Poll: Morrowind

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steeple

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I bought it some weeks ago on the quake-sale (it and oblivion for 15$)

I have over 40 hours on it, and I'm not even near finishing...
 

joshuaayt

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Nov 15, 2009
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If you want to enjoy fighting in Morrowind, I suggest you play a Pure Mage (Best first run, in my opinion, is Breton, star sign Apprentice, with all magic skills)

It's harder to stay alive, at first, but combat is nowhere near as sticky and hit or miss. And eventually you get to the good alteration spells, and you can leap across the map, unharmed.

Still, Morrowind is hard to get in to. I suggest not actually using too many mods- try without any, at first, so you really know what you're getting with them.

EDIT: Whoops. Yes, I think you should buy it as soon as possible, if only to see what all the fuss is about.
 

AstylahAthrys

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Apr 7, 2010
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Buy it, mod it, and go explore. It's pretty much completely awesome. A little dated now, yes, but it rocks.
 

Wayneguard

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Jun 12, 2010
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questionnairebot said:
Try being a mage. In morrowind the freedom of magic was much greater then in Oblivion. I say yes.
Oh God don't listen to this guy, at least for your first playthrough. Going pure mage in morrowind is requires... patience... to say the least. Just make a warrior and don't give up until your hit % is high (not that fucking long jeez).
 

LordRoyal

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May 13, 2011
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imnotparanoid said:
Well when it comes to morrowind the combat and graphics are terrible (Graphics are excusable though im just saying) But Hell isit one great game to explore in!
http://www.youtube.com/watch?v=9NX-MvnYUEs
 

imnot

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Apr 23, 2010
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LordRoyal said:
imnotparanoid said:
Well when it comes to morrowind the combat and graphics are terrible (Graphics are excusable though im just saying) But Hell isit one great game to explore in!
http://www.youtube.com/watch?v=9NX-MvnYUEs
Oh wow, Unfortunately my PC version died so I have to use the xbox edition :/
 

TheLoneBeet

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Feb 15, 2011
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I'm in the same position as you OP, and I'm waiting for a sale. I'm still kicking myself for not picking it up during the summer sales because I'm pretty sure it went down to 9.99USD so yeh, pretty upset with myself for that. Hopefully it comes back on sale but if not, I'm not going to bother. I just don't think it's worth $20 for such an old game especially because I remember being annoyed with the combat system.
 

alittlepepper

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Feb 14, 2010
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I'd recommend getting it, but don't necessarily use steam as your go-to source. I just had a look on amazon, and they seem to be running a special of their own on it. New copy, goty version, 14.49 USD. Plus shipping would probably still sneak in under 20 bucks. Would be even less than that for a used one.

Other than that, I agree with what most of the people here say. It's not really the best combat engine in the world, but once you allow yourself to get involved in the world, it's really very immersive. The story is one of the best if you actually get into the world by reading books and learning the lore. Very good game and well worth the time and effort required IMO.
 

TrevHead

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Apr 10, 2011
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AlternatePFG said:
Exploring feels so much more rewarding than it was in Oblivion.
This is so true, the world of Morrowind has lots of varity in it. There's swampland, grassland, mountains / ash wastes and the towns in each of these area are different as well.
(plus the esp packs)

But also imo ES3 is better than ES4 to do quests in, getting involved in the cold war between the clans was great fun.

Considering how boring Fallout 3 was in questing in the wasteland outside the towns (just some mutants in a building with stock +2 items and junk to collect) I dont have much hope for Skyrim.
 

Slash Dementia

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Apr 6, 2009
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If you have the money to buy it and it won't really set you back much, do it, but it wouldn't hurt to shop around because you could probably get it for less somewhere else.

Morrowind is an amazing game--and that's that I played it mostly on Xbox. The game is great for exploring, and it basically beats Oblivion in every feature (more skills, environment variety, quests, items). The combat, and I'm sure a lot will agree, is not that good. It's more of a dice roll to see if you hit or miss, but that's until you raise the skill of what you're attacking with.
 

EradiusLore

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Jun 29, 2010
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one site = http://www.tesnexus.com/ mod the shit out of it also this guide is pretty good for making morrowind up to date http://morrowind2009.wordpress.com/
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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It's aged pretty well.

The only things that bugs me are the lack of fast travel, considering the amount of time you spend backtracking. But a few speed/athletics boost make that more bearable.

Also, the Fatigue system. If you suspect combat, you pretty much have to slow to a crawl. Even mages. It affects change to hit, damage, chance to cast spells, and everything.
 

ohnoitsabear

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Feb 15, 2011
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I would definitely recommend you buy it. However, make sure you install the unofficial patches. They fix many game-breaking bugs, and many other annoyances.

<a href="http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=4519" (Morrowind Patch Project,
http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=4519)>Morrowind Patch Project

Morrowind Code Patch [http://www.fliggerty.com/phpBB3/viewtopic.php?f=53&t=1008]

Aside from these, I wouldn't recommend you do too much modding on your first character, otherwise you won't really know what mods you want.
 

