Poll: ME3 EC didn't fix anything

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Theminimanx

Positively Insane
Mar 14, 2011
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Easton Dark said:
JediMB said:
Rejection lets the cycle continue, killing most everyone off, but instead leaves the following cycle with the knowledge needed to defeat the Reapers for real.
I'm sure that will work as well as it did for the cycle that found the prothean beacons (oh wait that's Shepard's cycle, everyone's dead, awesome)
Not exactly, the beacons were meant as a message to other protheans to let them know that there were still protheans on ilos. Liara's message consisted of actual instructions on how to defeat the reapers. We also know that, unlike the beacons, Liara's message will be understood, because we know that the yagh are capable of understanding the language used during shepard's cycle.
 

Delsana

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Aug 16, 2011
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Dendio said:
Delsana said:
Dendio said:
RyuujinZERO said:
Adam Jensen said:
I saw EC endings on YouTube, and now I'm here to vent.
And there is Op's problem. Half your questions are answered in the extended dialogue options
Ah everything is much clearer now
Delsana said:
It didn't do much... over 72 major plotholes still exist and my assets still don't matter.
Nobody cared about those other minor plot holes or war assets. The fan out cry was all about the asinine ending. The completely inept ending was the deal breaker. The ending is now superior to most video games. The game is now much better for it. Nothing is perfect and the only reason I feel people are still complaining is because controversy is more fun than appreciation.
Minor? None of those were minor. There are over 150 minor plotholes that I'm not all that caring towards. Don't misinterpret "major plothole" to mean "minor plothole", that's a failure in communication.

And no, the ending still sucks and the reason the ending could suck in the first place was because those plotholes were never addressed and just ignored which allowed them to make such an "asinine" ending. And since "space magic" as you love to call it, plus all the other issues still exist.. the game is still the exact same ending, in fact.. the new ending is contradictory to the situations the story actually ends at, as such, the ending as it is now can not actually exist.

This means there's a 58th major plothole.

You could call it a monumental plothole if you like.
I just listed 13 *major plot holes* that were addressed. What major plot holes are you complaining about? Most of which i'm sure only surfaced after the game was placed under a microscope due to to the underwhelming endings.

Sure EMS isn't the greatest system or the quest log for fetching didn't update, but those are minor issues that most ignored in the grand scheme of things. Nothing is perfect after all. No the main reason people complained was the endings. In fact the slogan was * awesome game until the last 10 mins* and thats what motivated people to protest, donate money and time. Thats what pushed bioware into action. Mass effect 3's ending is now superior to most video games. The game as a whole benefits.
The issues leading up to the end, are the real plot holes, the ones at the end outside of one are primarily minor. Of course... there's that monumental one that makes the ending impossible based on the things leading up to it now.
 

sobaka770

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Jun 20, 2008
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Now if only they could scrap the synthesis ending, I'd be happy. It just goes so much against the lore of the series into magic territory, it just disgusts me by its mere presence even though I don't have to choose it.
 

Hap2

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May 26, 2010
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sobaka770 said:
Now if only they could scrap the synthesis ending, I'd be happy. It just goes so much against the lore of the series into magic territory, it just disgusts me by its mere presence even though I don't have to choose it.
The whole Dark Energy and eezo explanation for how the ships move at the speed of light could also be considered space magic you do realize.
 

RobotDinosaur

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Feb 27, 2012
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I'm confused about why there's still so much hate towards the ending. It's not perfect, but it's not as abhorrent as some people are making it out to be.

-'The 'Refuse' end is stupid': The game was pretty clear that in a conventional war the Reapers win and kill everyone, hence the need for the Crucible. So if you decline to use it, guess what? The Reapers win. That's not Bioware being passive aggressive towards critics, that's the logical outcome if you choose that action.

-'The Starchild is stupid': Yeah, he kinda is a jerk. But the end clarifies that he's really just a glorified VI made by whoever also made the Reapers. It's possible that his statements are biased, misinformed, or outright lies. It also makes the overall plot make a strange sort of sense: Reapers were synthetics made to fulfill a purpose, and they got out of control and killed their creators. So they're basically the Geth on a galactic scale. They don't have to make sense to you - they just have to make sense to themselves, using their own perverse logic.

