No problem! I honestly really like class systems/game systems so I've experimented with just about everything in D&D (5e only, because I only just started playing a year or so ago) at one point or another XDJUMBO PALACE said:WOW thank you so much for all of this. I'm at work right now but I can't wait to dig into some of this and learn more. I really appreciate you typing all this up. I am not opposed to messing with spell slots or any of that administrative work. I'd like to get a firm grasp of all the various mechanics. I made a Paladin as my first character basically because I had a backstory and a playstyle in mind that really suited one but I'm itching to branch out and learn the other classes that play differently. The hunter style ranger and the rogue scout both sounds really interesting. To me a focus on animals is more in the domain of a druid than a ranger, even though I know mechanically they are very different. I am definitely looking to play a combat focused, dual weapon and short bow type of character that in my mind really flows through combat encounters. In some ways a fighter might be a better pick but I'm drawn to the flavor of the Ranger.
I could write pages and pages and about nifty things you can do with class features, but I didn't want to break the site lmao. You can DM me if you'd like if you have other questions, or otherwise I wish you luck and hope you find a nice niche to play around in!
As for your question about backstories, I'd second the helpfulness of the Backgrounds feature, but I'd also add not to be afraid to spitball ideas with the other players in your group (if you're in a position to consult with them beforehand). You can come up with some really fun characters who have intertwined backstories - like my boyfriend once played a Tiefling rogue who worked as a servant for my friend's halfling Bard, and they had some really fun banter based on their working relationship. Siblings can also be super-fun XD