Thaius

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Mar 5, 2008
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Hagenzz said:
Thaius said:
...Your quest list is cumbersome, there's no indication of anything on the map, ...
A little off topic, but seriously? That's one of my favorite parts about Morrowind.
Instead of an NPC saying "Go to Castle Pants" as they do in Oblivion, and just having a marker show up on your map and compass, you get "Go north from that town until you hit a fork, take the west road and keep going until you see a stone that looks like a face on your right side, from there go to etc etc etc".
That's brilliant is what it is.
Ah, Morrowind. Good times.

On topic: buy it. There's mods to make it look freaking incredible for a 9 year old game, and well.. you know. Mods. Anything from a new weapon over new races to probably a mod that replaces all chairs in the world with dancing midgets.

Why anyone would ever buy things like Morrowind, Oblivion or FO3/NV for anything other than PC is baffling. No offense, but it's more than baffling, it's plain stupid. Mods elevate those games from plain good to amazing.
I can't imagine playing any of them without mods.
For example, FO3. I can't imagine anyone having as much fun as I have playing that game with the pathetic vanilla amount of.. what, 6 guns? While I'm running around in a world with freaking dozens.
Well yes, I do like that aspect of it. The need to explore the world instead of simply following markers; that's great. What's annoying is when you come across a person or quest or something you don't have time or resources to do at the moment, so you pass it up and say you'll do it later, only to completely lose where it was. But the most annoying part of what you quoted from me is the quest list. The journal is a great idea, but each quest tends to take anywhere from 2-5 entries, sometimes even more, and they just stack up chronologically. So if you need to go somewhere for the main quest but stop to do tons of side stuff and explore Vvardenfell, you end up needing to scan like 20 journal pages just to try and remind yourself where to go next. That's irritating. Had they just made it a more traditional list of quests, with each step of said quest marked under it and completed quests filed away, the game could have flowed a heck of a lot smoother.
 

Ruwrak

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Sep 15, 2009
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20$ is alot for an old game like that.


HOWEVER, Morrowind is not -just an- old game. It's a milestone of epic proportions. Sure the combat is a bit odd (to put it lightly) but it will hit you on the head with a club and drag you to it's cave. It's a masterpiece, especially if you are planning on getting Skryim, Morrowind is a good timesink to fill the gap.

And if Skyrim tastes like Morrowind does, we're all in for a big treat ^_^
 

Owyn_Merrilin

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May 22, 2010
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LordRoyal said:
Morrowind was a lot better to play vanilla then Oblivion was.

I played Morrowind vanilla for a year before I discovered mods, and even still I only run like 5 or 6.

Oblivion when I first played it I had to load at least 50 mods into the game inorder to make it playable, and even then it was still repetative and boring after a while.

Kalezian said:
fuck Morrowind's marksman combat...
The only main difference between Morrowind's marksman combat and Oblivion's was that Oblivion's allowed you to hit every time, wheras Morrowind didn't. This I liked a lot better then Oblivion's since it made sense. An FNG woodsman is not going to be 100% accurate with his bow and even if he hits it's likely to bounce off the enemy then to pierce through it. Conversely the bow and arrow/crossbow was pretty OP in Morrowind.
Listen to this guy. The combat in Morrowind isn't outdated in the least, it's just that the game is a pure RPG under the hood, instead of an action game with RPG elements, ala Oblivion. Saying Morrowind's combat is outdated is tantamount to agreeing with that Bioware guy who said pure RPGs are now an outdated genre, and RPG elements should be more like CoD than KoTOR.

OT: It's definitely worth the purchase, but I wouldn't buy it from Steam for full price unless you just have money to blow; $20 is ridiculous for a nearly ten year old game. It doesn't have any DRM beyond a disc check, so if you want to save some money, do some poking around on E-bay and Amazon. As a bonus, you'll probably get the manual and the map, and certain mods will be easier to run, because there's an extra step or two to get them to work with the Steam version versus the retail version.
 

pffh

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Oct 10, 2008
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Thaius said:
Well yes, I do like that aspect of it. The need to explore the world instead of simply following markers; that's great. What's annoying is when you come across a person or quest or something you don't have time or resources to do at the moment, so you pass it up and say you'll do it later, only to completely lose where it was. But the most annoying part of what you quoted from me is the quest list. The journal is a great idea, but each quest tends to take anywhere from 2-5 entries, sometimes even more, and they just stack up chronologically. So if you need to go somewhere for the main quest but stop to do tons of side stuff and explore Vvardenfell, you end up needing to scan like 20 journal pages just to try and remind yourself where to go next. That's irritating. Had they just made it a more traditional list of quests, with each step of said quest marked under it and completed quests filed away, the game could have flowed a heck of a lot smoother.
You mean like they did in bloodmoon? Because yeah they totally did that in bloodmoon.