Poll: My problem with MMO

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SultanP

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Mar 15, 2009
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They don't tell you that you are the chosen one in WoW, do they? I'm pretty sure they don't. They do in some MMOs though. It should be ignored.
 

Jasper Jeffs

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Nov 22, 2009
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I don't really give a shit. There is little or no story in MMO's anyway, and I don't really care about the lore behind any weaponry, it just needs to be big, pretty to look at and kill things quick.

As for individuality in MMO's, Champions Online and Aion are good for that. On Aion you can re-customize the look of some armor and make it look like any piece of armor you want, as long as you own both pieces, the stats will carry over, so you can walk around in a Kimono and kick ass! If you wanna be original on WoW roll a female Dwarf, or go play an RP server!
 

TheDandyHighwayman

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Nov 18, 2009
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I do agree with this actually. Playing single player RPGs does help but when you replay them you will still get the same story which makes it feel less enjoyable. Also when will The Old Republic come out and will it be as good as KotOR because if it isn't *shakes fist*
 

Kaymish

The Morally Bankrupt Weasel
Sep 10, 2008
1,255
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well the MMO's that i have played lately are class free and dont really have the gear based leveling so i havent had that problem lately
 

MatsVS

Tea & Grief
Nov 9, 2009
423
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Dungus said:
That is completely irrelevant. Games offer an alternate reality which you can enjoy in your own way. There is no reason to aim for being "the chosen one" or "the best at ..", you should enjoy the game and what it has to offer.
There is no reason to? Pardon me? That seems like an odd thing to say after preaching subjective enjoyment in THE PREVIOUS SENTENCE.

Large homogeneous masses of PCs is the reason I never play MMOs either, and I believe that to be a valid, if utterly subjective, argument. In the greatest of single player campaigns, you are Revan, Max Payne, Fei Wong, or any number of characters with epic, deep, profound stories, unique to their respective universes. In an MMO, you are darkknight89 #63.
 

Icehearted

New member
Jul 14, 2009
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Poor balance
Zero story (unless you count the very scant and very flimsy gossip boxes in which case the story inevitable revolves around collecting bandannas or eyeballs)
Woefully inept/immature community
Lack of cooperation in a game that demands it
I can think of all sorts of reasons why WoW was never any fun, certainly more that feel more relevant than "I can't believe we came to the party wearing the same dress"

I never felt like a chosen anything in WoW, but I never really got the sense I was supposed to feel that way.
 

Arsen

New member
Nov 26, 2008
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I agree completely. Problem is that you're making an avatar that you think "looks the coolest", and there is no way for one player to be given items over the others. This is why the game became watered down in the first place: People complained that they couldn't achieve anything because of raiding requirements, it was too strenuous on them, it required teamwork and classes of efficiency unavailable to them... so in the end you're guy can look like everyone else's guy.

Nothing is unique in that game.
 

The Heik

King of the Nael
Oct 12, 2008
1,568
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SpireOfFire said:
yes, i agree. there is no individuality in WoW. no matter how hard you work, no matter how much you commit to the game, theres always some1 better with better stuff.

yes, it is frustrating.
well there isn't ALWAYS someone....

That dude who finally beat WoW probably doesn't have to worry
 

Dungus

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Nov 18, 2009
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MatsVS said:
Dungus said:
That is completely irrelevant. Games offer an alternate reality which you can enjoy in your own way. There is no reason to aim for being "the chosen one" or "the best at ..", you should enjoy the game and what it has to offer.
There is no reason to? Pardon me? That seems like an odd thing to say after preaching subjective enjoyment in THE PREVIOUS SENTENCE.

Large homogeneous masses of PCs is the reason I never play MMOs either, and I believe that to be a valid, if utterly subjective, argument. In the greatest of single player campaigns, you are Revan, Max Payne, Fei Wong, or any number of characters with epic, deep, profound stories, unique to their respective universes. In an MMO, you are darkknight89 #63.
Subjective enjoyment does not mean crying about not being the best warrior in an mmo, it means finding your own way to play a character in a virtual world and ENJOY DOING SO. While caps seems to strengthen every argument thrown around, it's safe to say that it all comes down to the fact that some people enjoy mmo's while some people don't.

I do agree that single player campaigns offer a far-reaching and more intense experience concerning the characters and story, but a single player campaign should not be compared with an mmo, since it's a completely different playstyle.