said:
dogstile said:
I'm guessing most of you guys on the first couple pages didn't read the article. Cheating in single player. How the hell does that warrant them disabling your game? It's /single player/.
The irony... the delicious irony. Did *you* read the article?

I ask because they weren't banned for cheating, they were banned for using 3rd party programs to get achievements. There's a big difference! SC2 has cheats built in but when you use them it disables achievements for that match, meaning you can cheat to your hearts content but don't get any 'nerd cred' for it.

The trainer they were supposedly banned for using (I say supposedly because as of yet the only source for this is from the very website of a group that produces said cheats which seems highly questionable to me!) were to get achievements. If they'd only wanted to have fun then they wouldn't have been using them.
I found nothing wrong with cheating that way to get achievements. It makes some people happy, it has no effect on multiplayer gameplay. Let them do it. It's like banning people for using a third party program to mess around in saints row.
 

Estarc

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Sep 23, 2008
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On the one hand, I think it sucks to be banned from playing your game because you cheated on the single player game.

On the other hand, cheating online is utterly immoral, and from the article I gathered that the trainer from cheathappens that their users were using can be used to cheat online. I support banning people who download it. There are cheats built into the game that you can use in single player. There is no need to get 3rd party applications. Still, I concede permanent bans for one offence is very harsh. Removal of all achievements and a strong warning for the first offence might be a fairer punishment.

Edit:
dogstile said:
I found nothing wrong with cheating that way to get achievements. It makes some people happy, it has no effect on multiplayer gameplay. Let them do it. It's like banning people for using a third party program to mess around in saints row.
I disagree. The Achievements in SC2, and the rewards, represent the hard work and effort that people have put in to getting them. For example, I am currently using the Sarah Kerrigan portrait for my SC2 character, which I got for completing the single player campaign on the hardest difficulty. This portrait is not just some picture. It is a representation of my triumph over the game, and the fact I set it as my portrait shows people that I am damned proud of it. For some dude to get the same reward because he cheated with some trainer would undermine my accomplishment, as well as those of the other people who have gotten the achievements the hard way. I'll reiterate that their are cheats built into the game, and that anyone who found the game too hard or whatever could have used them, though naturally this prevents them from getting achievements. Since they did not do so, I assume they were deliberately cheating the system and trying to get the achievements with earning them. And that upsets me.
 

TriGGeR_HaPPy

Another Regular. ^_^
May 22, 2008
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EcksTeaSea said:
?If you?re caught cheating in Starcraft 2, Blizzard, as per the terms in the EULA reserves the right to ban your battle.net account and/or CD key from ever playing again, online or off. In essence, it?s the language of the EULA that?s in question in the argument as Blizzard states that ?playing anything other than an unaltered game client violates the Battle.net terms or use. ?We strongly recommend that you avoid using any hacks, cheats or exploits.?

So getting banned for breaking their rules is bad?
This.

If you agreed to the EULA (which you must have, or you wouldn't be playing the game in the first place), then you have to abide by it's rules.
Just because you skimmed over the EULA to get to the "I Agree" button faster, to begin playing quicker, doesn't mean it doesn't apply to you.
 

Delusibeta

Reachin' out...
Mar 7, 2010
2,591
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Firstly, oi! Hands off my thread! [http://www.escapistmagazine.com/forums/read/9.237974-Blizzard-Banning-Single-Player-Cheaters]

I am surprised with the amount of support Blizzard is getting here. It seems that Blizzard's reasons ("achievements are important and must be preserved", when achievements are unimportant) seems to be approved. Plus the whole "No, you really don't own your game, now scram" message that the bans are sending out. I mean, even banning for single player? Sheesh.
 

agrandstudent

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Nov 23, 2009
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polygon said:
I seriously can't believe anyone here actually agrees that the customer who paid money for their own purchase should get it disabled remotely because they wanted to have fun with it. I hope none of you never used a Gameshark or a Game Genie when you were a kid, or you rightfully deserve to get your consoles thrown into a fire by your own logic.

