Utter rubbish. You can convey the same vista on lower graphical settings in the same game, you can even convey it in a completely different game. Minecraft has sweeping awe inspiring vistas, and it's graphics look like crap.Draech said:You can relay in words alone regardless of printed material. It can be done in audio. Its still called audio books because the point is to relay words.Squilookle said:You also don't think of books by what the paper is made of, but that's the thing- you shouldn't have to. As long as the paper and typeface bring out the words so that they can be read, they've done their job, and we can all get on with reading the book.Draech said:Yes books can have pictures and games can be Zork style games without any visuals at all.Vegosiux said:No more so than the in-game books are. Also, books can have pictures too, and games can be and have been done and done well without any visualization at all.Draech said:Bad comparison.Darknacht said:In most games the visuals are content in the same way the pages and typeface are content in a book, they have to be good enough to not detract from the book but I don't by the book for the feel of the pages or the look of the typeface.Firetaffer said:Yes, so long as they complement content. Remember, visuals ARE content.
Because games are also a visual medium the quality of the images is as important to the game as the writing style of a book.
A direct example of this the incredible views in Skyrim. They are content in the game.
However that isn't how they are commonly associated. You dont think Book = Visual medium and Game = non-visual. Games are by their nature seen as a visual medium, where as books are seen as a text medium. Good graphics are content in a visual medium. Yeah the ingame books are content as well. Just like the music, story, gameplay ect.
What I am saying is that graphics are as important to games as music, enemy variety and even story.
So really, graphics aren't even close to being as important as gameplay, variety, and control. As long as they present the content clearly, their job is done. Expecting anything more is akin to not reading books because they don't have glossy pages. In that sense, books are an excellent comparison.
You cannot relay the great views without good graphics. Uncharteds great scenery is one of the main features of the game. You cannot relay that content without the prober graphic, yet I can relay any story without a single page.
Besides, if you think that audio books can convey the same experience as a book, then it stands to reason that the novelisation of a game also conveys the same experience as a game. And voila, that's non-visual if it doesn't have pictures.
Well sure, you can't really do a trailer for a game WITHOUT showing graphics, unless it's live action. But to say trailers don't show gameplay, or indeed anything other than just graphics is ridiculous. Hard as it is to convey engaging gameplay elements in a 30 second trailer, it is still attempted, and often.mindlesspuppet said:When there's a commercial on TV for a game, it's advertising the visuals, not the gameplay. When we get trailers online, it's advertising the visuals. Graphics have been a major selling point of games since the beginning of gaming.
I'll be the first to admit that some trailers do indeed strive only to wow you with graphics, but if anyone's stupid enough to buy a game based solely on that, then they deserve whatever gameplay their high-poly games give 'em.