But it's in real time. You issue an order to a character to attack, he will attack in real time. You can set up ambushes or flank your enemies using that character. In JRPG's on the other hand you simply issue orders then watch how everything is automated from then on. It doesn't leave room for improvisation.Arachkid said:Lol what RPGs have you been playing, you issue orders to at least one person in all RPG games.AndyFromMonday said:Western.
I cannot stand Anime, and all JRPG's are developed with the "anime art direction" in mind. I can't stand in any way, shape or form turn based combat; I find it boring. It leaves room for no improvisation and it doesn't feel like you're actually fighting, it feels more like you're just issuing orders and I hate that. I want to be able to feel like I'm actually fighting, not just there to provide directions.
Theres also Persona 3 where you only have one character to control.
Also, what RPG's have YOU been playing? Diablo 2, Morrowind, Oblivion...I can't remember issuing orders to characters in those games.