Poll: KotoR vs KotoR 2 (Mods allowed!)

BrotherRool

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With the release and free-to-play conversion of The Old Republic by Bioware and talk of Obsidian seeking to do a new Star Wars RPG, I think it's time to bring back that age old battle, even older than Fallout 3 vs New Vegas:

What is the best Star Wars RPG ever?

Knights of the Old Republic (Bioware)
vs
Knights of the Old Republic 2: The Sith Lords (Obsidian)

We're going to assume you've modded both of them out, so you can have Solomon's Revenge for KotoR and The Sith Lord Restoration Mod for KotoR2.

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I'm going to come out and say out, KotoR2 blows the first game into dust. KotoR is not a bad game, but in comparison to 2 its bland, poorly written and unadventurous (Only in comparison). It's only advantages are a better ending and a nice twist.

Look at the party system. 1 has the robotic talk to X every Y missions and choose lightside suck up conversation options to advance relationship. In 2 the companions look at what you do and respond to them. In 1 it was possible to be best friends and trusted by the kind-hearted little orphan girl whilst you went around slaughtering puppies. In 2, she'd see you doing that and call you out on it and not trust you. In 2 that characters have complex motivations that you have to respond to you, one character in particular will like you more if you tell her 'I'll treat you as disposable then'. Another one likes to see you kind hearted, bbut murders excite him and stir up a part he's get surpressed. He's loyal, but he can see when you try to persuade and manipulate him and he hates it. In 2, how you gain people's trust says something about who they are and will often hint at the secrets in their backstories.

...and the characters themselves. KotoR has Jolee Bindo and HK-47 and maybe Bastila and everyone else is either unmemorable or actively boring (Carth). KotoR 2 has HK-47 but better, more meaningful and funnier (droid factory!). It has Visas Marr, unique with a huge backstory(also the hottest character to appear in star wars). It has Kreia, Atton, the Handmaiden and T3-M4

And lets talk about that. T3 appears in both games. In 1 he has no personality at all, Bioware looked at him and thought, well he's a robot and he can't speak, we can do nothing with him and so they included him as basically dead weight. In 2 he still doesn't speak and yet somehow he's got one of the strongest personalities in the game and is completely endearing.

Even the less memorable characters (GoTO, the engineer and the Bounty Hunter) have incredible backstories if you unlock them and big story moments. The only weak character is the Disciple.

And did I mention in KotoR 2 you can turn people into Jedi?



The writing in general is leagues better in 2. In 1 at the beginning of the game the dialogue clunks with exposition and people ask questions which they wouldn't ask if they really lived in that world (almost 'What is a jedi' type dialogue). In 2, they actually assume a history, instead of spouting exposition at you, your character will reveal information in his own dialogue options. People don't tell you about Malachor, instead _you_ talk about Malachor and we can pick up the meaning from that.

...oh and Malachor. KotoR 1 did that fairly well, but KotoR 2 amps everything up, talking about the very nature of war and how it destroys the people who take part in it. It actually makes you relive scenes from Malachor (which you can do in the mod for KotoR1 admittedly) and makes choices and finally decide if what you did was right. KotoR 1 shies away from that and lumps everything in the end to a 'Took over the galaxy/Got medals and had a party' dichotomy.

---------------------------------
I could talk more but I think it's clear by now that in my mind KotoR 2 is very much the superior game and if the last level had been more finished then there would be no contest at all
 

Zhukov

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I also thought the second game was better than the first.

In fact, I've never understood why people like the first game. It had a cool twist and a couple of cool moments and that's it. Didn't like the characters, was bored silly by the setting and actively hated the combat.

Second game had better characters and more interesting dialogue. Combat still sucked seven flavours of arse though. Also, it was buggy and broken. And no, I don't consider mods to be an excuse for a game that is released in a buggy and broken state. Besides, I'm not even sure if the mods were released back when I played the game and the game isn't worth playing again to experience the restored content.
 

