Not to you, but to the comparison of Star Wars.irmasterlol said:I don't see any elves or dragons in Star Wars. And The Force barely qualifies as magic now that we know it's caused by aliens.deadman91 said:... like Star Wars?irmasterlol said:Here's my pipeline dream that's barely related to this. Bioware should combine DA and ME. Give us all of the standard fantasy elements of dwarves, elves, dragons, and magic. Then set that shit in the future. IN SPACE. Suddenly you have dragon-slaying snipers and wizards shooting down spaceships. Fuck yeah.
OT: Yeah, I care. I really enjoyed DA2 despite it's flaws, and will likely pre-order the limited super-duper edition of DA3 almost as soon as it's announced. I'm a fan, I enjoyed the story, and didn't mind the voice acting.
No. Actually that's not what I was thinking at all. You don't want to know my opinion of Warhammer 40K.Chicago Ted said:Not to you, but to the comparison of Star Wars.irmasterlol said:I don't see any elves or dragons in Star Wars. And The Force barely qualifies as magic now that we know it's caused by aliens.deadman91 said:... like Star Wars?irmasterlol said:Here's my pipeline dream that's barely related to this. Bioware should combine DA and ME. Give us all of the standard fantasy elements of dwarves, elves, dragons, and magic. Then set that shit in the future. IN SPACE. Suddenly you have dragon-slaying snipers and wizards shooting down spaceships. Fuck yeah.
OT: Yeah, I care. I really enjoyed DA2 despite it's flaws, and will likely pre-order the limited super-duper edition of DA3 almost as soon as it's announced. I'm a fan, I enjoyed the story, and didn't mind the voice acting.
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Now onto you. There already exists a series like that, and it's called Warhammer 40k. And this is what it looks like:
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[HEADING=1]FOR THE EMPEROR![/HEADING]
Actually, when I first saw Empire, the lack of an ending did piss me off. I doubt that Dragon Age was intended to be a trilogy when Origins was made, given how long it was in production, and how it works perfectly well as a stand alone title. The thing for me is, DA2 didn't seem like a sequel to Origins in any meaningful way, all it did was shit on the ending to origins with the fate of The Warden, otherwise it was trying to tell a new story, in a new place, with a new cast. Calling DA2 a sequel seems like calling The Force Unleashed a sequel/prequel to the Jedi Knight series. The point here is DA2 didn't feel like a second installment, hence a heavier level of complaint about the crap ending.templar1138a said:And of course Dragon Age 2 had a not-ending. Mass Effect 2 also had a not-ending. That's what happens when companies plan for a trilogy. "The Empire Strikes Back" didn't have an ending, and I'm pretty sure movie-goers didn't complain about that either. If there are plans for a trilogy, don't expect everything to be wrapped up in the second installment. That would be silly.
But ME3 is relevant to this discussion, as people's opinions of a developer will colour their enthusiasm for subsequent releases. like it or not, ME3 did generate a lot of bad feeling, so it being mentioned with regards to future Bioware releases is relevant.In regards to Mass Effect 3, I have two words: Dead horse.
At least the choreographed ballet dancing looked more alive than the drunk people swinging blades at each other suuuuuuuper slooooooooowly. In an RPG where you can actually dodge the attacks, the realistic movements would be OK, but in DA you can't dodge so more stylized battle moves are a good idea.Blood Brain Barrier said:Yeah because real fighting always looks like choreographed ballet dancing and has blood pissing out of your enemies like a fireman's hose.Durgiun said:Dude, the fighting in DAII was at least exciting. In DA:O it looked like the characters were LARP fighting, and if I wanted to witness a damn LARP fight, I would've just gone somewhere where a LARP was taking place.kingthrall said:screw dragon age. They monstrously screwed up dragon age 2 with homogenized replay dungeons and Final fantasy over the top fighting instead of sticking with the great game-play mechanics from DA1...
At least in all those fights the characters looked like they were fighting.FelixG said:Yep because wave after wave of enemies for every fight is soooo exciting.Durgiun said:Dude, the fighting in DAII was at least exciting. In DA:O it looked like the characters were LARP fighting, and if I wanted to witness a damn LARP fight, I would've just gone somewhere where a LARP was taking place.kingthrall said:screw dragon age. They monstrously screwed up dragon age 2 with homogenized replay dungeons and Final fantasy over the top fighting instead of sticking with the great game-play mechanics from DA1...
best way to get through the game? fight the first wave then turn on godmode and do something actually interesting for the next ten minutes while the characters duke it out on their own.
