ChupathingyX said:
Aprilgold said:
Just to point this out, everyone here thinks what they say is correct. Thats just how opinions work, and honestly, just because one is more vocal about how they think that their opinion is correct doesn't exactly warrent the hostility that they get regularly.
The problem is when you're
objectively wrong.
EC made an episode where they declared that the Courier in
Fallout: New Vegas had amnesia which has absolutely no proof and has even been proven wrong by J. E. Sawyer. They then ran with that "fact" and created a whole episode on top of it.
So people can't make mistakes is your point? Jim probably thinks that he knows more or best about one thing or another in gaming, I know Yahtzee does and several other people on this site, and I know full well that they all, at one point were objectively wrong.
Hell, I wouldn't expect your character to have anything
but amnesia due to never knowing anything of what happened to you before hand or even your life up to that point. The player infers amnesia from 3 key factors:
1) Your character goes in search of what exactly happened that night, if they didn't have amnesia this would be futile and would automatically know what they were doing, and probably who had shot them. While this may be to recent, and therefore not remembering it correctly would be most likely in this situation.
2) When you start to actually explore, you don't know what your delivering or to who. If you didn't have amnesia you would also remember. There would have been enough days in-between getting the item and getting shot that you can't excuse it like the first.
3) In Lonesome Road, if you have played it, are aware of the giant twist that you remarkably don't remember, this is the furthest back event in the entire game that forgetting it seems highly unlikely.
Now their point in this episode is that you don't have perks that would relate to your profession that would have taken a deep role in your personality and your physical body. Simply put, if I worked construction, I would be able to lift heavier objects. If I suddenly got Amnesia, I would still be able to carry all the tools necessary for the job and maybe a few tons of bricks. Same thing here. If I was a courier, my overall body would be adjusted to the wasteland and would be able to be a perk giving my basic stats, it wouldn't have required much programming and would only exist for a backdrop for the character, but it wouldn't affect balance.
Their reasoning is the same as mine. If I didn't have Amnesia, I wouldn't have forgotten my task at hand and would have promptly asked where that son of a ***** was. The perk was touched on by them that you could get a perk relating to your years of experience in the courier business, while very simple, would have done loads for exposing any type of actual memories you had, I.E. A perk named Angel Child and Rotten Child, both are lost memories from your childhood that you obtain after a certain level. Rotten Child means that you do more damage but anything you do against a faction leaves a bigger repercussion, while Angel Child means that you do 1 less damage per second, however anything you do to damage a faction is less noticed.
Once again, simple, and completely optional, but gives a bit more personality to your Role Playing experience.
They aren't "Objectively Wrong" as much as "Mis-Led by the writer".