Poll: Skyrim: The Armour complaint.

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Sep 14, 2009
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internetzealot1 said:
"In most of the Nordic designs we created, the upper armor would completely cover the lower armor, making it unnecessary."

This is what I have a problem with. They're talking about armor like people only use it for how it looks and not for, you know, the stats.
you use armor...for the stats?






/don't take this serious


but anyways, i can't remember which one it was, it was about a year ago in some rpg thread, but most of the people on there were like me where we always applied the most badass looking armor over the one that works the best, and it was roughly at a 70/30 ratio on that if i remember right.


but anyways

OT: most people are afraid of changes/streamlining, especially rpg players, personally i would like to have them separate pieces just for the fun of it, not so i can cheat my way to victory or be an elitst snarf about my individual stat building, but no big deal, it sounds like a decent trade off.
 

icame

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Stall said:
Why doesn't Bethesda just drop the act and make Skyrim an action game? It's clear they don't give a shit about RPGs anymore. Can they just drop the pretense already and say they just want to make action games?
It's one piece of bloody armor. That hardly constitutes a chunk of this game large enough to start screaming about it becoming an action game, or thinking they mine as well make it one with this drastic change.
 

Booze Zombie

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Oh no, I can't look like an idiot who failed to find the other parts of his armour after a drunken night in a dodgy tavern, how shall I ever live?
 

SimonCharlesHanna

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TCPirate said:
Stall said:
SirBryghtside said:
Morrowind was not an RPG either, at least not by your standards.

I'm sorry.
Where did I define an RPG in my post? How did you manage to extrapolate that from my post at all? All I said was that Skyrim was removing more and more What does Morrowind have to do with my post at all? It was only tangentially mentioned. Morrowind had about as many skills as Daggerfall is you don't count the skills that are checks against various races being hostile or not (since that was a big reason Daggerfall had so many skills). It has about as many, if not more armor slots than most RPGs since you can have right/left arm armor, as well as being able to wear shirts and pants (if you count that, then Morrowind has upwards to 13 armor slots). Are you trolling, or just this stupid? I'm sorry to be blunt like that, but I honestly fail to see what that has to do with my post, other than trying to work me up and get a reply since you probably were able to assume that I am in the Morrowind camp.

Slowpool said:
The subtraction is such a minor difference that only min/maxers would get angry over the issue. Anything that pisses them off makes me even happier.
Well, I am glad that you get such shallow and pointless enjoyment out of other people's anger. Honestly... why would you get joy out of something that bothers someone else? That's just sad at the end of the day.

Slowpool said:
The ways I see it, the aesthetics are more important to the developers than the extra armor slot. Sucks if you don't like it, but that's your opinion, and it's probably not going to change anything. I for one could not care less, and am still eagerly anticipating the game.
Did you just say aesthetics are more important than customization in an RPG? Pardon my brevity, but how long have you been playing RPGs? I'd much rather have horrible looking armor with tons of customization and depth any day. I'll take Morrowind's 11 armor slots with horrid looking armor over Skyrim's 5 any day. RPGs aren't about looking good-- it's about building your character, and customizing them to the letter. From what I have seen, Bethesda is intent on restricting your scope of customization as far as they can do still remain in the realm of an RPG... maybe they'll even strip it so far such that Skyrim is just an action game.

This is what I was talking about-- they just want to make action games for people like you. People who really aren't into RPGs. I'm glad you acknowledge that I am reserved to hold my own opinion however.
Oh dear god... another self opinionated "CHANGING (Enter minor detail) WILL COMPLETELY RUIN (Enter Game Name)" person.

You're getting stressed out over the removal of armour slots. I love TES series, I really do, but it's always stuck me as more ACTION rpg than rpg. If someone said name an RPG I'd say Baulder's Gate. If someone said name an Action game with RPG-like elements, then TES. Just because there is 1 less armour slot, doesn't mean there is going to be any less customization.
You don't know how it's going to work, it could work absolutely brilliantly for all you know.

Besides. chest and legs as 1 thing is a great idea.
I'm sure most people would prefer matching armour sets over the ability to use steel greaves and fur chest piece.

If you want true customization, buy Skyrim for PC.
Mod it to your hearts content.
Shouldn't an action game have good action then? The worst part of Oblivion was the action. Compare the system to something like Demon's Souls and Oblivion plays like a game from the early 90s.

If you haven't played it and think that the battle system in TES is good, you should DEFINITLY check out Dsouls.
 

The Urban Moose

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kidd25 said:
NinjaCatStudios said:
I don't care about the changes, Skyrim will be my first Elder Scrolls game.
hmmm don't whether to slap you, or welcome you.
Both, obviously!

OT: I don't know if I care or not... if it means more rendering power, then huzzah, but taking away customization, even a small part of it, is a pretty serious offense.
 

Kraj

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The Elder scrolls "to me at least" has always been my escape to "play how i want to". If this doesn't encompass dress attire anymore, or at least is reducing even that, well... their removing another of the staple pillars that made the game fun for me. I know I'm not alone in this, but I also know a lot of other people play for other reasons.
Just remember your core market bethesda.. please for the love of god, or tes6 is going to be a sandbox dragon age. -_-
 

TheFloBros

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Aug 18, 2010
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Boo-frickety-hoo. I really don't care. I hated looking for every piece of armor in Oblivion. Now this just saves me more time. AND my character looks better.
 

