Poll: Normal or Inverted

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Paragon Fury

The Loud Shadow
Jan 23, 2009
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While I have to use Normal on foot or while driving ground-based vehicles, the moment I get into aircraft I have to use Inverted or I can barely get off the ground.
 

badgersprite

[--SYSTEM ERROR--]
Sep 22, 2009
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Normal. I don't understand the appeal of an inverted camera, but I guess it's just something a lot of older PC gamers got used to.
 

Threesan

New member
Mar 4, 2009
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Kanazuchi said:
GoodEyeSniper said:
If given the choice I tend to make Y-inverted and keep X-normal. Just find it easier that way.
Wait, has there ever been a control scheme that inverted X? I just couldn't picture it. Well, maybe lefty-flip in GH/RB.
I think I've come across some third person games where the camera control could be standard or flipped in the horizontal (or maybe it was just forced on you). "When you push left, do you want to look left (resulting in the camera moving right), or move the camera left (resulting in looking right)?" Okami might be an example.
 

Nullphantom

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Sep 3, 2009
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Inverted, I forget which game it was that caused me to change to inverted on everything, but it's how I play now. Maybe I just think the people I'm controlling are like planes
 

hotacidbath

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Mar 2, 2009
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I'm barely coordinated with normal, me playing inverted looks like a monkey is having a seizure on the controller.
 

SantoUno

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Aug 13, 2009
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The old N64 games had inverted control schemes sucha s for Pokemon Snap, Star Fox 64, and Goldeneye 007 so I was inverted back then. But obviously today thanks to shooters like Halo and CoD 4 I always play normal.
 

rhyno435

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Apr 24, 2009
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For FPS and TPS I use normal. For platformer type games I sometimes use inverted, but I voted normal because I play shooters alot more.
 

ManiacEskimo

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Mar 31, 2009
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Normal, the point of controls is to CONTROL the movement accurately. Not confuse the hell out of people.