-'Plot holes/variety': Wait, first you complained about the awful plot holes and lack of variety in the original ending, then you complain because they fixed the plot holes and added some variety, but not in the way you wanted? What would have made you happy, short of your own personal programming team to write an ending just for you?

I could go on. Point being, I'm not saying it's a fantastic ending. But it's good - good enough that I don't think there would be so much mass outrage over them, if not for the fact that everyone's still angry over the original ending. You were angry over that, you complained, they listened and gave you something to make it better. YOU WON. Now shut up and be reasonably content. Otherwise we'll never get the same treatment from developers ever again, because they'll just assume we were never going to be happy anyway and they won't bother trying.
 

thelonewolf266

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Nov 18, 2010
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My main problem with the extended cut ending is that we shouldn't have had to ask for them that's what should have been there to begin with.If I had been able to see those endings on my first play through I would have been satisfied I missed out on the emotional impact because I had to endure the horrible first attempt at ending it.
 

Kurenaino

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Oct 29, 2010
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I'm sorry, I...

I liked it. A lot. Sure, there are plot holes, sure, the Star Child's a little *****, sure, some things don't make sense, but you know what? I liked it. If this was the original ending, I wouldn't have had a problem. It felt complete to me. All I ever wanted was closure, and the feeling that not all was lost, and with these endings, I got that. I know what happens, I saw my squad alive and well and there was HOPE. Well done, Bioware. I feel I can play the series again and feel satisfied.
 

GloatingSwine

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Nov 10, 2007
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It didn't do the thing that should have been there all along, which was to show how all your collected war assets played out in the battle for Earth and the Citadel. That was where the variety and impact of player choices throughout the trilogy should have been reflected, and if it had been present just about anything could have been on the end.

So no, it didn't fix anything.

Still, the latest multiplayer balance changes have stopped character cards dropping when you're maxed out for that character, so it might be worth dipping back into that occasionally again.
 

Baralak

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Dec 9, 2009
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thelonewolf266 said:
My main problem with the extended cut ending is that we shouldn't have had to ask for them that's what should have been there to begin with.If I had been able to see those endings on my first play through I would have been satisfied I missed out on the emotional impact because I had to endure the horrible first attempt at ending it.
Pretty much, this. If these were the original endings, I don't think any of this massive outrage would have happened.
 

evilneko

Fall in line!
Jun 16, 2011
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/ThreadHop

Just watched all of them, and a couple of the originals again, just as a reminder.

Well, it's a little better now. The galaxy isn't completely fucked, and ooh look, some of the decisions you made in ME3 show up as slides in the ending now.

But what about the stuff in the previous games? The previous games still don't matter.
 

wooty

Vi Britannia
Aug 1, 2009
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I was alright and perfectly content with the way the game ended originally.

I'll download this new expansion soon, play it and if I dont like it.....I'll start up a massive internet campaign called "Take Back Orginal Ending" and cause havoc and moan for months on end until Bioware invent a time travel device and go back a month or two and decide to not release the new DLC. I'll show em.

After than I think I'll march onto Wall Street and Fleet street and tell the big companies and banks to give all their money away to the poor and all become farmers instead.
 

thelonewolf266

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Nov 18, 2010
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kyosai7 said:
thelonewolf266 said:
My main problem with the extended cut ending is that we shouldn't have had to ask for them that's what should have been there to begin with.If I had been able to see those endings on my first play through I would have been satisfied I missed out on the emotional impact because I had to endure the horrible first attempt at ending it.
Pretty much, this. If these were the original endings, I don't think any of this massive outrage would have happened.
Yeah, its not perfect but it would be impossible to have it end in a perfect way for everyone I for one appreciate the fact that they did fix it.That said indoctrination or the dark energy story line might have been better avenues to go down(not for extended cut but for the original ending) but we'll never know.

GloatingSwine said:
It didn't do the thing that should have been there all along, which was to show how all your collected war assets played out in the battle for Earth and the Citadel. That was where the variety and impact of player choices throughout the trilogy should have been reflected, and if it had been present just about anything could have been on the end.

So no, it didn't fix anything.

Still, the latest multiplayer balance changes have stopped character cards dropping when you're maxed out for that character, so it might be worth dipping back into that occasionally again.
I agree with this the fact you don't get see any of the War assets you've spent three games collecting(apart from the destiny ascension) is just stupid.I especially wanted to see Kirrahe killing reapers by the dozen.
 

nexus

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May 30, 2012
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It still doesn't fix the fact that it betrayed what the series was since the beginning. A space opera that was more about having conversation, making choices, and living with the consequences of those choices.

