To be frank, you're the first one I even hear making any mention of TF3, and I've been on various forums where TF2 gets discussed, and played on many servers of a variety of skill levels, I've even done competitive. And out of all these people I've played and/or discussed TF2 with, you're the first to express any wish for a straight sequel. Why would they need to? TF2 isn't dead, it's still an ongoing project, and they're clearly showing that they haven't done everything with it that they want to do with it.Leandro Ariel Pezzente said:Let me see ... It has been almost 4 years since TF2 came out ... Most of the game's fans are asking Valve for a TF3 ... So , really ... Isn't Valve getting TF2 into Free to Play a sign they are ( already or thinking about ) getting their hands into a new TF3 project?. Came on , use your Mathematical Logic skills ...
There's still room for innovations, whether they lie in new quirky maps or whole new game modes, but there still are things to be done with TF2. Not to mention, making a whole new game is expensive, it's much more profitable for them to just make new maps, items and modes for TF2 and reap the benefits from the boosts in sales (or Mann co. purchases now). And there's still tens of thousands of people playing TF2 now, and with the advent of free to play there's thousands more joining the party. Many of which will be willing to bust out their credit cards for microtransactions.
So really, ~if~ Valve is going to make a TF3 I don't think they'll even start on it for another two years since they're still dedicated to improving and expanding on TF2. And really, what could they do with a full on sequel that they couldn't do in TF2? They can't afford to break away from the art style because people ~love~ the current cast, and for that art style the 2007 Source engine is still more than serviceable.