Sure...i'd be happy if all games playable characters were female because then i wouldn't have to spend 12 hours at a time watching some guys arse bobbing up and down infront of me 
MarsAtlas said:Not sure if this would make Tingle seem less pervy or more pervy...*Female Tingle.
Please excuse me. I need to read this aloud while blasting awe inspiring heroic fanfares.Tenmar said:So instead of you know, actually trying to make the pie bigger, ya want to take existing franchises and do a 180 on it because....no really you really don't have an actual reason as to why it should happen.
I mean realize that these developers are the same as any author, or screenwriter or artist. They are creating the work they want to create for a very wide variety of reasons. They are going to make decisions that some people will love and some will detest while creating that art. But it is still their choice in the end. It isn't any place of any fan or outsider to tell any artist on what they should be doing especially if the end result is to reaffirm their own biases, beliefs, or morality.
Every time I walk into a library not every book is going to be a book I want to read. Same with movies, same with art, same with music. I'll always have the power of choice. Just like how any has the power to create the content they want.
The better solution is to actually create a new IP with a female lead with a narrative that some people will want to enjoy and with the some gameplay people will enjoy.
I mean we are in a explosion of video games when it comes to the market now. So many that no one can actually cover it all. If anything the scope of coverage of video games has gotten so small in relation to the massive amount of games being released and created that even some of the biggest hobbyists of video games are now uninformed even when it comes to the type of games they enjoy.
It's like we are doing a reverse of Plato's Allegory of the Cave. What once we were making our way outside the cave we have stumbled back into the cave and chained ourselves up again watching paper puppets dance in front of a fire.
This is my only problem with making Link a female. Every time a "link should be a girl" argument comes up someone says something along these lines. I know it is meant as support, but it is actually the only reason I oppose it. One of the things I like about Link is that he is NOT a masculine badass. He shows to me that being a man and being a hero isn't defined by how much you can lift. Our society tends to place a lot of value on men being tough and strong and muscular, but link isn't any of those things and he still manages to be a man and a hero. To me that is the point of Link, he isn't Powerful (Ganon is the one with the triforce of Power) but that doesn't matter. I think that making him a women now would be too close to saying that Link IS NOT really a man and that the features that he doesn't posses define masculinity. Every other reason to make Link a female is fine with me, but the idea that because he isn't traditionally manly, he should be a woman really bugs me. Seems like it would be making the reverse statement on gender equality than what people want it to make.TheRiddler said:There isn't anything particularly masculine about Link. He's not really a muscleman and the green tunic is more or less unisex.
I'll poke. Why must the gender swap have bearing on the "female protagonist hoopla"?Savagezion said:I am not saying someone can't like it. My point is don't think this will in any way have a bearing on the whole "female protagonist hoopla" going on right now. LoZ is always a high grossing title purely on namesake alone. Everyone wants to play the newest Zelda game. It's a thing. It's like how CoD: Ghosts now has female soldiers. But that isn't why it sold, it sold because its CoD and to think that adding female PCs to it proves something in the way of how female leads can sell games is really a very desperate attempt to grasp at straws. This really is the same thing. Even if this does well, it means nothing on that front. No gain.
Someone likes the idea? Cool, a kid on YouTube likes turtles. I am not arguing against their right to like it. But I will unapologetically state that I find it monumentally stupid.
Quite a few people make the case for a Shiek/Zelda protag, and I also think that would be cool.Mostly see above on this but will add that I probably wouldn't like it. It has more to do with character establishment than Link's genitals though. I like that there is a strong root in the story of the series. There isn't many out there like that. I don't see the series as "deep" or "thought provoking", I see it as simple and charming and having so many different tellings of that same tale is what makes it have that strong root where the big stuff in the game doesn't change only the minor. Majora's Mask was an oddball but I enjoyed it. I would also probably enjoy a game where Shiek/Zelda is the protagonist. Neither mess with that strong root. Making Zelda a girl "cuz it would be innovation!" would weaken the whole thing for me. I doubt my outlook will effect your experience with the title. Funny how that works, no?
