Its a solid game but its too... modern American. Not only in the design of the tanks and the weapons (which is a good idea, not my thing, but making everything seem like sci-fi modern day tech it brings a level of accessibility I found somewhat appealing even from an objective standpoint) but in the attitudes of the characters.
You know that bit in MW1 where a chopper goes down with a tough but approachable female pilot inside and you run out with a time limit, risking your life to save her from the evil NotIraqistanies. That?s the American ideal of war, fight off completely evil people who deserve to die, save the girl and if you want some tragedy have her die in your arms after about a three minutes worth of dialogue where you profess your love for one another.
This dream like trance surrounding warfare is one that is held throughout the rest of the world, the only reason I call it American is because America makes all the films these days and bombs all the countries we don?t like. In the 19th centaury it would have been called the British ideal until WW1 came along and irrevocably damaged the optimistic spirit of the nation (according to a historian.)
Now that?s what makes it popular, it creates a world where there are lasers and spaceships and genocidal aliens to destroy all with a chirpy demeanor and a M4 that fires out needles and I as someone who hates it can really understand WHY people love it.
My problem is that it?s the furthest from a war game I could possibly hope for. I enjoy Warhammer because it?s harsh. People are meat for the grinder, true love does not conquer all, humanity has no last ditch attempt at salvation and the only good guys are the Forth Reich, struggling to keep humanity alive through whatever means necessary. Despite all that, there is some hope, there is still virtue and there is still something to admire in the darkness of the universe.
In Halo, all I find is the unchallenging black and white of evil aliens and a plot that tries very hard to be serious despite letting its characters act like their at an amusement park and not on a mission to save the human race. Compare Captain Cutter in Halo Wars, who?s characterized by his bravado and ability to get with the scientist who pretends not to be into him, to Captain Gabriel Angelous who shown to be willing to put his own homeworld to the torch and shoot his best friend when they turned traitor. Both of them are good if your looking for what they have to offer (charming and friendly or hard bitten andserious) but I find it hard to conceive that many people who like Angelous will like Cutter.
Its not a matter of Warhammer vs Halo, but those, in my mind at least, are the two separate camps.
You know that bit in MW1 where a chopper goes down with a tough but approachable female pilot inside and you run out with a time limit, risking your life to save her from the evil NotIraqistanies. That?s the American ideal of war, fight off completely evil people who deserve to die, save the girl and if you want some tragedy have her die in your arms after about a three minutes worth of dialogue where you profess your love for one another.
This dream like trance surrounding warfare is one that is held throughout the rest of the world, the only reason I call it American is because America makes all the films these days and bombs all the countries we don?t like. In the 19th centaury it would have been called the British ideal until WW1 came along and irrevocably damaged the optimistic spirit of the nation (according to a historian.)
Now that?s what makes it popular, it creates a world where there are lasers and spaceships and genocidal aliens to destroy all with a chirpy demeanor and a M4 that fires out needles and I as someone who hates it can really understand WHY people love it.
My problem is that it?s the furthest from a war game I could possibly hope for. I enjoy Warhammer because it?s harsh. People are meat for the grinder, true love does not conquer all, humanity has no last ditch attempt at salvation and the only good guys are the Forth Reich, struggling to keep humanity alive through whatever means necessary. Despite all that, there is some hope, there is still virtue and there is still something to admire in the darkness of the universe.
In Halo, all I find is the unchallenging black and white of evil aliens and a plot that tries very hard to be serious despite letting its characters act like their at an amusement park and not on a mission to save the human race. Compare Captain Cutter in Halo Wars, who?s characterized by his bravado and ability to get with the scientist who pretends not to be into him, to Captain Gabriel Angelous who shown to be willing to put his own homeworld to the torch and shoot his best friend when they turned traitor. Both of them are good if your looking for what they have to offer (charming and friendly or hard bitten andserious) but I find it hard to conceive that many people who like Angelous will like Cutter.
Its not a matter of Warhammer vs Halo, but those, in my mind at least, are the two separate camps.