Bingo.steeltrain post=9.71078.712730 said:If someone wants to sit in a corner all game thats their perogative. I say let em.
I argued this point before (that time I argued your idea that camping is only allowed when you have an objective to defend doesn't really hold up to scrutiny), but now I'm taking a different spin on this. I'll ask. How much is excessive? For something to be completely killed out of a game, it must first be completely definite. Is it 5 minutes? If it is, then staying in one spot for 4 minutes and 59 seconds isn't camping.Jumplion post=9.71078.712787 said:BEHOLD!!
CAMPING: The act of staying in one spot for an excessive period of time...
Camping has been an hot issue since the old Quake days and the only proper way for a developer to take it into account and design your game accordingly. Especially in a game like COD4...if you get shot by a camper repeatedly, you can only blame yourself. In a word: killcam.
For those that think I'm sounding like David Sirlin, it's because I'm a huge fan of him. [http://www.sirlin.net/ptw/]
Um, what? What next? Disable guns from players that have more kills than deaths?urprobablyright post=9.71078.713785 said:I'd just make it so every time you killed the same guy twice in a row/without taking any damage/something that can be applied to camping you'd swell to twice your former size and lose 80% of your health for 60 seconds, if u kept going you'd get bigger and weaker.
Unless we're talking about spawn camping, it'd be asinine to be going the same path that got you killed a minute ago.