LetalisK

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KotOR2, even without mods. I know Star Wars is supposed to be built on a stark black vs white moral dichotomy, and KotOR2 pretty much spit in its face, but I like it when my moralities mix a little bit.
 

Reven

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I agree, KOTOR 2 is far and away superior to the first in almost every regard except for the ending. The story was massively more interesting, the combat was improved and felt much less repetitive, and the characters were very complex and interesting.
 

The Madman

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With mods? Kotor 2. Although replaying the game just recently I have to admit the M4-78 addon still needs a lot of work but in general once you add the Restored Content Mod to Kotor 2 it just becomes a fantastic experience.

Probably the most clever take on the Star Wars setting to date really. I like that!
 
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With mods, definitely KOTOR 2. Better characters, more engaging story, nice grey vs. black morality...KOTOR 1 is great as well, but KOTOR 2 stepped it up a notch.
 

Saviordd1

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LetalisK said:
KotOR2, even without mods. I know Star Wars is supposed to be built on a stark black vs white moral dichotomy, and KotOR2 pretty much spit in its face, but I like it when my moralities mix a little bit.
thebobmaster said:
With mods, definitely KOTOR 2. Better characters, more engaging story, nice grey vs. black morality...KOTOR 1 is great as well, but KOTOR 2 stepped it up a notch.
These two comments pretty much sum up my problem with KoTOR 2 (Despite putting it as a plus)

Star Wars is supposed to be nice black and white, I don't see our societies need to make everything grey and grey. I do love my grey, but in the right places; a galaxy where a bunch of monks in bathrobs hit each other with light swords is not really a setting for grey. (Other series that need to get over themselves and realize they're just supposed to be fun: Lord of the Rings, The Elder Scrolls)

Of course I'll get the knee jerk "Things need to GROWWW" or "You're just too simplistic" comments but honestly fuck that. I miss when things were wonderfully over the top and unapologetic for it.

Also KoTOR 2 had the problem of being broken at release, I don't want to hear excuses, it was broken and that's how I had to play it. Nobody forgives Oblivion for being odd and broken even with a large modding community, lets not pull a double standard and have the basis be "Judge it by its release".

And despite being a sequel they kept the absolutely BROKEN combat of the first, I mean, seriously, what the fuck?

and Darth-dickhedincharge-Nihilus was meh as a character, despite being held up as some ultimate villian. At least malak knew he was evil and ridiculousness and flew with it.

In short, not everything has to be uber edgy and grey and fuck the combat.

So yeah, KoTOR 1 for the win. (Minus it's horrible combat, facial animations, and opening level.)
 
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kman123 said:
Zhukov said:
I also thought the second game was better than the first.

In fact, I've never understood why people like the first game. It had a cool twist and a couple of cool moments and that's it. Didn't like the characters, was bored silly by the setting and actively hated the combat.

Second game had better characters and more interesting dialogue. Combat still sucked seven flavours of arse though. Also, it was buggy and broken. And no, I don't consider mods to be an excuse for a game that is released in a buggy and broken state. Besides, I'm not even sure if the mods were released back when I played the game and the game isn't worth playing again to experience the restored content.
I loved KOTOR because it was sort of a childhood experience for me, like when some guy's hot mum feels you up.




just...WHAT? citation needed... :D


kman123 said:
Anyway, KOTOR set the stage for me that games could be a deeper and more emotionally invested experience than I previously thought, and the setting, the storyline and the general Star Wars atmosphere just blew me away.

And then KOTOR 2 came and blew me away even more.
So yeah, KOTOR 2 is a much better game. But KOTOR did set the blueprints, and it's a GOOD thing that KOTOR 2 was better because isn't that what a sequel is meant to do?
i did love kotor, but holy fuck did kotor 2 give kotor a wedgie and showed it how great star wars COULD be. crash landing on dxun in a basalisk and charging up that wall..fuckin loved it.




p.s. to be honest, i've never minded the pause/real time rpg combat, not in the slightest, so i've never considered that as a negative against rpg's that do it, i just consider it a different flavor for different people.
 

