Poll: This is why I don't like World of Warcraft:

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Lilani

Sometimes known as CaitieLou
May 27, 2009
6,581
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WoW always seemed shallow and ugly as all get out to me. I was an avid Final Fantasy XI player not long ago, and that MMO was not only gorgeous but the stories and characters were very fascinating. It was a lot of work to level up, but the stories and people you met made it all worthwhile.
 

OmegaAlucard777

New member
Sep 20, 2010
124
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I didn't like the setting. I got tons of games where I can play my fantasy character. And the written NPCs I prefer. However, DC Universe Online... now that is my style. That game is Fuuunnnn. :)

I guess Superheros > Elves to me. Hehe
 

Atmos Duality

New member
Mar 3, 2010
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Nukeforyou said:
i used to love wow but then i realized all raiding was is pressing 1,1,1,1,1,1,1 (i used castsequence macros) and i grew to hate raiding and i always sucked at pvp so there was nothing for me to do
When the game can be beaten with a flowchart, maybe it's time to change games.
 

Elivercury

New member
May 25, 2009
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I tick several reasons on there, but the main one was the toxic community as several have put it. The community strikes me as on the whole very childish in comparison to most MMO's. I've had people argue that "Oh with 10 million people you're bound to get more idiots, you're just noticing the vocal minority". Except where this argument falls down is that these 10 million people are divided into manageable quantities through servers. Just like any other MMO, so regardless of if you've 10 thousand or 10 million subscribers, you'll have approximately the same number on a given server (assuming it's well populated obviously).

So despite the same number of people, in all the other MMO's i've played (Lotro, FFXI, Guildwars, Earth and Beyond, etc.) I have only found a handful of idiots and rude people throughout my entire play. With WoW I found that at least half the people I had contact with were annoying and rude and with the "community" being the main selling point of an MMO, this was an absolute dealbreaker.

Other complaints I have are that dividing up the playerbase into 2 and not even letting them speak to eachother is immediately putting people into a mentality of shitting on others and it lets down a game when you've more experiences of people corpsecamping you for several hours when there is no benefit to them than you have experiences of people being friendly and helpful. The game also strikes me as MMO's on easy mode, but some people like that. PvP on WoW is a joke, as it just comes down to who has the shinier gear/higher level not skill. Assuming you are the same level with similar gear even then it's a game of rock paper scissors with the classes and not skill based.


But to round this post off. Doing anything with friends makes it more pleasant and WoW is no exception. Despite all these criticisms I would go and play WoW if I had a group of cool people to play with, as despite it's many flaws (as many other MMO's have also), the main one that stops me is the lack of fun people to play with. So if I had a group of friends to play with that would cure my major problem with the game.
 

Cliff_m85

New member
Feb 6, 2009
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arc1991 said:
Aeshi said:
Subscriptions will die when they come up with a Server that can create copies of itself and never crashes or needs updating.
Also that money can give us more content in the game, new expansions and such...

i really don't see why people complain at subscriptions :S

OT: i used to play WoW but i came off because of college mainly, I'm thinking of installing it again, but i don't know =\
Thank you for providing us with roughly $2000 to create Cataclysm.

Now please provide us $60 for Cataclysm.

And please continue your subscription so you have the right to play Cataclysm.


I played for an hour, found it to be about 'grinding', then deleted my character.
 

Zukhramm

New member
Jul 9, 2008
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For me, it's the lack of anything interesting to do, and very little reward for doing things (New armor and weapons... yawn). The end game consists of taking something boring (instances) and scaling them up, making them more boring. If it's not fun with four other people, having 24 of them just makes things worse.
 

Hawgh

New member
Dec 24, 2007
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I reactivated my account for Cataclysm, and once again, the magic has been rekindled.

I sorta have to agree on the PvP point, it's never been good in WoW.
 

Buizel91

Autobot
Aug 25, 2008
5,265
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Cliff_m85 said:
arc1991 said:
Aeshi said:
Subscriptions will die when they come up with a Server that can create copies of itself and never crashes or needs updating.
Also that money can give us more content in the game, new expansions and such...

i really don't see why people complain at subscriptions :S

OT: i used to play WoW but i came off because of college mainly, I'm thinking of installing it again, but i don't know =\
Thank you for providing us with roughly $2000 to create Cataclysm.

Now please provide us $60 for Cataclysm.

And please continue your subscription so you have the right to play Cataclysm.


I played for an hour, found it to be about 'grinding', then deleted my character.
I'm sure it cost alot more than 2000, i hope you were joking.

And the money won't just be used for expansions, it keeps the servers running and allows them to do more than just expansions to the game.

I'm not saying they are the best thing in the world, but the way WoW works, it needs subscriptions to keep people coming to the game. If it was free it would have become very stale, very quickly.
 

