In most games the visuals are content in the same way the pages and typeface are content in a book, they have to be good enough to not detract from the book but I don't by the book for the feel of the pages or the look of the typeface.Firetaffer said:Yes, so long as they complement content. Remember, visuals ARE content.
Darknacht said:In most games the visuals are content in the same way the pages and typeface are content in a book, they have to be good enough to not detract from the book but I don't by the book for the feel of the pages or the look of the typeface.Firetaffer said:Yes, so long as they complement content. Remember, visuals ARE content.
TAAAAAKUMIIII!!!evilneko said:Sigh.
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Didn't we have one of these in just the last week or two? I swear. -_-
I do. Not in every game, because my screen refresh rate is 60Hz and I would be just wasting frames. But in CoD, Quake, War§ow etc I do lower the settings.Clearing the Eye said:I wonder how many people of those that say graphical quality means nothing to them, play their games on the lowest settings possible to ensure maximum frame rate.
No more so than the in-game books are. Also, books can have pictures too, and games can be and have been done and done well without any visualization at all.Draech said:Bad comparison.Darknacht said:In most games the visuals are content in the same way the pages and typeface are content in a book, they have to be good enough to not detract from the book but I don't by the book for the feel of the pages or the look of the typeface.Firetaffer said:Yes, so long as they complement content. Remember, visuals ARE content.
Because games are also a visual medium the quality of the images is as important to the game as the writing style of a book.
A direct example of this the incredible views in Skyrim. They are content in the game.
Well, seeing how I'm not from the future (no matter how much I wish I was), I can't really express my opinion of how fast technology, and by extension graphics, are evolving as fact, so I'll wait for time to either vindicate or contradict me. I will say the Unreal 4 Engine Looks frickin' fantastic.Grygor said:-snip-
With my being new here, i didn't know the community had recently talked about this subject, sorry to have wasted your time.evilneko said:Sigh.
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Didn't we have one of these in just the last week or two? I swear. -_-
You also don't think of books by what the paper is made of, but that's the thing- you shouldn't have to. As long as the paper and typeface bring out the words so that they can be read, they've done their job, and we can all get on with reading the book.Draech said:Yes books can have pictures and games can be Zork style games without any visuals at all.Vegosiux said:No more so than the in-game books are. Also, books can have pictures too, and games can be and have been done and done well without any visualization at all.Draech said:Bad comparison.Darknacht said:In most games the visuals are content in the same way the pages and typeface are content in a book, they have to be good enough to not detract from the book but I don't by the book for the feel of the pages or the look of the typeface.Firetaffer said:Yes, so long as they complement content. Remember, visuals ARE content.
Because games are also a visual medium the quality of the images is as important to the game as the writing style of a book.
A direct example of this the incredible views in Skyrim. They are content in the game.
However that isn't how they are commonly associated. You dont think Book = Visual medium and Game = non-visual. Games are by their nature seen as a visual medium, where as books are seen as a text medium. Good graphics are content in a visual medium. Yeah the ingame books are content as well. Just like the music, story, gameplay ect.
What I am saying is that graphics are as important to games as music, enemy variety and even story.
Personally I think we already passed that point some time ago sadly. It is one of the major reasons why I'm seriously considering giving up gaming as a hobby after nearly 25 years.Martin Toney said:Do you share my fears that creators will focus to much on looks and neglect content,
It depends on what the developer is trying to achieve. Also, if you were to ask the generation that came before you, particularly PC gamers and NES generation gamers, you would hear your fears as well... though in their case you're merely a belated echo of their own concerns.Martin Toney said:So my good men and women of The Escapist, my subject of discussion is this. With the Advent of hyper powerful in-game engines coupled with modern rendering wizardry, do you think that we will see a decline in what you would call good games? Do you share my fears that creators will focus to much on looks and neglect content, or do you think this will make our beloved designers work doubly hard to impress us with blazing visuals and heart wrenching story? I may be an Xbot but I was blown away by "Beyond" at E3. Is Beyond the first of many great things to come, or just a power play. Share your thoughts and keep it friendly.
Peace out.
I agree seriously look at the scope of some of the old school CRPGS (the Ultima series for instance) and look at what we have today prettier much more accessible much less ambitious projects (with locked away content). I dont think ill be giving up gaming though I have just gone back to one of my first gaming loves fighting games atm after a very long break.canadamus_prime said:Personally I think we already passed that point some time ago sadly. It is one of the major reasons why I'm seriously considering giving up gaming as a hobby after nearly 25 years.Martin Toney said:Do you share my fears that creators will focus to much on looks and neglect content,