JazzJack2

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Saviordd1 said:
Star Wars is supposed to be nice black and white...
No it's not, the first two films where a lot more morally ambiguous than people remember.
 

The Madman

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Saviordd1 said:
Star Wars is supposed to be nice black and white, I don't see our societies need to make everything grey and grey. I do love my grey, but in the right places; a galaxy where a bunch of monks in bathrobs hit each other with light swords is not really a setting for grey. (Other series that need to get over themselves and realize they're just supposed to be fun: Lord of the Rings, The Elder Scrolls)
Star Wars was only ever clever in the original trilogy and everything since has just been people trying to recapture that original magic and generally failing miserably. As a result the entire franchise has been languishing in a fetid mix of nostalgia and idiocy ever since...

That is with the exception of Kotor 2 and, to a lesser extent since it did have the gall to set a game in a different time-frame, the original Kotor. And for me at least anything that tries to break out of the shit-stained rut that Star Wars has fallen into is an improvement, the more change the better!

I'd take shades of grey (50?) over another boring ass reprisal of the same damned premise anyday. All hail Kotor 2! The most broken and yet refreshing thing to have come out of Star Wars in years.
 

Saviordd1

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JazzJack2 said:
Saviordd1 said:
Star Wars is supposed to be nice black and white...
No it's not, the first two films where a lot more morally ambiguous than people remember.
Yes, an army of look a like clones (Or, if we don't follow the prequels, evil men) ordered around by men in nazi-esque uniforms who blew up planets to prove points.

How grey.

The Madman said:
Saviordd1 said:
Star Wars is supposed to be nice black and white, I don't see our societies need to make everything grey and grey. I do love my grey, but in the right places; a galaxy where a bunch of monks in bathrobs hit each other with light swords is not really a setting for grey. (Other series that need to get over themselves and realize they're just supposed to be fun: Lord of the Rings, The Elder Scrolls)
Star Wars was only ever clever in the original trilogy and everything since has just been people trying to recapture that original magic and generally failing miserably. As a result the entire franchise has been languishing in a fetid mix of nostalgia and idiocy ever since...

That is with the exception of Kotor 2 and, to a lesser extent since it did have the gall to set a game in a different time-frame, the original Kotor. And for me at least anything that tries to break out of the shit-stained rut that Star Wars has fallen into is an improvement, the more change the better!

I'd take shades of grey (50?) over another boring ass reprisal of the same damned premise anyday. All hail Kotor 2!
Everything? Like the prequels? Cause that's about it.

Everything in the game market at least was either an expansion to the original series or a rompfest IN the original series. And it worked (Including some game I barely remember where shooting Wompas was fun as hell).

And news for you, KoTOR 2 isn't jesus. It had a lot of flaws ignoring its grey and grey (COMBAT! DEAR GOD WHY DIDN'T THEY FIX THE COMBAT) and even basing the story on story merits was meh at best. KoTOR one got away with it because, hey, its star wars, ridiculousness is the call of the day with lasers and aforementioned monks with laser swords. The moment it tries to take itself seriously however it looks like ass and becomes absolutely laughable.
 

The Madman

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Saviordd1 said:
Everything? Like the prequels? Cause that's about it.

Everything in the game market at least was either an expansion to the original series or a rompfest IN the original series. And it worked (Including some game I barely remember where shooting Wompas was fun as hell).

And news for you, KoTOR 2 isn't jesus. It had a lot of flaws ignoring its grey and grey (COMBAT! DEAR GOD WHY DIDN'T THEY FIX THE COMBAT) and even basing the story on story merits was meh at best. KoTOR one got away with it because, hey, its star wars, ridiculousness is the call of the day with lasers and aforementioned monks with laser swords. The moment it tries to take itself seriously however it looks like ass and becomes absolutely laughable.
Why can't it be Jesus? At least we know Kotor 2 exists, that's a step up from most deities.