I cannot click a thread without being disgusted by the people in this forum, it's astounding.
I totally used a game Genie back in the day when I was like 5, but the difference I see here is that the game genie allowed me to do things that were other wise impossible within the game that was sold to me, I don't remember any EULA that said I couldn't use the game genie and there was even legal precedent saying that the game genie was legal to sell. Now we have SC2 that gives the player the ability to do everything the trainer offers and then some. There is the EULA that says you can't use trainers. The site the distributed the trainer should have just made maps with all of the features and a text file with all of the cheats that could be used in game. It would have accomplished the same thing and not broke the EULA and none of these people would be QQing.

From the quick read of the article that the OP posted these people are only getting banded for a couple of days. QQ more and L2P
 

HellsingerAngel

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Jul 6, 2008
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chewbacca1010 said:
I actually thought I covered everything you said quite nicely. However, we come to a crossroads: your idelogical view is different from mine. Unfortunately, that's just going to lead to circling. I believe freedom should be limited, as people as a whole are ignorant. I believe companies like Blizzard have a right to say what is and isn't appropriate on their game, especially when they give complete freedom to edit anything but the base engine of the game. I believe the law, in most cases, favours the just and the correct, though there will always be exceptions we enjoy focusing on.

Anyway, I'm just going to quickly shoot off what points I can and that'll be that. It won't make a lick of difference to keep this going because you seem to believe freedom should be absolute (or are playing Devil's Advocat to that end) and I believe freedom should be limited. They're core values and you can't change that.

-In most cases, copywrite is applied fairly. There are exceptions. We are only human and humans make mistakes. If the laws didn't work, they'd be changed. There are just some things you need to get beyond questioning until something earth shattering happens.

-"If Valve can do it, as has been pointed out, I'm sure Blizzard could have." That would be exactly why I put all that. People who seem to say "well just disable achievements" don't realise that there are people who pain stakingly work towards maxxing those little buggers out, cheaters included. As I said, it's not as easy as it sounds, I'm certain. I have had my hand in coding and even the most basic programs (like the Windows calculator) require hundreds of lines of coding. It's not a matter of laziness, just a matter of priority.

-No, they shouldn't because they've got much bigger fish to fry. I'm sure about half the team that coded SC2 has already moved on, where as the rest are working on important things like balance patches. Then you have community events, server maintenance and, yes, using the ban hammer on cheaters. If people want to cheat, regardless of how they do so outside of the boundries of the game, they should be banned. Simple as that for me. People who break the law should go to jail. People who do wrong should be punished. It's a very simple concept and overcomplicating it can blind you just as easily as oversimplifying it can.

-Well, how about you give someone a sandwich and then get spat in your face as they proceed to make their own sandwich. That's a fairly good comparison to what trainers are to the set up Blizzard has given players to "cheat". Believe it or not, people don't just make games for money. They have a passion for it and when programers actually take the time to consider how a gamer might want to dick around in SC2 and input somne cheat codes to do so, a player then using a trainer looks suspicious and feels like they're just punching the devs in the gut for being considerate.

Furthermore, people may be complicated, but going out and getting a complicated program and learning to install it instead of, I don't know, taking thirty seconds to look up the list of cheat codes seems very pointless if all you want is Godmode. It stinks of alterior motives and I believe Blizzard smells it too. Hoenstly, cheathappens.com is a fairly unreputable site from what I can see. People pay good money to feel like they're cheating someone, which just shows to me how morally inferior we are to previous generations.

Also, FYI, a trainer does change the source code by re-arranging it or turning certain integers on.

-That freedom you speak of, upon which video games were based upon, destroy it as well. I'd rather have limitations on stupid stuff like "not cheating" than have the entire market crash aagin because shovel ware becomes the norm. Also, saying that the map editor has limitations really speaks to that fact that you don't seem to have even played the game. Not sure why you're even arguing this with that lack of knowledge here, but anyway. The editor lets you do whatever the programers could, so that's a fairly straight-forward point. Anything else would be changing the engine and at that point you should just take up coding and make your own game from scratch.

