It depends. Some games play well with level caps. It adds a new element to your RPG experience. In my experience, games that have low level caps, like Fallout or Oblivion, are more flexible with your leveling. You can pick any skill to level no matter your class. They do it so that when you play the game through a second time, you can have a unique experience. So the level cap is part of the challenge in those games. You want to sepnd your attribute points wisely. I don't think this is bad, just different.
Usually, with games that have extremely high level caps, I rarely get up to it. Even if the cap is level 99, I'm probably not going to play the RPG that long anyway. But these games tend to have a more set leveling tree. You can't specialize in everything. If you can, then I think that's a mistake on the game designers part. FF does this a lot. If you level up enough, all your characters can have all the powers. It makes them all the same character, they are no longer unique. For me, this is a flaw in the design, because as I level, I will do this just because I like to complete grids. It's an uncontrollable urge for me, probably some strange compulsive disorder, but as such, by the end of the game, all my characters are the same.
But sometimes games with essentially no level caps can be amusing to play as well.
kaziard said:
Adrimor said:
kaziard said:
OT i like games with no cap, take disgaea for example, you could pretty much play forever. Plus its gotta heap of additional content for those crazies getting to level five thousand etc.
Uh, Disgaea
has a cap.
aye but its sufficiently godawfully high that it still seems like there aint, 9999 is pretty good going
Disgaea is an excellent example of a crazy ass game with essentially no level cap, and so many different skills you can learn that it gets kind of ridiculous at the end. But if you really want to play a game where you can deal like 500k damage to some beastie, then this is your game. I'm fairly certain I played up to around level 1,900 or so. But Digaea is a Strategy RPG. It can get away with this because each playing field is randomly generated and there are ton of options on how to clear the field. I can't even fathom playing FFX to level 150, let alone level 1,000. Gah! The battle system wasn't
that interesting!