Poll: Which final fantasy?

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The Cheezy One

Christian. Take that from me.
Dec 13, 2008
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VIII was my favourite
What? I enjoyed it! You can't tell me what I do and don't enjoy! And I got the junction system to work! It's overwhelming to begin with, and not well explained, but it really lets you change who is a powerhouse and who soaks damage!
 

J.J

New member
Aug 24, 2009
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Do 6 or Mystic Quest.

That's right, Mystic Quest was sooo much fun. Screw a storyline if a game isn't enjoyable.

Suck it haters.
 

Chibz

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Sep 12, 2008
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Play any FF 6 or earlier. 7 and past are all trash. Wait, not even options? What the hell?!
 

EscapeGoat_v1legacy

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Aug 20, 2008
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Off the list the OP put up, I'd suggest VII if you want an all-round fun game but are prepared to not understand everything thanks to the stupidly huge Expanded Universe stuff, X if you want to a play a great game and XII if you want something slightly different. VIII and IX are also worth playing, but I'd go for the others first.

However, all of those pale in comparison to VI, which is easily the best game in the series, bar none and I'm sure it'd be pretty simple to get hold of a copy.
 

CoL0sS

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Nov 2, 2010
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Well, FF IX has a special place in my heart since it was (with Metal Gear Solid and Crash Bandicoot) among first 'real' games I played (when I say real I mean not on SNES). It introduced me to RPGs in general, but later when I discovered Planescape Torment, Baldurs Gate and Morrowind whole FF just seemed a bit too juvenile. I'm currently playing through FF VII and after that I'll star IX but somehow I'm not enjoying them as I used to.
 

s0p0g

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Aug 24, 2009
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why in the blue hell are there only FF vii and even younger?
whyyyyyyyy??

OT: i just cannot decide. i mean, the old ones, the classics - where you had to guess what the "graphics", if you want to call that irritating pile of pixels that - we're kind of awesome, if not even awesomenessness - it wasn't about graphics, or a new sales-record or some shit like that - it was actually about the GAME - i know, unthinkable nowadays. maybe that's why i didn't buy any "newschool" games the last... well, years.
 

Siyano_v1legacy

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Jul 27, 2010
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1) FF 6, good all around, almost perfect
2) FF 10, I liked the how they integrated the grid sphere and the arena (where you fight big monster with 20million hp)
3) FF 7, I liked the materia system
 

Harlemura

Ace Defective
May 1, 2009
3,324
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I really liked XIII. Like, really, really liked it. I think I spent more of my summer break playing it than not playing it.
VII was okay, but once I'd finished it I looked back and couldn't even remember half of what I'd been through or the places I'd seen. Well, I say finished, I never actually beat the last boss, but that's close enough to finishing.
I find VIII so dull and confusing I can't even drag myself through the tutorial.
X had VII's problem and I couldn't be bothered to get through XII.

And that covers every Final Fantasy I've played. I'm sure you all feel enlightened after hearing my wonderful opinions.
 

YouBecame

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May 2, 2010
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FF6 should be on your list. It would get a lot of votes, from myself included. It is a truly marvelous game.
 

CrankyStorming

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Mar 8, 2010
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Zeithri said:
stikku said:
Since FF1 isn't on that list..
I have nothing to recommend.
Why would you recommend a game so badly designed they had to warn you about it in the instructions, with a plotline that was as confusing as it was ridiculous? Sure, it had it's upsides, but it was a pretender. Nothing more. A little mouse scurrying along in the shadow of an enormous King Slime.

From that list, I'd recommend 7, 9 and possibly 12, though you can't convince me that no. 6 is anything but the gold-standard. Seven because you can get into the character customisation pretty much from the get-go, even if the story abandons all introspective depth and meaning before you even get to the overworld to run off and fight someone only tangentially related to the by-then-established plot. The PC version tends to go for around £40-60 GBP on Ebay, I don't know what that is in your country.

Nine because it has pretty much everything you could want from the light RPG, if a little rough around the edges. They really went to town with the plot and characters this time round, pretty much all of them are genuinely motivated(well, maybe not Quinna and Amarant) and the dialogue manages to pull off both wit and emotion where you'd normally only expect one or the other. Trying to navigate the menus can be a bit awkward at times, which can sometimes simplify your attack strategy a bit too much, but the ability assigning is really something you can get deep into. There wasn't a PC port, so you'll have to emulate this one, otherwise get a PSP and buy it from the store.

I can't really comment on twelve because I never owned a PS2 (and, of course, there wasn't a PC port), but from what I can gather, the plot and characters are really good for the most part, but the jury's out on the battle system. But a word of advice, STAY AWAY FROM 8 AND 13. They are tedious, drawn-out, horribly-written disgraces to the medium. 10 and 10-2 are supposed to have really good battle-systems and really bad everything else.

But seriously, Rufus was much better villain material than Jenova could ever hope for her kid to be.
 

squballs1234

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Jul 9, 2009
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seeing as you forgot to add FF1, FF2 AND FF4 to your list i dont have much to say other than play FF1-2 and 4
 

IronCladNinja

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Oct 5, 2009
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FF6 is fantastic, definitely my favorite, has the whole steampunk thing going on,cool characters, awesome soundtrack, epic villain. Love how the bad guy wins (at first), that was something I didn't expect. Asides from FF6, FF1, FF5 and FF4 are all real good from the pre-VII years. FF2 is also worth a play, has a really cool exp and leveling system.
 

CrankyStorming

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Mar 8, 2010
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Sorry if this is a double-post, but my first attempt didn't show up.

Zeithri said:
Oh, you mean the instruction booklet that was written basically like a pnp RPG game?
Yeah, your point is irrelevant.
My point was not to talk about the manual, but that the game was badly designed. All the little niggles like not being told what each weapon was like, not attacking the next enemy along, having potions and items as two seperate options, and various other things that the NES could easily have handled that added up to a bucket-load of irritant. A slightly smaller bucket than the immediate follow-up, a bucket with plenty of fresh concepts, but irritant nonetheless.

And as for the story, how was anyone supposed to make sense of that plot twist? Guy sends monsters to future, monsters send guy to past, weird time-loop somehow makes guy live forever but not really. Was I supposed to take that seriously? I know they had mechs in a setting seemingly inspired by medieval europe, but come on, where's the clearly-warranted light relief?
 

BreakfastMan

Scandinavian Jawbreaker
Jul 22, 2010
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Hmm... Seems like someone forgot to add FF6 to their poll. I recommend either that one or FF8. Both are classics.