Trainers, on the other hand, hack the source code directly and don't give you an understanding of how the game works, but rather crushes how it works into a "click here, you win" scenario. Trainers are used to cheat! Nothing more, nothing less. They're used to augment the game in your favour. I'm not sure how many times I need to repeat that before it sinks in. I'm not against innovation, I'm against cheaters that seem to have some alternate motive because all the cheats they could want were handed on a silver platter. The big issue is that trainers also don't trigger the achievement blocking code, which brings us back to one of my previous points about achievements actually being important to some people.

-The fact of the matter is, they want to exploit the product. There is no other reasoning. Every single cheat you could want is on there, plus the ability to edit anything ever within the engine, so whether it's the gamer themselves or the fine folks at cheathappens.com it doesn't matter. The fact of the matter is they have software that can cause issues with the multiplayer balance on their PC, ready to use, and have used it within single player to boost, because there's no other reason to have that software there but to cheat in multiplayer or boost. Period!
 

Samurai Goomba

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Oct 7, 2008
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TriGGeR_HaPPy said:
EcksTeaSea said:
?If you?re caught cheating in Starcraft 2, Blizzard, as per the terms in the EULA reserves the right to ban your battle.net account and/or CD key from ever playing again, online or off. In essence, it?s the language of the EULA that?s in question in the argument as Blizzard states that ?playing anything other than an unaltered game client violates the Battle.net terms or use. ?We strongly recommend that you avoid using any hacks, cheats or exploits.?

So getting banned for breaking their rules is bad?
This.

If you agreed to the EULA (which you must have, or you wouldn't be playing the game in the first place), then you have to abide by it's rules.
Just because you skimmed over the EULA to get to the "I Agree" button faster, to begin playing quicker, doesn't mean it doesn't apply to you.
No you don't. EULAs are not legally binding in many cases and you cannot sign over your rights as a consumer. If the EULA tells you that by playing their game you are giving up a right which they have no right to take from you or even suggest you do not have, that EULA is not legally binding. That said, I'm not taking sides or suggesting Blizzard is right or wrong. I'm just saying, don't assume all the crap a company sticks in their legal section is accurate, true or binding. They can SAY whatever they want, but if they claim, for example, that my right to not be discriminated against is null and void because I played their game, they are WRONG.

So remember kids, don't give up your rights without being freaking sure a company can legally require that. As for me, I agree to everything. The way I see it, you only even SEE the EULA most times after you bought the game. I figure that in itself pretty much nullifies the company's credibility or legal position, and becomes a form of entrapment/holding their own product for blackmail. If a company really wanted to make sure I was okay with some agreement, they'd show me it BEFORE I gave them money (some companies might, but not most). But they don't care at all. They want to have their cake and eat it too.
 

iLikeHippos

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Jan 19, 2010
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Let whiners whine, what the fuck ever. -.-

They abused, now they are whining like little squeaky pigs going to the slaughter. No pride in it at all...
 

Danzaivar

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Jul 13, 2004
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Stories like this make me wanna spend money on Blizzard products. Stupid cheating scumbags.
 

Dogstile

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Jan 17, 2009
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Estarc said:
Edit:
dogstile said:
I found nothing wrong with cheating that way to get achievements. It makes some people happy, it has no effect on multiplayer gameplay. Let them do it. It's like banning people for using a third party program to mess around in saints row.
I disagree. The Achievements in SC2, and the rewards, represent the hard work and effort that people have put in to getting them. For example, I am currently using the Sarah Kerrigan portrait for my SC2 character, which I got for completing the single player campaign on the hardest difficulty. This portrait is not just some picture. It is a representation of my triumph over the game, and the fact I set it as my portrait shows people that I am damned proud of it. For some dude to get the same reward because he cheated with some trainer would undermine my accomplishment, as well as those of the other people who have gotten the achievements the hard way. I'll reiterate that their are cheats built into the game, and that anyone who found the game too hard or whatever could have used them, though naturally this prevents them from getting achievements. Since they did not do so, I assume they were deliberately cheating the system and trying to get the achievements with earning them. And that upsets me.
You've got to be kidding me. A cheater can have the same portrait as you, so you're upset? Do you have any idea how childish that sounds. Be proud of your achievement, you've done it, well done. Just because a cheater could have the same portrait as you doesn't make your achievement any less noteworthy.

