NO YOU'RE WRONG BAD AND SHOULD FEEL TERRIBLE ABOUT IS AND WITHDRAW ALL YOUR MONEY AND MAIL IT TO ME!xXxJessicaxXx said:Yeah but you are making alot of assumptions there I'm pretty sure that a writer could come up with a background to explain a character in steampunk setting as much as any other.
For example two things there you could have a Fae companion who still uses a sword and charcters who use magic becuase in mythology iron is a anathema to magic and magical creatures. There are plenty of scenarios you could invent.
Privateer press is my gold standard for putting out Steampunk settings. Warmachine does it right, feels deep and has a lot intrigue to it.RevRaptor said:I would love to see an Iron kingdoms game come out, that would be awesome.
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The OP mentions Arcanum, How is Troika doing now? Because there's you're answer.Why has no one made a Steampunk RPG recently?
I'm not saying it would be easy to do it right but it's not impossible which is what you seem to try and put across. Why I brought up the Fae argument is that you can think up reasons why people couldn't use the technology and prefer and sword and sorcery style instead, hell why even include swords and sorcery it's not compulsary.OneEyeX said:NO YOU'RE WRONG BAD AND SHOULD FEEL TERRIBLE ABOUT IS AND WITHDRAW ALL YOUR MONEY AND MAIL IT TO ME!xXxJessicaxXx said:Yeah but you are making alot of assumptions there I'm pretty sure that a writer could come up with a background to explain a character in steampunk setting as much as any other.
For example two things there you could have a Fae companion who still uses a sword and charcters who use magic becuase in mythology iron is a anathema to magic and magical creatures. There are plenty of scenarios you could invent.
Your question for this thread was Why has no one made a Steampunk RPG recently. My answer, which uses assumptions, is a detail of the problems that plague the setting. I'm allowed to assume, because I'm just using my information at the time to get an objective look at things.
I'm not looking for anecdotes; a good writer can make a setting out of anything. Steampunk is just more difficult because of it's 'altered past' vibe and steamtechyness.
Talking about Fae and Irons Anti-Magic properties (always hated that in games, I like my mages like I like my food; with plates.) but in the end; it's not the swords that are the problem, it's the GUNS and technology that make armor and swords feel weird. That, and Steampunk also requires a lot of imaginative technology and such to make the setting vibe; and if people don't like that vibe then you're out of luck.
If Steampunk were a food; it'd be blowfish, if you don't get it done right, it's just terrible mess (of me dead on the floor).
I was thinking an oblivion style game, that would be awesome. Perhaps Bethesda could pick up Arcanum like they did Fallout that would be nice of them.WolfThomas said:I've always dreamt of a sequel to Arcanum. I think a first person/3rd person rpg would be fantastic set in Tarant, the reason I'd want a 1st person perspective would be because the interactions would be vastly different if you where a halfing or a half ogre, people would bend down to talk to you or look up as you tower over them. Also if you where a gunslinger there'd be nothing cooler than looking down the sights of your modified pistol.
Don't hope too much, it's being done by a guy that said that he thinks that Deus Ex: Invisible War didn't have enough action.TheIronRuler said:Bioshock 3 is VERY Steampunk.
Wait for it to get released and enjoy yourself. It's high tech powered by steam engines, the best Steampunk can offer. (Play Thief 3 if you really want a Steampunk game. Even now that game is great).
Thief 4 is being developed in Montreal by the same company that does Deus Ex 3, therefore I am hoping for a nicely done stealth game in a Steampunk setting.
It does seem to be quite a thing with the girls [http://www.geeksaresexy.net/2010/11/13/sexy-steampunk-girls-pics/] and I'm already assuming you knew about Agatha Heterodyne [http://www.girlgeniusonline.com/]xXxJessicaxXx said:As a big fan of the epic (but okay buggy) Arcanum I find myself longing for a game that mixes elves and steam trains, dwarves and hydraulic axes, orcs in tuxes and evil gnome inventors.
Tsk tsk tsk! Bioshock is too advanced to be steampunk, hence why it's dieselpunk; WW2-ish era tech used for futuristic purposes, early electric systems, big greasy combustion engines. All covered with an Art Deco art style. Definitely not steampunk though.Jack and Calumon said:There are games that jump in with Steampunk, like Warcraft and Bioshock
Really? I thought Clockpunk was basically Leonardo Da Vinci; Rennaissance-era tech used for futuristic machines.Kadoodle said:No such thing as clockwork punk. Clockwork is a part of steampunk.
Technically Arcanum combined two settings, both regular fantasy and steampunk. Steampunk doesn't per definition have magic in it, I myself prefer my steampunk as 'pure' as possible, like how the anime Steamboy portrays it (at least right until the end). In that case I wouldn't say it has too much stuff in the setting.OneEyeX said:Steampunk stuffs too much into a setting, theres so much to be done and the player has to figure it all out. Even Arcanum at times felt like there was just TOO much to figure out, and as a protagonist, they have be relatable.