And everything like everything, although the Prequels are the most obvious signs of it. Even other Star Wars games I liked; Jedi Knight 2 and Jedi Academy, Rogue Squadron, Rebel Assault. They're all just reprisal of the same damned Star Wars stuff again and again, milking nostalgia for all its worth.

It's toys. The entire Star Wars franchise since the original has been nothing but toys and products meant to sell toys. So for all its flaws I'd take something new and original out of the franchise than yet another reprise of the same damned thing.
 

JazzJack2

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Saviordd1 said:
JazzJack2 said:
Saviordd1 said:
Star Wars is supposed to be nice black and white...
No it's not, the first two films where a lot more morally ambiguous than people remember.
Yes, an army of look a like clones (Or, if we don't follow the prequels, evil men) ordered around by men in nazi-esque uniforms who blew up planets to prove points.

How grey.
No but protagonists who gun down people in cold blood, betray their best friends and slice off people's arms in bar fights are hardly clear cut good guys.
 

Saviordd1

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JazzJack2 said:
Saviordd1 said:
JazzJack2 said:
Saviordd1 said:
Star Wars is supposed to be nice black and white...
No it's not, the first two films where a lot more morally ambiguous than people remember.
Yes, an army of look a like clones (Or, if we don't follow the prequels, evil men) ordered around by men in nazi-esque uniforms who blew up planets to prove points.

How grey.
No but protagonists who gun down people in cold blood, betray their best friends and slice off people's arms in bar fights are hardly clear cut good guys.
"Gun down people" meaning the faceless, emotionless killbot men trying to kill them. (We call that a survival instinct son)

Betray their best friends? You mean Lando? The only sorta-grey guy in the entire series? One morally conflicted character hardly makes a series grey. (See lord of the rings and Boromir)

And slicing off the arm of someone about to kill them...hmm, yes, how grey.

You can argue it all you want but in the end Star Wars was basically "Good guys versus bad guys"
 

LetalisK

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Saviordd1 said:
Of course I'll get the knee jerk "Things need to GROWWW" or "You're just too simplistic" comments but honestly fuck that. I miss when things were wonderfully over the top and unapologetic for it.
Or I'll simply say different strokes for different folks. People have different preferences, it just so happened KotOR2 aligned with mine.
 

JazzJack2

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Saviordd1 said:
JazzJack2 said:
Saviordd1 said:
JazzJack2 said:
Saviordd1 said:
Star Wars is supposed to be nice black and white...
No it's not, the first two films where a lot more morally ambiguous than people remember.
Yes, an army of look a like clones (Or, if we don't follow the prequels, evil men) ordered around by men in nazi-esque uniforms who blew up planets to prove points.

How grey.
No but protagonists who gun down people in cold blood, betray their best friends and slice off people's arms in bar fights are hardly clear cut good guys.
"Gun down people" meaning the faceless, emotionless killbot men trying to kill them. (We call that a survival instinct son)

"
A) I was actually referring to Han gunning down Greedo

B) Storm troopers aren't mindless kill bots, the film clearly depicts them as ordinary joes who are just doing a job.
 

Reven

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Saviordd1 said:
JazzJack2 said:
Saviordd1 said:
JazzJack2 said:
Saviordd1 said:
Star Wars is supposed to be nice black and white...
No it's not, the first two films where a lot more morally ambiguous than people remember.
Yes, an army of look a like clones (Or, if we don't follow the prequels, evil men) ordered around by men in nazi-esque uniforms who blew up planets to prove points.

How grey.
No but protagonists who gun down people in cold blood, betray their best friends and slice off people's arms in bar fights are hardly clear cut good guys.
"Gun down people" meaning the faceless, emotionless killbot men trying to kill them. (We call that a survival instinct son)

Betray their best friends? You mean Lando? The only sorta-grey guy in the entire series? One morally conflicted character hardly makes a series grey. (See lord of the rings and Boromir)

And slicing off the arm of someone about to kill them...hmm, yes, how grey.