CD-R

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The Lost Big Boss said:
Not an issue. Mods will fix that.
Will they though? Were there Oblivion mods that added back the extra armor slots?
 

ChupathingyX

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Booze Zombie said:
Oh no, I can't look like an idiot who failed to find the other parts of his armour after a drunken night in a dodgy tavern, how shall I ever live?
What if we want to role-play as a drunkard or alcoholic?
 

kouriichi

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Sep 5, 2010
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But i like looking like i fell through the bargain bin of a medieval thrift store D:

I did enjoy having all those different armor options.
While this is in no way a "GAME BREAKER OMFG F*CKERS GUNNA DIE", its still kinda disheartening that theyre doing this.

Oh well. Thats what the modding community is for!
 

jshap243

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Sep 2, 2009
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Eh, to be honest I usually just wear the same kind of top and bottom anyway...i think in this case the streamlining is a good thing. There was just way too much stuff to manage sometimes in Oblivion, and if I got a dwarven top (for example) I felt weird if I wasn't wearing a dwarven everything else too.

Now they've made them one thing and eliminated the hassle of trying to manage and find the other half of a logical set.
 

dark_mist34

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I don't like it. I always like mismatching the armor chain chest armor and leather pants combining the two into 1 armor choose just seems to me like taking away customization chooses. But it will not change my mind I still want the game and I probably have just as much fun. It's just mildly annoying.
 

Kahunaburger

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CD-R said:
The Lost Big Boss said:
Not an issue. Mods will fix that.
Will they though? Were there Oblivion mods that added back the extra armor slots?
And more. I recall installing a mod that allowed me to equip my wizard with goggles, sunglasses, or a monocle.
 

Canadish

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ChupathingyX said:
Booze Zombie said:
Oh no, I can't look like an idiot who failed to find the other parts of his armour after a drunken night in a dodgy tavern, how shall I ever live?
What if we want to role-play as a drunkard or alcoholic?
I personally had a giant, bearded, drunken Nord planned out for one play through. Was gonna go the whole game drunk off my face and with no pants on. Bare knuckle fighter.

Now I can't take off my pants OR focus on punching people due to streamlining.
I love me a good comedy run-through after the proper go around of any Elder Scrolls :p

Seriously though, just thought of one other point...
We might find a cool oufit...but it only has a nice looking top half. But with silly pants.
And then we couldn't change it.

Seriously, there was a few like that in Oblivion. The iron armor set and the leather armor set pants just looked daft with the matching torso piece, but the torso did look alright with certain other pants.

Could be offset if Bethesda has gained a sense of style since then... but that's no guarantee.

Again, this ain't game ruining stuff, but it sucks.
 

AMMO Kid

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I think it's going to be a leap for them, but they obviously knew that people would complain and they made this decision in good faith that it would not take away from the gaming experience. I trust them.
 

Korolev

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Jul 4, 2008
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"You took OUR armour"?

HAHAHAHAHAHAHAHAHAHAHAHAHAHA. That's hilarious. I agree, you can disagree with the way they've gone about it, but don't act like they're "taking" anything away from you. By all means, you have the right to be disappointed with this decision, but the sheer outrage that some of these fans are experiencing is really, really funny.

Okay, first of all it's not real armour. Second of all, it's hardly "yours", given that they are developing the game with their own money. A developer has the right to make their game HOWEVER THEY WISH, and a consumer has the right to refuse to buy it. That's how it works. That's how it's always worked. That's how it always SHOULD work. You are not entitled to games others have made with THEIR own money. You don't have a moral right to demand that they make the game to your exact specifications. You have the right to refuse to purchase the game - that's your only right.

The sheer ANGER from the fans is laughable. What moral right do you have to DEMAND that they make the game the way YOU like?
 

Terminal Blue

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Signa said:
Really though, Morrowind was totally a RPG. Every thing you did, like in most classic RPGs, had its success rate determined by a dice roll modified by your character's stats.
And it was awful in so many ways.

Do you remember walking for half an hour because you were terrified of getting in a fight with your stamina depleted? Do you remember having to stop and rest every few minutes because you'd wasted your limited mana pool failing to cast a spell because of sheer random chance? Conversely, do you remember never actually doing magic as a mage character because it was so pointless next to lugging around a ton of super-enchanted gear which you'd created by downing a hundred intelligence potions at once? Why, because alchemy/enchantment was the game breaker in that system. It was the only thing which was not subject to random chance and which didn't require you to slow the pace of gameplay to a crawl to actually use it.

I know it's very easy to pretend that Morrowind was perfect and if they just re-released it the world would be a bright and happy place again, but it's not exactly true. Morrowind is well remembered because it was visionary and because it has a great modding community, not because it was in any way a good game.

Simulated dice and deep character customization only work if the system they are part of is balanced and tight, and if the element of chance is never allowed to become intrusive and frustrating to the level that it breaks immersion. Morrowind fails on both counts, and while I understand the affection for it as a historical moment and a genuinely visionary game for its time, I'll never understand people who think it's in any way worth holding up as an example of how to do an RPG.
 

Flutterguy

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This is a non-issue in my opinion, I just wore whatever piece I found with the best stats in Morrowind and Oblivion. I have less control over my appearance? O well I spend 98% of the time in first-person anyways. The game will be an epic, you will still have all the epic RPG elements, and they are adding more to the game besides "LOOK AT TEH EPIC LEWTS I HAS".