That's like crying over saving up for a toy for 3 months then crying because another kids dad brought it for him instead of that kid saving up too.
 

Mistermixmaster

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Aug 4, 2009
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Wait, let me see if I got this straight.

You want us to join your casue in boycotting Blizzard because they're doing the right thing and permanently banning cheaters? What? Did I miss the revolution where cheating has become an accepted method of playing the game?

To answer your question OP, I will NOT be joining you in a Blizzard boycott, because I think that Blizzard is doing the right thing with permanently banning the cheaters.
 

PurePareidolia

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Nov 26, 2008
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If I could boycott any harder than "never been interested in a Blizzard product and not about to start now" I surely would.

But I'm not sure I'm any more of a lost sale now than five minutes ago...
 

Acidwell

Beware of Snow Giraffes
Jun 13, 2009
980
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For a start as much as i hate activision i think getting pissed of cos you used 3rd party cheats when there are already perfectly usable cheats in the game is just stupid. Anyway last time gamers boycotted anything was mw2 and look how that turned out, and it wasnt half the game diablo 3 will be or starcraft 2 is.
 

Reveras

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Nov 9, 2009
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Fail. Massive fail. If u find it fair to use 3rd party programms to get achievements that others played straight for, then you shouldn't play any pc game at all.
 

AndyFromMonday

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Feb 5, 2009
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Estarc said:
I disagree. The Achievements in SC2, and the rewards, represent the hard work and effort that people have put in to getting them. For example, I am currently using the Sarah Kerrigan portrait for my SC2 character, which I got for completing the single player campaign on the hardest difficulty. This portrait is not just some picture. It is a representation of my triumph over the game, and the fact I set it as my portrait shows people that I am damned proud of it. For some dude to get the same reward because he cheated with some trainer would undermine my accomplishment, as well as those of the other people who have gotten the achievements the hard way. I'll reiterate that their are cheats built into the game, and that anyone who found the game too hard or whatever could have used them, though naturally this prevents them from getting achievements. Since they did not do so, I assume they were deliberately cheating the system and trying to get the achievements with earning them. And that upsets me.
It's quite sad that in todays gaming world, the experience is less important than the rewards. It's even more sad that once you buy the game you still have to conform to the developers (or in this case publishers) will. Who gives a fuck that you completed the game on hard and got a portray? Does it really matter in the end? Is it justified to create such a closed environment like Bnet 2.0 "just" so that some arbitrary things like achievements can be put in?

Yes, cheats exist in the game but maybe that's not what I'm looking for. Maybe I need more out of the game than just simple cheats. It's MY game, MY single player experience and I want to play it how I want to play it and not how the developer tells me to. Achievements are a lame excuse for a ban. They're useless scores that you gain nothing from. Wait, sorry. You get some useless portray because as we all know, that's what's important about a game, the achievements and rewards.

This isn't even about cheating anymore. This is about doing what I want with my single player game. This is about playing how I want and not how someone else tells me. This is even more proof that Activision meddled where it shouldn't have meddled. Instead of say, rolling back the achievements Blizzard chooses to ban the account entirely. The ban was NOT justified.

Once the dude payed for the game Blizzard could give a flying shit about him and giving that the way StarCraft 2 works is like an MMO they can ban you from YOUR game entirely just because you modded it or used a trainer. It's insane. Is this how games will work from now on?

I made the mistake of buying StarCraft 2 and supporting this medieval system. I won't be doing the same mistake twice.
 

HK_01

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Jun 1, 2009
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Well, duh. Is anyone really surprised? I stopped liking them the moment they became part of Activision, and saw my opinion verified when they unvealed the new Battlenet.

I wonder if they'll start banning people who use single-player mods and the like...

(I'll assume multiplayer mods still have their own section on the BNet, so that shouldn't get you banned, right?)

PS: I'm not really sure whether this was justified or not. Seems a bit extreme to me, they could've just stripped them of all their achievements and other progress and tell them that if they're caught again they'll be banned.