Dark cloud 2/chronicles I suppose.
That was easily the best RPG on the ps2, if not the best game on it period.
That was easily the best RPG on the ps2, if not the best game on it period.
Ya know, Bioshock was never steampunk. Maybe dieselpunk at best, but nothing more.Zaik said:Because people are content to call Bioshock steampunk.
Some backgrounds and walls and whatnot were all cogs and gears and such, but that hardly makes a game. That would be like calling Morrowind steampunk because that section of the expansion where you head over to Sotha Sil's place looks sort of like it.
No such thing as clockwork punk. Clockwork is a part of steampunk.Superior Mind said:Isn't BioShock Infinate going to be kind of steampunk? Or at least clockwork punk. Bioshock itself was pretty steampunk. Thing is steampunk is an art style not a genre.
Pretty much all of this is found in WoW, though gnomes tend to be more curious for their own good than evil. I know it's not what you meant or wanted but yeah that stuff is in there.xXxJessicaxXx said:As a big fan of the epic (but okay buggy) Arcanum I find myself longing for a game that mixes elves and steam trains, dwarves and hydraulic axes, orcs in tuxes and evil gnome inventors.
i do highly agree, and no offense but some of the games people listed, while they are steampunk, i would never list some of them under rpg category...xXxJessicaxXx said:I just wanted to note that I didnt mean why has no one made a steampunk rpg game ever there just doesn't seem to be much interest in it recently![]()
How nice would a AAA steampunk game be? Yum.
Truthfully?xXxJessicaxXx said:As a big fan of the epic (but okay buggy) Arcanum I find myself longing for a game that mixes elves and steam trains, dwarves and hydraulic axes, orcs in tuxes and evil gnome inventors.
I remember one of the mod communities putting up an April Fools a while back for a COMPLETE over haul of Bloodlines to make it Mage: Ascension. All the screen shots were just scenes from the Matrix.Stiffkittin said:The fans absolutely love that game and they're a dedicated and talented bunch. All of Troika's games have received a lot of love over the years. The work on TTOEE is impressive and Bloodlines has been completely overhauled.xXxJessicaxXx said:I haven't played Arcanum for a long time. Nice to hear there is a patch that makes it a bit more playable though![]()
Doesn't the very fact that it's obtuse make it more open for interpretation. I would say a good Steampunk hero would be a pilot or even pirate. There are plenty of things you could do with the Steampunk style. You could get people arguind that a dwarf would live in a tree top for example but with steampunk its all there to be laid downOneEyeX said:Truthfully?xXxJessicaxXx said:As a big fan of the epic (but okay buggy) Arcanum I find myself longing for a game that mixes elves and steam trains, dwarves and hydraulic axes, orcs in tuxes and evil gnome inventors.
Steampunk alienates based on level of detail. With traditional fantasy, there is little to explain, maybe the source of divine beings or the use of magic, but even then, those can be told be how characters use magic. A lot of the time, it's based on folk-lore and traditional fantasy-trope.
Steampunk never happened, it's sorta based on the Victorian era but not as deeply as fantasy is related to medieval. Thus there isn't much of a bases for everyone to dive into; what is the traditional Steam-punk hero? There is no strong answer for this; where as with Cyberpunk it's normally some sort of Loner-Recluse-Hacker.
Truthfully, for a lot of people Steampunk feels very exclusive. It's nice to look at; but it's very hard to dig deeper into a setting like that simply because of how obtuse it can be at times.
Edit; anything made by Troika is built-to-break. There is a story on Escapist of some guys computer breaking when playing Bloodlines.
Yeah, lots to do but NOBODY has ever made the most of it.xXxJessicaxXx said:Doesn't the very fact that it's obtuse make it more open for interpretation. I would say a good Steampunk hero would be a pilot or even pirate. There are plenty of things you could do with the Steampunk style. You could get people arguind that a dwarf would live in a tree top for example but with steampunk its all there to be laid down![]()
DON'T YOU ARGUE WITH ME I'LL BE SO MAD AND ANGRY YOU DON'T EVEN KNOW!xXxJessicaxXx said:Doesn't the very fact that it's obtuse make it more open for interpretation. I would say a good Steampunk hero would be a pilot or even pirate. There are plenty of things you could do with the Steampunk style. You could get people arguind that a dwarf would live in a tree top for example but with steampunk its all there to be laid downOneEyeX said:Truthfully?xXxJessicaxXx said:As a big fan of the epic (but okay buggy) Arcanum I find myself longing for a game that mixes elves and steam trains, dwarves and hydraulic axes, orcs in tuxes and evil gnome inventors.
Steampunk alienates based on level of detail. With traditional fantasy, there is little to explain, maybe the source of divine beings or the use of magic, but even then, those can be told be how characters use magic. A lot of the time, it's based on folk-lore and traditional fantasy-trope.
Steampunk never happened, it's sorta based on the Victorian era but not as deeply as fantasy is related to medieval. Thus there isn't much of a bases for everyone to dive into; what is the traditional Steam-punk hero? There is no strong answer for this; where as with Cyberpunk it's normally some sort of Loner-Recluse-Hacker.
Truthfully, for a lot of people Steampunk feels very exclusive. It's nice to look at; but it's very hard to dig deeper into a setting like that simply because of how obtuse it can be at times.
Edit; anything made by Troika is built-to-break. There is a story on Escapist of some guys computer breaking when playing Bloodlines.![]()