You can argue it all you want but in the end Star Wars was basically "Good guys versus bad guys"
I'm pretty much positive that by the cold blood reference he meant how Han Solo shot greedo first. With regards to blowing up a planet, surly you can think of one very specific case in real life where a similar action was taken because of the theory that it would help shorten a conflict.

the original movies also covered the topics of sacrifice, temptation, redemption, the concept of history repeating itself, and more, which i feel hardly goes into traditional super black/white good evil.
 

Saviordd1

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JazzJack2 said:
Saviordd1 said:
JazzJack2 said:
Saviordd1 said:
JazzJack2 said:
Saviordd1 said:
Star Wars is supposed to be nice black and white...
No it's not, the first two films where a lot more morally ambiguous than people remember.
Yes, an army of look a like clones (Or, if we don't follow the prequels, evil men) ordered around by men in nazi-esque uniforms who blew up planets to prove points.

How grey.
No but protagonists who gun down people in cold blood, betray their best friends and slice off people's arms in bar fights are hardly clear cut good guys.
"Gun down people" meaning the faceless, emotionless killbot men trying to kill them. (We call that a survival instinct son)

"
A) I was actually referring to Han gunning down Greedo

B) Storm troopers aren't mindless kill bots, the film clearly depicts them as ordinary joes who are just doing a job.
Okay, 2 morally odd character. One of which becomes a straight up good guy 5 minutes later.

Really? That's why they didn't mind killing other people, or wearing armor that clearly says "I AM EVIL" or being with an orginizaton that blows up planets, or kills locals for answers, or whose boss chokes people in a rage, or hates non-humans, or etc etc.

Empire=Evil, its not complicated.

Reven said:
Saviordd1 said:
JazzJack2 said:
Saviordd1 said:
JazzJack2 said:
Saviordd1 said:
Star Wars is supposed to be nice black and white...
No it's not, the first two films where a lot more morally ambiguous than people remember.
Yes, an army of look a like clones (Or, if we don't follow the prequels, evil men) ordered around by men in nazi-esque uniforms who blew up planets to prove points.

How grey.
No but protagonists who gun down people in cold blood, betray their best friends and slice off people's arms in bar fights are hardly clear cut good guys.
"Gun down people" meaning the faceless, emotionless killbot men trying to kill them. (We call that a survival instinct son)

Betray their best friends? You mean Lando? The only sorta-grey guy in the entire series? One morally conflicted character hardly makes a series grey. (See lord of the rings and Boromir)

And slicing off the arm of someone about to kill them...hmm, yes, how grey.

You can argue it all you want but in the end Star Wars was basically "Good guys versus bad guys"
I'm pretty much positive that by the cold blood reference he meant how Han Solo shot greedo first. With regards to blowing up a planet, surly you can think of one very specific case in real life where a similar action was taken because of the theory that it would help shorten a conflict.

the original movies also covered the topics of sacrifice, temptation, redemption, the concept of history repeating itself, and more, which i feel hardly goes into traditional super black/white good evil.
Having themes and interesting ideas doesn't put it on the grey train.

Grey refers to having characters and factions who are neither right nor wrong. Having interesting ideas behind a black and white premise doesn't make it grey. (See the lord of the rings or harry potter)
 

AD-Stu

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Not really sure this is a fair fight - after all, KOTOR2 has the advantage of being a sequel, being able to expand on its good points, being able to learn from its mistakes AND being written by Chris Avellone.

It's KOTOR2 for me too, but in my mind it's a much closer margin than it appears to be for a lot of other people. KOTOR was nowhere near as ambitious as its sequel, but I also give it a hell of a lot of credit for being fun and for not being broken. I first played KOTOR2 long before the restored content mod came out, and you know what they say about first impressions...