You're on a near 1:1 ratio of assumptions to statements in this part, so I can't fairly retort here. I will say this, though; as much as you're entitled to your opinions, guesses, and ideas (and just to be forward with you, I'm finding your response rife with them) just acknowledge that the 'audience' is a fickle thing. Especially for a series holding tradition as strongly as LoZ, it would bifuricate over any change, really.No I don't. However, first things first. My argument is predicated on the fact that turning Zelda into a girl offers a risk where Nintendo stand nothing to gain and everything to lose. It is a dumb risk to take for no reason. There is absolutely nothing stopping them from making Zelda a bad ass. Matter of fact, I think Nintendo has more to gain and nothing to lose going that route. No risk of alienating any part of your audience and still being able to appeal to those interested. Link being a girl is not reason enough for me to buy a game. If that alone IS reason enough for someone to buy a LoZ game, I would say either they are sexist as it will play as any other LoZ game but now your avatar is a different gender - OR - they are trolling the Zelda fanbase.
Ohhhh, I think I get it now.The eggshells comment got me because it can be taken two ways based on which side of the coin you are on. Who is walking on eggshells changes. It took me a while to get that because of it. I could see Nintendo doing it to out of having to walk on eggshells due to the hoopla I mentioned earlier. Now that I get where you are coming from, I don't think hijacking IPs in the name of women is the right approach. It's far too aggressive and potentially destructive, not to mention hard to predict and could end up hurting more than it helps. What needs to happen is more freedom with new IPs to allow women to be centric without being sex kittens. That has always been the problem; NOT successful male characters aren't women. Going that route offers more dangers of backlash than any potential rewards.
It has to add to the story to provide some reason for changing it. The game started with a male protagonist, and that has been carried through all the games to date. There needs to be a reason to change, otherwise why change it?BrainWalker said:... I don't get these arguments. Why does switching Link's gender have to ADD to the story in a MEANINGFUL way? I agree that it probably should, but why does it have to?
Link's gender does not add anything to the story superficially, there are many and varied lore reasons why he is male, which I can explain in some depth and at considerable length, but we will leave that for some masochist who asks for it.BrainWalker said:Does Link's traditionally male gender ADD to the story in a MEANINGFUL way? Not really
Innovation/Avant-garde approaches usually spark controversy, no?Diddy_Mao said:Something being bait for controversy isn't synonymous with being edgy.
Edgy, by definition is simply something that is avant-garde or innovative, specifically in terms of social culture.
The only argument I'm really hearing here is that we should keep Link as male because that's the way it's always been. Well, that's just not good enough for me. As a fan of the series myself I've grown increasingly unimpressed with the series. It refuses to make any notable changes to the premise short of a few token UI changes to try to justify the gimmicky-ass control schemes.
While we're trading unprovable anecdotal evidence. I have several friends myself who have sat around with me talking about how to make a female led LoZ title work. Something we do because as fans of the series the idea does have a certain appeal to us. So...stalemate there I guess.
As for the idea of gender swapping any fictional character being equally as valid. You have to know that Link is uncommon in the genre in that he's one of few legacy characters. The Link in Legend of Zelda is not the same boy appearing in Link to the Past, Windwaker, Twilight Princess, Ocarina of Time, Minish Cap or Skyward Sword. It's a story of reincarnation and recursion and there's nothing in the lore the invalidates the idea of a female child hero taking up the mantle to defend the realm against a recurring threat.
In and of itself? Not much is gained. Ultimately it boils down to how it affects other aspects of the story being told. Hence why I suggested making a Link/Linika/Lyn/Lina from the Gerudo tribe because that has the potential to change the games' formula in interesting ways both in gameplay and lore[footnote]Part of me even wants to suggest that she might have a companion who's a dead ringer for the classic hero of time as a bit of a bait and switch[/footnote]. Conversely, there could also be a tale where Link is Zelda's bodyguard, confidant and body double in the event that the princess is indisposed or at risk. Again, in and of itself a gender switch is insignificant, but it does open up a few interesting possibilities in the stories that can be told.Savagezion said:The argument you are failing to notice is "Why?" What is gained by doing this? Variety? Hardly. A new perspective? Yeah right, it will still be silent protagonist saves Hyrule and the inept ruling family. Nothing is gained here. Ah, I know, it will break ground in the female protagonist movement. Oh wait, no it won't because it's LoZ one of if not the most famous and top selling franchises of all time. SO the argument remains "Why?" What does it serve?