Poll: mmm.. inverted axis

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Robert Linfoot

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Jun 12, 2011
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I think you are just a silly boy matthew, who in their right mind would invert their axis's in fps games. "Someone is above you" ~move analog up~ Its pretty straight forward. So dont bring this nonsence to the forum. GOOD DAY SIR.
 

Fearzone

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Dec 3, 2008
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I don't remember which way is inverted and which way isn't, so I couldn't vote. I think I pick inverted but not sure.

What I hate though, is games that don't let people choose setting axes and sensitivities and buttons the way they like it. That's a deal breaker for me in games. No, I'm not going to get used to the way they made it if I don't like it and they won't let me change. I'm just going to play a different game.
 

the_green_dragon

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Nov 18, 2009
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Inverted feels right in an aircraft but not a FPS, my friend plays inverted and it annoys me cause if I ever pick up his controller or sign on as a guest I have to pause and uninvert it back to play.

I can play inverted but prefer not to.
 

Palademon

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Mar 20, 2010
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I used to do inverted back in the TimeSplitters days, since it was the default, but now I'm far too used to non-inverted to use inverted, but I get your point-inverted does in some ways make more sense.
 

DustyDrB

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Jan 19, 2010
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Never. I always struggle mightily when games have a flight section where the controls are inverted and I can't change it.
 

Goofguy

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Nov 25, 2010
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The only time I invert the y-axis is on flight games. For shooters, it seems unnatural to me but that's because it's all personal taste.
 

Jadak

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Nov 4, 2008
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TornadoFive said:
There's no "correct" way to do it. It all comes down to personal preference.
Sure there is, down = down and up = up. Anything else might be functional, and even preferable for many, but anything where the directions do not match is not correct.
 

LiftYourSkinnyFists

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Aug 15, 2009
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mattyfox666 said:
please help me with this fellow gamers, my mate here at work uses regular controls on COD and GOW etcetera, where as i invert my axis so that pulling back on the analogue scrolls the camera upwards, much like an aircraft (THE CORRECT WAY!) Its turning into an argument so i'd just like a show of hands to prove me right, thx people
(only joking about THE CORRECT WAY remark, geez)
The correct way if man was an aircraft.
 

bigdode

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Jul 14, 2010
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I play Inverted, Both in Flight Games (H.A.W.X, Ace Combat etc) and FPS...Even the Camera on some other games has to be inverted. However I have no idea how I ended up with my preference as I used to play Killzone 2 a lot on-line without Inversion, then suddenly I went on the game and COULDN'T for the life of me play without Inversion, Just one of these things maybe?
 

w00tage

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Feb 8, 2010
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mattyfox666 said:
please help me with this fellow gamers, my mate here at work uses regular controls on COD and GOW etcetera, where as i invert my axis so that pulling back on the analogue scrolls the camera upwards, much like an aircraft (THE CORRECT WAY!) Its turning into an argument so i'd just like a show of hands to prove me right, thx people
(only joking about THE CORRECT WAY remark, geez)
The "correct way" you mention is the original way from flight sims, etc. I can attest to this since I've been playing computer games since before we had PCs, and "back for up" is how all the games *I* played did it.

But at some point, it got switched to the "new" way of forward = up, and I dunno why. I hate feeling "lucky" that the option to change it is still put in games. One day it will not be, and I'm not going to be able to adapt well to that.
 

lolmynamewastaken

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Jun 9, 2009
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invert is the only way.
in all honest i've had this argument myself many a time, its just down to what the player feels confortable with, and unless your hotseating on a game that you can't change inversion in game on it doesn't really matter how you play.
p.s. invert on console fps only, PC fps inverts are freaks.
 

w00tage

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Feb 8, 2010
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Robert Linfoot said:
I think you are just a silly boy matthew, who in their right mind would invert their axis's in fps games. "Someone is above you" ~move analog up~ Its pretty straight forward. So dont bring this nonsence to the forum. GOOD DAY SIR.
You have an analogue stick that moves up? Neat. Most people only have the ones that move forward, back, and side to side.

The OP is polling to see how many people think "forward" should equal "pan view upwards" or "back" should. I'm of the opinion that since we move our heads BACK to look up or reach up, that's how we should move the stick / mouse. I haven't yet found any physical analogue for pushing the stick forward or moving the mouse forward to move the view upwards.
 

TornadoFive

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Mar 9, 2011
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Jadak said:
TornadoFive said:
There's no "correct" way to do it. It all comes down to personal preference.
Sure there is, down = down and up = up. Anything else might be functional, and even preferable for many, but anything where the directions do not match is not correct.
Possibly, but as Charlie Brooker recently said on this very topic, "The analog stick is like your head. You pull back to look up, you push forward to look down."

I can't find the original article but it was a discussion on this topic between him and Dara O Briain.

And it's true. When you think about it, you don't push "up" on an analog stick, you push "forward".

But yeah, I get what you're saying. And my friend constantly picks me up on it whenever I change my settings to inverted. But like I said, it all comes down to preference.
 

Irriduccibilli

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Jun 15, 2010
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I only invert the y axis in 3rd person games... or at least I think, I usually just plays with the default setting... unless it really bothers me
 

Vonnis

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Feb 18, 2011
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The only time I use an inverted Y-axis is when I'm playing a flight sim of some kind using a joystick. In that situation it feels natural, in every other situation it doesn't.