Poll: Poll:Which FPS weapon takes the most "Skill"

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Unknower

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Zekksta said:
Unknower said:
fix-the-spade said:
As for weapons, the most skilled weapons are the ones that do some kind of massive damage, but leave the operator open to retribution should he miss his shot.

In a game like Counter Strike, the knife, Shotguns, Scout and Awp are the skilled weapons. You have to be able to position yourself correctly to use them and should you miss the first shot there's a high chance you won't make a second. Of course the Awp is a nightmare because once a player as even basic mastery of it he becomes a pain in the ass...
But AWP is the friggin' patron saint of "noob" weapons! The most difficult part in using that weapon is getting the money to buy one.
That's crap, play in the Cevo league. There's a WHOLE new level of AWPING.

EDIT: You might not have Cevo ladders in the U.S. (if that's where you're from), but play in similar ladders and you'll see. The AWP is a truly skillful weapon when playing high up in the ladders.

Double EDIT: I'm going to fucking kill this Captcha
I'm pretty sure leagues and clans take stuff like climbing a ladder to a whole new level too.

But seriously though, in those Cevo matches, doesn't it still take more skill to kill an AWPer with an AK-47 than vice versa?
 

fix-the-spade

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Feb 25, 2008
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Unknower said:
But AWP is the friggin' patron saint of "noob" weapons!
A noob with an Awp is only a threat to other noobs.

I've killed vast numbers of idiots with awps, mostly by walking right up to them and shoving a TMP right up their nose. Some of the time they're even trying to shoot me while I do it. The Awp is only useful if you don't miss and you know where the enemy is coming from. It's movement penalty is huge, it's fire rate is crap and everyone on the map hears it the moment you pull the trigger. Certainly it's a pain in the rectum if you aren't paying attention, but it's not hard to get right up in a sniper's face and kill him.

Now the TMP is a weapon that takes very little skill, only a modicum of forward thinking. Sight on chest, 10round string, easy headshots, silence. Beautiful.
 

ThreeWords

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I'd say the skill is knowing your weapon and picking you battles. Every weapon type is good, as long as you know how to use it.
 

Desaari

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Semi auto/burst assault rifles such as the M16 IMO, when in close quarters such as city streets and clearing buildings. Especially when your enemy is armed with automatic weapons such as the Kalashnikov series. That's when you need your LSWs to lock down the streets.
 

Cyberjester

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Oct 10, 2009
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Bolt action rifles in games with bullet drop when the gun isn't powerful enough to kill in one shot unless it's to the head.

If you aren't quickscoping, that's hard. If you are, you don't count as a person.


Shotguns aren't hard, unless you're glitching them at long range, but that's as bad as quickscoping. Up close a shotgun will usually waste someone quite nicely, and if it can't in one shot, well, that's why the AA12 was invented. That gun is awesome.

Mildly off topic, what's with the captchas now?
 

Unknower

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fix-the-spade said:
Unknower said:
But AWP is the friggin' patron saint of "noob" weapons!
A noob with an Awp is only a threat to other noobs.

I've killed vast numbers of idiots with awps, mostly by walking right up to them and shoving a TMP right up their nose. Some of the time they're even trying to shoot me while I do it. The Awp is only useful if you don't miss and you know where the enemy is coming from. It's movement penalty is huge, it's fire rate is crap and everyone on the map hears it the moment you pull the trigger. Certainly it's a pain in the rectum if you aren't paying attention, but it's not hard to get right up in a sniper's face and kill him.

Now the TMP is a weapon that takes very little skill, only a modicum of forward thinking. Sight on chest, 10round string, easy headshots, silence. Beautiful.
Unfortunately, most of the time guys with AWPs knows where the enemy is coming from and they're usually at the end of a corridor. Also, seeing as CS's maps are so small, other paths to him are usually protected by other members of the enemy team. Sometimes with other AWPs. And then the terrorists just basecamp even though they're supposed to plant the bomb. And then the counter-terrorists win. And then another round starts.

So usually you don't need to move a lot and fire rate isn't that much of an issue when there's other teammembers protecting you. Of course, if you play in clan matches and leagues and so on, there isn't as many teammates as in public servers so it gets a bit more tactical. Well, I guess, I've never played in one.
 

Nietz

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Dec 1, 2009
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Well, as many have already stated, the level of difficulty of a weapon depends largely on the situation. So this question is kinda weird. I'd rephrase the question more to "Which weapon do you prefer least?".

