Poll: It's really time to stop supporting Blizzard

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Atmos Duality

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Garak73 said:
Blizzard added the DRM, not the players. I thought this was a pretty simple concept. I know I didn't receive any survey asking for my opinion about their DRM before release, did you?
You're dodging the point again.

I'm not contesting that Blizzard put the DRM in Starcraft 2. I never was.
I'm asking WHY they did it.
 

Exort

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Canid117 said:
Why would you cheat in single player? Are you really that bad at the game?
Achievements. They want online achievement and got banned......
There are build in cheat anyway (which disable achieveements)
 

loremazd

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Garak73 said:
Exort said:
Garak73 said:
DRM is there to put restrictions on you, the paying customer.

For example, if you want to play a multiplayer game against a family member in the same household, previously you could use on disc and play over LAN. Now, thanks to the new DRM each person must have their own copy and their own BNET 2.0 account.

Don't like SC2? Wanna sell it to someone else since you have no use for it? Nope, the restrictions are on you.

That's what DRM is for.
CD-key are DRM but it doesn't do what you say? Im really confused now...
Seriously, DRM is there to make pirate harder.
No you don't own the game content, because owning the game content means you have the right to distribute it, same household doesn't justify you to pirate the game. It is like renting house doesn't give you the right to re-rent the house. People are alien to that idea because they have been doing it for a long time. Selling game is basiclly a long term renting game service in term of law. It is called copyright.
Wait, so you think that each person in a household should buy their own copy of a game?
I do. And it's not like they cant play on your account.

Then again I never saw anything moral about buying one copy of a game and then letting everyone you know put it on their computers.

Also, computer games have -never- been resellable. Without DRM everyone'd buy it, put it on their computers, and immediately sell the hard copy. Hell, that's what they -did- and that's why cd keys were made in the first place.
 

Exort

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Garak73 said:
To control how you play, to ensure that everyone has to buy their own copy, even within the same household and to ensure that you could not resell it.
Exactly like renting a house (except conturling how you play, which it doesn't avhieve at all.), are you agianst that as well? Last time I check million and million of people have no problem with it. It is called copy right.
 

Canid117

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Oct 6, 2009
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Exort said:
Canid117 said:
Why would you cheat in single player? Are you really that bad at the game?
Achievements. They want online achievement and got banned......
There are build in cheat anyway (which disable achievements)
Yeah doing that means you deserve your ban.
 

Tehlanna TPX

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Mar 23, 2010
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You follow the rules or you pay the price.

I've been a blizzard follower since the first starcraft, I'm not going to quit supporting them now. Not even with them under the Activision umbrella.

Your loss.
 

Exort

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loremazd said:
I do. And it's not like they cant play on your account.

Then again I never saw anything moral about buying one copy of a game and then letting everyone you know put it on their computers.

Also, computer games have -never- been resellable. Without DRM everyone'd buy it, put it on their computers, and immediately sell the hard copy. Hell, that's what they -did- and that's why cd keys were made in the first place.
True,do you except thier to give youunlimit accounts? so you could sell them?
 

MurderousToaster

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Aug 9, 2008
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They shouldn't have cheated.

I love Blizzard, they're awesome.

Using external hacking programs to cheat is against the rules and they should have been aware of that when they clicked accept on the EULA and Terms and Conditions.

It's their own fault, and not Blizzard's. Blizzard was just upholding what was already stated when they signed up for the account.
 

xxcloud417xx

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Oct 22, 2008
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"the company claims that single player Starcraft 2 games have an effect on multiplayer. ?While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play,? read the email"

This is Bullshit I used cheats on a map and found that it blocked out achievements afterward!

Wow Blizz... This is why I'm quitting WoW at the first sign of Old Republic Online... (Valve needs to make an MMO, at least they don't seem as corrupt and money hungry as most other Devs)

I hate how they never want to hear anyone out. They seem to think that everything they do is pure gold and is best for everyone. If anyone here plays WoW and has read some of the Blue Posts for the latest patch you know what I mean. Their entire attitude is that the players don't know shit and that they are the only ones that can possibly be right about anything.

For those who haven't read the Blue Posts they go a little bit like this :

Player: "This is stupid you're nerfing tanks and healers to the ground and now Tanks can't hold aggro. Change the rotations and cooldowns please!"

Blizzard : "We understand your complaints, however the rotations we created are supposed to be flawless so you must all be doing it wrong." (aka "Fuck off you stupid shit we know what's better for you than even you do!"
 

Loonerinoes

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Look...I'll be the first to admit that I'm peeved off by their banhammer tactics of righteousness and sickened by the endless waves of fanboy sheeps bleating to the validity of this as the only measure of justice possible. Sometimes it really *does* get as bad as the cheaters they're after. And heck, I don't plan to return to WoW either after a long time of playing, except maybe to check out Cata for 2 months.