I didn't know they were keeping all those elements in III. That's good. And I think the characters could have been handled better in II. I don't know, they just rubbed me the wrong way. But I attribute that to the horrendeously short development time BioWare was given.Sonic Doctor said:Totally agree. I felt that the combat of DA:O held it back horribly. I like your reference to LARPing, because my character didn't look like he was swinging to kill. Like with LARPing, hurting people is in bad form, lol LARP videos are hilarious, "Ouch, TOO hard!"Durgiun said:Dude, the fighting in DAII was at least exciting. In DA:O it looked like the characters were LARP fighting, and if I wanted to witness a damn LARP fight, I would've just gone somewhere where a LARP was taking place.kingthrall said:screw dragon age. They monstrously screwed up dragon age 2 with homogenized replay dungeons and Final fantasy over the top fighting instead of sticking with the great game-play mechanics from DA1...
Though I like my go to reference, it looks like my character is swinging his sword through air that is made of molasses or tar.
Basically, DA2 gave me what I wanted to begin with, and what DA:O should have had to begin with, full control of the battle. DA:O battles determined by how fast your special powers recharged, because the auto basic attack, no matter what weapon I used or upgrades, wasn't powerful enough to deal with enemies alone. DA2 brought special attacks back to what they are suppose to be, support.
Well the so called "core" fan base that unholy worship DA:O, will of course not be please. That is obviously seen from the comments bashing DA2 combat system and voiced protagonist, things that have been confirmed to be staying in DA3.Durgiun said:I'm actually kind of hoping Dragon Age III goes the way of Mass Effect III, only even more dumbed down and insulting, just to taste the sweet Berserker Tears of all the fans.
For me, I hope they also keep the same leveling/ability gaining system from DA2. DA2's leveling/ability gaining system was much more rewarding than DA:O. In DA2, each level I gained felt like it mattered and made me stronger, getting a new upgrade every level was better. Unlike DA:O, which arbitrarily threw me a bone whenever it randomly felt like it.
I also hope that the party characters are like and along the lines of the DA2 characters in personalities and depth. The depth of DA:O's characters was like a two inch stick stuck in a half-inch hole; plus there wasn't much variety, seeing as a vast majority of them were written to be closed of dicks that you had convince to open up through the power of friendship, or well, bribery.
Basically, I hope DA3 is set up exactly like DA2, except with more of and a larger variety of dungeons. Since the amount of dungeons was the only problem I found with DA2.
I was refering to the fighting animations. My mistake, should have been clearer.kingthrall said:so your blaming the characters for looking amateurish in fighting or the combat style? Because if I can remember dragon age the fighting was just like baldurs gate and all bio-wares previous rpg's a fast paced series of movements where you got to use the spacebar to line up your spells ect.Durgiun said:Dude, the fighting in DAII was at least exciting. In DA:O it looked like the characters were LARP fighting, and if I wanted to witness a damn LARP fight, I would've just gone somewhere where a LARP was taking place.kingthrall said:screw dragon age. They monstrously screwed up dragon age 2 with homogenized replay dungeons and Final fantasy over the top fighting instead of sticking with the great game-play mechanics from DA1...
Cmon if were playing compare Da 1 to Da2, at least Dragon age 1 was slightly more realistic that the super swishy sword that looked like a move from tekken and restricted to only playing a human
While I agree that DAII is very much focused on Hawke, perhaps too much, I don't think you can call it a side-quest as the ending (which I won't elaborate on) has far-reaching implications for the world at large that will definitely effect the next game in the series. I think the focus on Hawke really hurt the game, though. It hindered your role playing ability, when it comes to defining your character's personality and Hawke doesn't really have much of a personality himself.Screamarie said:I loved Dragon Age: Origins and I'm currently playing through DA2. I very much care about the series and I hope for a third.
Don't get me wrong Dragon Age 2 has it's problems, it's rushed, it's buggy, but I still think it's pretty cool. Truth be told though, I really don't think it could be called Dragon Age 2...it's more like Dragon Age: The Hawke Adventures. Not a sequal, just a really big side quest.
I like the combat system more in Dragon Age: Origins than I do in Dragon Age 2. The combat in DA:O was was slow but it also gave me enough time to plan out my attacks without pausing. The combat in DA2 feels a bit to fast paced to me. I pause it and assign orders but it still feels fast paced.Durgiun said:Dude, the fighting in DAII was at least exciting. In DA:O it looked like the characters were LARP fighting, and if I wanted to witness a damn LARP fight, I would've just gone somewhere where a LARP was taking place.kingthrall said:screw dragon age. They monstrously screwed up dragon age 2 with homogenized replay dungeons and Final fantasy over the top fighting instead of sticking with the great game-play mechanics from DA1...