For me though, I'd say that I'm having the hardest time with sniper rifles in general, be it bolt-action, semi- or full-auto. But that is because I generally dislike playing with them. I like the Shotguns and SMGs because I like to get up close and personal. That's just my playing style in most FPSess...(?) My friend, on the other hand, has the reverse problem. He can shoot the wings of a fly with a sniper but can't handle a shotgun or an SMG. Hehe, we make a good team though. :)
 

Nupu

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I have never tried Blops weapons, but I could say that shotguns in Battlefield 2.
God it was hard to kill anyone with shotguns back then.
 

YouBecame

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Very specifically use of the rocket launcher in Quake. Rocket Jumping was an art unto itself.

But that aside, something like a big damage low fire rate weapon takes most skill IMO, because you have to make every shot count. Think the shock rifle in Unreal Tournament
 

TheYellowCellPhone

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I'm going with any type of sniper rifle, so I did bolt-action because of the whole "miss that shot and you're SOL" experience.
 

chromewarriorXIII

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Oct 17, 2008
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The one weapon that in my opinion takes the most skill is:


The it's pump action, shoots very slowly, only holds 3 bolts per clip and the bolts travel so slow that you have to be charging directly at the opponent and they have to be moving either towards or away from you in order to hit them. It also has a scope, which is useless.

I've avoided the incredibly skilled NPCs that had this gun by simply taking 3 steps right, then take 3 steps left. Rinse. Repeat. Try and do that with any other gun in the game and the NPCs will will get instant headshots.
 

Nietz

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Atmos Duality said:
None of those. The Shock Lance from Tribes 2.
Dude, that so true! Nearly every weapon in Tribes 2 took some degree of skill to master.

oh, and f.y.i, every time someone mentions Tribes 2, I orgasm I little on the inside... and a butterfly spurts out of it's cocoon somewhere in the world.
 

Atmos Duality

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Nietz said:
Dude, that so true! Nearly every weapon in Tribes 2 took some degree of skill to master.

oh, and f.y.i, every time someone mentions Tribes 2, I orgasm I little on the inside... and a butterfly spurts out of it's cocoon somewhere in the world.
At one point, I was notorious for my "mid-air assassinations" with the lance.
Which is why it pissed me off that they made it so useless in Tribes Vengeance.

And it's true; there are no "noob sticks" in Tribes 2. Oh, sure, the Spinfusor and and Laser Rifle are pretty damn powerful, but it's all in context. Each weapon had a specific, role and the game was all the better because of it.
 

FalloutJack

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Nov 20, 2008
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None of these.

Grenades are the toughest thing to use, because of inclines and the damn thing bouncing around. It's unpredictable.
 

psivamp

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Hyper-space said:
Fucking Olympia from BLOPS.

WHY.JPEG
So, a bunch of people answered shotguns as requiring skill. Seriously? I pull out the shotgun for when I'm sick of trying and just want to goof off. In MW2 or Black Ops, you put Marathon/Lightweight/Sleight of Hand on and you just sprint around killing anyone who you can get within ten feet of.

I agree more with sniper rifles with bullet drop. Especially because most games that make the snipers account for distance don't do the same for other weapons. I remember using some crappy SMG to gun down a sniper at 100 yards in Bad Company 2 because my bullets weren't affected by gravity.
 

Hyper-space

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psivamp said:
Hyper-space said:
Fucking Olympia from BLOPS.

WHY.JPEG
So, a bunch of people answered shotguns as requiring skill. Seriously? I pull out the shotgun for when I'm sick of trying and just want to goof off. In MW2 or Black Ops, you put Marathon/Lightweight/Sleight of Hand on and you just sprint around killing anyone who you can get within ten feet of.

I agree more with sniper rifles with bullet drop. Especially because most games that make the snipers account for distance don't do the same for other weapons. I remember using some crappy SMG to gun down a sniper at 100 yards in Bad Company 2 because my bullets weren't affected by gravity.
What you are talking about is pump-action shotguns, which are pretty easy to use at close range. Olympia, however, is double-barrel, meaning that you only get two shots to kill and it takes forever to reload. Hell, even in hardcore i had to manage 1 headshot and 1 body shot in order to kill. If that failed, well, i was boned.

Off topic. Fucking captchas, "london bridge is falling down"? is it trying to tell me something?