But boycotting anything would have to be done as a result of multiple serious bad experiences as opposed to a slightly off undertone or due to motions that ultimately listened to customer feedback. So no...boycotting them is ultimately far too petty. Or to put it in another way, I can think of far many other companies than Blizzard whom I'd rather boycott than them.
 

loremazd

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Dec 20, 2008
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xxcloud417xx said:
"the company claims that single player Starcraft 2 games have an effect on multiplayer. ?While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play,? read the email"

This is Bullshit I used cheats on a map and found that it blocked out achievements afterward!

Wow Blizz... This is why I'm quitting WoW at the first sign of Old Republic Online... (Valve needs to make an MMO, at least they don't seem as corrupt and money hungry as most other Devs)

I hate how they never want to hear anyone out. They seem to think that everything they do is pure gold and is best for everyone. If anyone here plays WoW and has read some of the Blue Posts for the latest patch you know what I mean. Their entire attitude is that the players don't know shit and that they are the only ones that can possibly be right about anything.

For those who haven't read the Blue Posts they go a little bit like this :

Player: "This is stupid you're nerfing tanks and healers to the ground and now Tanks can't hold aggro. Change the rotations and cooldowns please!"

Blizzard : "We understand your complaints, however the rotations we created are supposed to be flawless so you must all be doing it wrong." (aka "Fuck off you stupid shit we know what's better for you than even you do!"
That is not feedback. That is "tanks suck, change them". Despite everyone else being able to hold aggro just fine.
 
Sep 17, 2009
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Space Spoons said:
You break the rules, you get punished. Actions have consequences. When did this become such an alien concept?
This exactly.

Hmm so the decision here is between being able to cheat in single player mode and boycotting a video game super power that is responsible for creating some of the best, most popular, and beloved games of all time?

Yea I am not with you.

Blizzard has my money until they do something that truly deems the loss of my subscription.
 
Sep 17, 2009
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xxcloud417xx said:
"the company claims that single player Starcraft 2 games have an effect on multiplayer. ?While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play,? read the email"

This is Bullshit I used cheats on a map and found that it blocked out achievements afterward!

Wow Blizz... This is why I'm quitting WoW at the first sign of Old Republic Online... (Valve needs to make an MMO, at least they don't seem as corrupt and money hungry as most other Devs)

I hate how they never want to hear anyone out. They seem to think that everything they do is pure gold and is best for everyone. If anyone here plays WoW and has read some of the Blue Posts for the latest patch you know what I mean. Their entire attitude is that the players don't know shit and that they are the only ones that can possibly be right about anything.

For those who haven't read the Blue Posts they go a little bit like this :

Player: "This is stupid you're nerfing tanks and healers to the ground and now Tanks can't hold aggro. Change the rotations and cooldowns please!"

Blizzard : "We understand your complaints, however the rotations we created are supposed to be flawless so you must all be doing it wrong." (aka "Fuck off you stupid shit we know what's better for you than even you do!"
First of all, yea we all have hopes for Old Republic Online, but by now you have to skeptical or at least realize no MMO will kill WoW.

Second of all Blizzard does listen to their players, but a lot of wow players do not give good advice.

Finally, I can heal and hold aggro just fine...maybe it's time to look into your spec/gear/gems/rotation and stop blaming the game.
 

Kelthurin

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Jun 18, 2009
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astrav1 said:
http://www.cheathappens.com/article_blizzardbans.asp
I'm sure you all have seen this by now but for those of you who haven't get a look at what those bastards are trying to get away with now. I'm calling for an escapist wide boycott on everything Blizzard.

Now, WHO'S WITH ME!!!

I don't cheat. I don't even play Blizzards games anymore. This is about trying to preserve people single player freedoms. If we let them get away with this they'll just want more and more.
Inspirational speech isn't very inspirational. And you're getting fired up over something trivial. It's not about "Getting away with anything".

Blame the gamerscores and achievements. Blizzard is only swaying to the side of public opinion right now; All the gamers who actually give a toss about their gamerscores.
 

loremazd

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Dec 20, 2008
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Garak73 said:
loremazd said:
Garak73 said:
Exort said:
Garak73 said:
DRM is there to put restrictions on you, the paying customer.

For example, if you want to play a multiplayer game against a family member in the same household, previously you could use on disc and play over LAN. Now, thanks to the new DRM each person must have their own copy and their own BNET 2.0 account.

Don't like SC2? Wanna sell it to someone else since you have no use for it? Nope, the restrictions are on you.

That's what DRM is for.
CD-key are DRM but it doesn't do what you say? Im really confused now...
Seriously, DRM is there to make pirate harder.
No you don't own the game content, because owning the game content means you have the right to distribute it, same household doesn't justify you to pirate the game. It is like renting house doesn't give you the right to re-rent the house. People are alien to that idea because they have been doing it for a long time. Selling game is basiclly a long term renting game service in term of law. It is called copyright.
Wait, so you think that each person in a household should buy their own copy of a game?
I do. And it's not like they cant play on your account.

