That's not how you play it.MiracleOfSound said:It's a bit like this...Ramare said:[Excruciating combat? Bollocks. Is it really that bad? .
You miss Gecko.
Gecko hits you for 1 damage.
Raider hits you for 4 damage.
Raider leader hits you for 5 damage.
Golden Gecko hits Raider for no damage.
You miss Gecko.
Gecko hits you for 1 damage.
Gecko critically hits you for 4 damage, knocking you off your feet.
Gecko hits you for 1 damage.
..... and so on and so on. It's like a cure for insomnia.
It is painful to endure, even at the highest combat speed settings.
Sure FO2 combat is simplistic, but you don't have to play THAT badly.
It should go more like this:
attack - miss gecko
retreat
attack - hit for x points
retreat
attack - miss
retreat
etc.
Agility is your friend.