Saelune said:
I like making my character look cool and different. Know those cool characters with cool outfits in fantasy stuff? Do you think they wear one item as an outfit? No.
The Elder Scrolls is supposed to be a game of open-ended variety where you can do and be what you want. So how is limiting us more than Morrowind, (two games back) advancing the series?
I dont want TESX to have one long sword and 2 outfits that are one item each with only 3 spell schools, with 2 spells each.
Stop removing spells, weapons, armors, skills, abilities, variety, uniqueness.
Bethesda....you're making it harer to love you. Im tired of Morrowind being my favorite game. I want Skyrim to replace it...but this doesnt sound like how you do that.
There seem to be a few problems with your complaints. They haven't removed spells. I assume you're talking about the "removal" of mysticism, which was actually just merging the spells with other schools. Oh, and they have added what is essentially a new school of magic: the dragon shouts. They are all varied and have awesome effects. Plus, the magic system is now deepened by allowing you to combine spells. So what's the problem?
I agree that the removal of polearms is a bit annoying.
Did anyone use medium armor in Morrowind? It's by far the worst choice of armor type, with no real justification for wearing it. As for the increased armor slots, I don't feel that it added anything to the game to have to spend 10 hours hunting for a complete armor set. I like my armor to match, not to look like some kind of hobo who just picks up what he can find.
Let's review the skills that were in Morrowind and won't be in Skyrim: Spear, Athletics, Acrobatics, Mysticism, Long Blade, Short Blade, Axe, Blunt Weapon, Medium Armor, Hand-To-Hand. Sure, it seems like a lot, until you realize that with the exception of Spear and Medium Armor, you can still do all of those skills. They have simply been merged together so that the game isn't unnecessarily bogged down with extraneous stuff.
I don't understand how variety is being removed. Variety of what?
On the topic of uniqueness, I'll assume you're talking about setting. True, Morrowind had giant mushrooms and some weird creatures, but let's not forget that the majority of the game world is a bunch of brown mountains and caves. Very little has been revealed about the creatures of Skyrim, so I think that complaining about that is jumping the gun. As for setting, harsh, icy mountains juxtaposed by chilly tundras, birchwood forests, and rocky valleys are not as weird as certain regions of Morrowind, but I'll be damned if they don't look better. The region variety has skyrocketed and the aesthetics are ten times better. But that's just the wilderness. The cities all have a distinct Conan the Barbarian feel that you don't see very often in gaming.