Cypher10110

New member
Jul 16, 2009
165
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For me an MMO is not something to be played alone.

(I have played WoW for a total subscription time of a little over two years. I raided in Burning Crusade, and I raided in Wrath of the Lich King, dabbled in Arena, played battlegrounds for fun, etc. I will probably return sometime in the new year, as I have many friends that are doing the same.)

I really don't like WoW. On it's own, WoW is a pretty boring game. There is some fun to be had with the quests (which get old pretty fast), there is some fun to be had running dungeons. But once you've done one "pass" of the game, and tried a little bit of everything, the rest may feel repetitive.

For me, from the moment I started a level 1 character (a dwarf priest), I was thinking about raiding. I liked the idea. I liked the sound of having to work as part of a team to overcome obstacles that were otherwise impassable (and get phat loot that you could show off to your friends as a reward).

Once I finally got to into a raiding guild, I found out what the reality of the situation is. You see, most guilds arn't very good. And by "very good" I mean, most guilds take months to clear a new raid, not a few weeks.

Because trying a new boss is fun. You gotta make sure that every player is 1)playing their character properly - so dpsing healing or tanking 2)players are playing the encounter/tactic properly.

1)is learning the game 2)is following instructions. People seem to be SO BAD at 2), that in 100 wipes, there are people still dying to the same, predictable, avoidable, obvious effect. (lava waves on sarth+3 -- no, really, on the kill we had 1 person die on the FIRST WAVE, but lucky he was the only casualty)

Dragging players kicking and screaming into a fresh boss kill feels good. After each kill and as the weeks go by you can actually notice people learning the fights, the fights get easier, people know what to expect. Then you try hard modes, and have to experience this whole "guild learning curve" effect all over again.

I enjoy this, but I hate this.
I enjoy getting better, teaching, helping, contributing, and actually PERFORMING well. I feel good when I didn't make any mistakes, when I tried my hardest. I feel frustrated when the reason we failed was because others were not doing the same.

But after the wiping is over, after the drama on vent, I enjoy laughing about it with a few guild-mates. Who, like me, enjoy playing well, but understand that in a guild like ours patience is a virtue.


TLDR; I hate WoW because of the players I have to play with, I love WoW because of the players I CHOOSE to play with.
 

josemlopes

New member
Jun 9, 2008
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For me its a lot of things, but the biggest is the lack of meaning in the world, I dont play MMO's because most of them suffer from it, I could try EVE but it needs a lot of dedication. In most MMOs you do what everybody else already did, you arent following your own path and you are as powerfull as the current level that you are in. I feel that MMOs in general could be a lot better, it should be a huge world that players lived in and the progression of that world would be decided by the way that the players ruled it.
 

seditary

New member
Aug 17, 2008
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Quite an enjoyable mass of misinformation, untruths and things no longer applicable.

Carry on, will giggle at again.
 

RoyalWelsh

New member
Feb 14, 2010
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I like MMO's, I even had a brief time playing EVE Online and enjoyed it alot. It's just that the monthly fees starts to get very expensive for me. It's money I could be spending on many other games, not just one, single game.
 

Rickyvantof

New member
May 6, 2009
618
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I want to get into WoW but there are two things keeping me from doing so. Those things are the fact that it takes enormous amounts of time to get a good amount of fun out of it and it has a nerdy/geeky/anti-scoial image: I can't go around telling people I really like spending my free time playing WoW without them laughing at me or acting all condescending. And I am a person that cares about what people think of him :(
 

omega 616

Elite Member
May 1, 2009
5,883
1
43
'cos I like to play games, I know WOW is a game.

If I was paying X amount a month, I would want to be on it all the time, so I didn't feel like I was wasting money. Which means I wouldn't be able to play on my PS3 and all the games I love on there.

I also don't have alot of time at the moment so, even if I spent every second of my spare time on it, I would still feel like I was wasing cash.

I also can't stand the "cartoony" graphics, I would be more interested if it looked like Diablo 2.
 

Twad

New member
Nov 19, 2009
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Played for 1h30. Grew bored within minutes.

What killed my interest in it right there and now?

The grind. The mindless repetition. The fact i have to pay a mothly fee to play a boring, repetitive game bloated with the "skinner box" reward system. Hell no.
 

pirateninj4

New member
Apr 6, 2009
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15 dollars a month is not a lot of money to play considering it's really just a hobby. Also, they made it a lot easier to level and get into the new content. I came back after a year off and Cataclysm is f'ing awesome.
 

Arkhangelsk

New member
Mar 1, 2009
7,702
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Enjoyment per dollar. I can't just stop playing and come back a week later. I lose money then. It leeches money when I'm not playing. That puts a pressure that makes it feel like I have to play it, otherwise it's wasted. And that's when it stops being fun for me.