While this post may seem like an answer to a secondary question; a bit of a tangent; it explains why the second option, even if one doesn't buy the game, is the best mindset towards it. It pushes boundaries.
If we are too afraid to push boundaries in our medium, then video games will never truly be art.
True art HAS no boundaries. Even if this is terrible art, allowing it; despising it but acknowledging that it hasn't "gone too far," will pave the way for very great pieces containing elements of this.
The former half of this post should be ignored for this discussion (it is about GamerGate), but the last half is very,
very relevant when talking of this. Especially pertaining to Shakespeare, etc.
"
I want art to be fucking dangerous. I want artists to feel free to go as far as their demented imaginations can carry them. And if it's too much for me, or I find their work offensive, I don't need an art critic nanny to protect my delicate sensibilities. I'll just say, "that's crap," and refuse to buy the artist's work. You know, like a fucking adult with my own mind capable of determining for myself what is and is not worthwhile.
My sense of art is not democratic. It is a dictatorship. And they don't get either a vote nor a voice in that decision.
And that's probably why they squawk so much."