Then again I never saw anything moral about buying one copy of a game and then letting everyone you know put it on their computers.

Also, computer games have -never- been resellable. Without DRM everyone'd buy it, put it on their computers, and immediately sell the hard copy. Hell, that's what they -did- and that's why cd keys were made in the first place.
Yes, there used to be a used PC game market.

I never said to pass it around to everyone I know, I said to install it on all the computers in my household (which is 3).

You know what, if I had bought Age III 3 times it would have cost me $330. Luckily, that wasn't necessary and I only needed to buy it once. If I had to buy it 3 times I wouldn't have bought it at all and that's $110 less than I would have spent on gaming.
Not where I lived, used pc games died in the early 90s because everyone bought the game, gave it to their friends, and sold it back to the place they got it from. It's nice that -you- would only give it to your family, but the world doesn't work on nice, self inflicted rules. In your world, sales would be low, resales would be 100 percent, and PC games would probably stop selling to retailers and only do online distribution.
 

Exort

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Garak73 said:
So it is your belief that I am renting the game and therefore should not be able to let my GF or son play it unless I "rent" them a copy as well?

Does that work with other things? If I rent or BUY a movie can my entire family watch it or would we need to rent or BUY a copy for each member of the household?

I do hope that Bissel never finds out that we all use the same vacuum in this household. Oh no, we all use the same stove and refrigerator too.

This is all BS, why do so many gamers insist that the game industry deserves all this extra money that no other industry deserves?

This is why I didn't buy Starcraft II, the lack of LAN. I am not going to buy 3 copies of the game to play with family so therefore, I buy none at all. This nonsense doesn't help the industry.
Your refringerator doesn't have copyright (well it does but not that way)
Your movie example is a great example, but go check the agreement of your movie it should say for this household. Therefore they sell the agreement to a whole household, for private use. Therefore from legal standpoint, no you don't need sepert copy of movie for every member of the family. I hope that solve your question with Copyright, again I do understand it is a complex thing. Extra money for the industry? well, no one really stop you from give your account to your family member to play. The old DRM didn't. By the way, do you know how much people got layoff this year alone in this industry?
 

mattttherman3

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Dec 16, 2008
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Frankly, I can't keep playing the same game for more than a year, I don't understand how you can just keep repeating the same thing day after day, the same goes for counter strike source, I know a guy that has been playing that since it came out, and he plays for like 8 hours a day, I don't get it.
 

Atmos Duality

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Mar 3, 2010
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Garak73 said:
To control how you play, to ensure that everyone has to buy their own copy even within the same household and to ensure that you could not resell it.
Good. That's an answer. We finally have somewhere to start from.

To control how you play...
And why would this be important?
I do believe I've already addressed this..

Atmos Duality said:
1) People who willingly abused Blizzard's online systems before for profit. (Diablo 2, WoW)
To ensure that single player abuses could not be transferred to multiplayer, Blizzard designed the game to monitor the player even in single player. I do not contest that this sucks in practice, but this does establish that Blizzard is reacting to previous abuses by the players in the past.

Perhaps it's an overreaction on their part, but that wasn't the point I was trying to make in the first place.

to ensure that everyone has to buy their own copy even within the same household and to ensure that you could not resell it.
And...point 2...also addressed.

Atmos Duality said:
2) People who willingly pirated software (in the industry as a whole, not just Blizzard's games) to the point where Blizzard was forced to please their investors by forcing Bnet 2.0 (an entire online system that functions as DRM) on us. This decision probably came up late in development, and probably from someone high up in the company.
This is relevant, because Blizzard wouldn't fund (or release, take your pick) the game without this DRM in place. It's a measure done to please the investors, to make them feel more secure.
I do not deny that this negatively impacts the paying customer(s). In fact, I hate this move quite a lot. But I do see why it was done.

Blizzard isn't acting stupid here. They are protecting their investment, and this ties into their new policy.
This is relevant because like law, a policy is only as effective as its enforcement.

Put all of that together, and you have yesterday's (or whenever now) bannings suspensions.

Notice that I did not once support this DRM as a consumer. I hate it. I absolutely hate it.
I hate how that once I have purchased a game, I cannot return it if I am dissatisfied with it.

The point I'm trying to establish here is what kind of a company we are dealing with, and how they think rather than just ceaselessly bitching about what they do, like how most of this topic has done.

And I thank you for your patience with me.
 

Best of the 3

10001110101
Oct 9, 2010
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Yes banning them was harsh (reseting their progress would have been better) but cheating is still cheating, especially when they even have their own cheats in the game.

I won't be joining you I'm afraid. I'm still waiting in a WC4.