Dead Space Extraction is a fucking prequel, man! Of course it's going to play similarly to Dead Space: it's the same series! And I've played Extraction: how hard it is to press B, and occasionally press A? It isn't rocket-science! What hoops did you have to go through to execute simple commands in Overkill? The only things I could think of are changing weapons and grenades, which can easily be fixed by using a Nunchuck which, last I checked, you should already have if you own a Wii!DjinnFor said:I must have mistaken The Conduit for something else then. Upon further research, however, it still had mixed reviews because it tried to hard to look good (but still didn't look as good as some of the worse PS3 and 360 games) without having any sort of substance to it. After seeing a screenshot I recognized it as belonging to my friend, and my first few impressions were largely the same. And despite how well it may have been received, after giving various major review sites like IGN a look-over I couldn't help but notice the subtle notions of "It's great... for a Wii game".DrDeath3191 said:I haven't played the GCN version, so you could be right.
A game in the same series using some of the same elements while otherwise being completely different?! Say it isn't so!
It's point and shoot, it doesn't get any simpler than that. If you're talking about throwing grenades and such, use the nunchuk: it improves the experience greatly.
It isn't a rail-shooter. It's a normal FPS, and it actually was pretty well accepted by most review sites.
And here's the problem with the third-party support on Wii: Nobody knows that these games exist. Despite all of them being critically lauded, the companies keep silent about their launches. There aren't any TV ads, hardly any magazine articles, and the only ad I saw for Extraction was a sidebar on IGN. Game companies: Advertise your Wii titles, otherwise people won't know how great they really are!
Dead Space: Extraction is a sub-par rip-off, plain and simple. I've played it and it's like playing Dead Space only with worse controls (as usual!) and less content and substance.
And I notice I can't spell boring at 6:00am. Nice. In any case, House of the Dead: Origins, while having 'simple' controls, was still, like I said, unintuitive as it forced you to jump through hoops to achieve simple commands. And no, I'm not purchasing fifty peripherals just to get the right functionality I should have had to begin with (even thought I got mine second-hand without a nunchaku, that still doesn't excuse the other peripherals like the gun and whatnot, or that damn Wii-Motion-Plus crap; you know, the peripheral that makes the Wii work like it was supposed to in the beginning?).
And what's wrong with being good for a Wii game? It's good, and it's on the Wii. What's the problem?
And on Motion+: would you rather pay $20 now, or $80 back then?