In the end of ME3, that went out the window when something entirely new was introduced in the last 15 minutes. Then, if that wasn't enough, none of your choices even matter in the end. Was really disappointed with the whole thing. DLC isn't going to change any of the major problems with the ME3 conclusion... This isn't to say I didn't love Mass Effect as the incredible series it was.. but it just puts a really bad taste in your mouth in the end. So much more potential.

Also, if you don't like reading about people's so-called "whining and complaining", then don't go into a discussion with a specific subject that bothers you. Not that difficult children.
 

Tono Makt

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Mar 24, 2012
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If they had put the damned "Reject" ending into the game in the first place, much of the controversy might have been averted. That's the best of the four endings.

The extended endings... they aren't terrible. Haven't played them through yet, just watched on YouTube as I don't have 2GB free on my XBox. Ironically, I find most of them to be too sweet and nice now; you Control or Synthesize and you've got Reapers rebuilding stuff for you, which wasn't hinted at in the original. Really I find both of those extended endings to be funny, almost a kick in the teeth from Bioware/EA. "Aww, was it too unhappy for you? How about we make everyone in the galaxy best friends now? Are you satisfied?". The Destroy ending ... I'm going to have to look for more about the gameplay before the final decision to see if they explain why EDI isn't around at the end. It looks like it missed a golden opportunity to showcase the "human" cost of this in watching EDI die in front of Joker's eyes, and take a large portion of the ship with her when she died.

Other than that, they aren't terrible. Not terribly great by any stretch of the imagination, but they give a bit more depth to the ending and sort of answer some of the main unanswered non-plot hole questions.
 

Tono Makt

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Mar 24, 2012
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kyosai7 said:
thelonewolf266 said:
My main problem with the extended cut ending is that we shouldn't have had to ask for them that's what should have been there to begin with.If I had been able to see those endings on my first play through I would have been satisfied I missed out on the emotional impact because I had to endure the horrible first attempt at ending it.
Pretty much, this. If these were the original endings, I don't think any of this massive outrage would have happened.
There would have been whining and disappointment. I would have been whining and disappointed. But I probably wouldn't have actually registered on the Escapist to actually vent about how disappointed I was. But I will agree that had these been included in the original game, the massive outrage wouldn't have happened; at worst it would be like the end of Fallout 3. (which, amusingly, I loved.)
 

BRex21

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Sep 24, 2010
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Personally i voted No, as it didn't fix anything. I knew it wouldn't, as the ending sucked and they were sticking to their guns on it. Possibly some sort of new development in FTL travel could fix things but that would have defeated the purpose, there is just little that can really turn this alleged victory into anything other than a disaster.
Personally however, the only reason the ending seemed so bad to me was that the rest of it was so far above par, they set the bar very high and choked.


Z of the Na said:
Kahunaburger said:
And, apparently, get mad when people criticize and/or mock Bioware.
Who's mad?

I couldn't care less if people criticize Bioware.
For someone who doesn't care, you sure posted a lot, more than anyone else on the first page. That seems like caring to me.
 

AbstractStream

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Feb 18, 2011
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AT God said:
I'm depressed about the new ending but it did fix my concern, it just didn't give me the happy ending or explain what happened after ward like I had wished.
Yeah...part of me feels this way too. Before, I was depressed because of the terrible ending. Now, I'm depressed because I really did have to say goodbye to Shepard ;__;
 

distortedreality

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May 2, 2011
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I had an interesting experience last night...

I stayed up late last night, determined to see at least one of the endings. After my talk with the Catalyst, I decided to check out the Synthesis ending and then hop into bed.

So i'm walking down to the middle choice, and then for whatever reason, I start randomly shooting at shit. I turn around, and the Catalyst is standing back where we were talking. So I decided to shoot him.

And get the fourth ending. Which was actually a really cool ending.

I wouldn't of chosen it normally, and would of liked to see the ending of the battle for Earth, but was still a cool way to end the series.

Ok, so it's not that interesting a story now that I think about it.

I haven't seen the endings yet, but i've enjoyed the extra stuff that's been put in so far.