him over there said:
I'm not going to say any bull about freedom of speech, but doesn't it just seem sort of silly and superfluous? If you don't like what they are saying you can mute them for yourself, people who do want to here them will here them and it doesn't deprive them of a voice when talknig with a friend over co-op or something.
That's just it, the Extra Credits crew specifically said that it wasn't Perma-mute, it was default mute. The friend can just click un-mute. So can anyone. The idea is that the fact that they start muted is a signal to players to be warned - this person is known for behaving badly.
Num1d1um said:
Yes, hate speech is free speech. Anyone has the right to hate you, the right to express that, and the right to insult you. Free speech doesn't only cover their right to express, it also covers your right to be exposed to what they have to say. Asserting "incorrect behaviour", like you have some kind of moral authority on what is correct and what is not, or on what constitutes free speech, is ridiculous. You're not the one to limit other's right to be exposed to what anyone has to say to them just because you found it offensive or mean. By that, you're actually taking their right of free speech away, instead of warning or protecting them.
Actually, you are wrong on several points.
Point 1) Screaming insults at someone, in public, can get you arrested. It is legally considered assault. Stating politely that you dislike them is free speech - verbally attacking them is an attack. Legally.
Point 2) Freedom of Speech is not legally protected during video game chat. If the game creators decide to limit your speech in game, they are FULLY and LEGALLY allowed to do so. You have no protections for Free Speech in a video game. The game's
creators are protected according to free speech, but the
players are not. Legally.
Point 3) As noted above, the auto-mute option is a default setting, NOT permanent. A player's friend can undo the mute - that player merely starts muted when first interacting with new players (in the design that Extra Credits suggested). Any player has the choice to unmute an individual, or remute them when desired.
Point 4) I am not asserting moral authority - the games creators would be in that hypothetical situation. And they entirely do have the right to make that call. As noted above, their decision to mute players they disapprove of is covered by their rights as the games creators. You, a player, have only one response - stop playing.