Let the quoting trade commence!
Savagezion said:
I am not saying someone can't like it. My point is don't think this will in any way have a bearing on the whole "female protagonist hoopla" going on right now. LoZ is always a high grossing title purely on namesake alone. Everyone wants to play the newest Zelda game. It's a thing. It's like how CoD: Ghosts now has female soldiers. But that isn't why it sold, it sold because its CoD and to think that adding female PCs to it proves something in the way of how female leads can sell games is really a very desperate attempt to grasp at straws. This really is the same thing. Even if this does well, it means nothing on that front. No gain.
Someone likes the idea? Cool, a kid on YouTube likes turtles. I am not arguing against their right to like it. But I will unapologetically state that I find it monumentally stupid.
I'll poke. Why
must the gender swap have bearing on the "female protagonist hoopla"?
An aside, perhaps my assumptions on the topic were not clear. I'm assuming that the OP's question relies on the fact that the gameplay for LoZ remains the same; A young child destined to be the Hero of Light finds the Master Sword, busts some pots, finds a hookshot plus various tools, struggles through a water temple, and kills Ganon to save the princess and the kingdom. Just make the what was typically a young boy into a young girl (better yet, option it). No change in attire, attitude, ability. Adjust the legend of destiny, if that's the only roadblock. Just to get this out of the way.
Perhaps I'm also conveying my overall point badly as well, so I'll state it clearly: some gender swaps don't have to carry a huge message, or be strongly for or against the "female protagonist movement. I post that here, in a thread about Link being female, because LoZ fits snugly as an example of this point. There may be no gain for adding in a gender swap option, but there's no loss, either.
Take away the point in the legends about a boy of destiny (if that's even accurate), and what do you have?. I think it's somewhat fair to conject that the legend about the Hero of Light comprises the bulk of Link's character; you'll know he'll be courageous, and...a kid, and...o.o...Well, not much else. Link is arguably made to be as impressionable to the imagination as possible. Even taking multiple Links into account, none act with any sort of eccentricities compared to the others.
Mostly see above on this but will add that I probably wouldn't like it. It has more to do with character establishment than Link's genitals though. I like that there is a strong root in the story of the series. There isn't many out there like that. I don't see the series as "deep" or "thought provoking", I see it as simple and charming and having so many different tellings of that same tale is what makes it have that strong root where the big stuff in the game doesn't change only the minor. Majora's Mask was an oddball but I enjoyed it. I would also probably enjoy a game where Shiek/Zelda is the protagonist. Neither mess with that strong root. Making Zelda a girl "cuz it would be innovation!" would weaken the whole thing for me. I doubt my outlook will effect your experience with the title. Funny how that works, no?
Quite a few people make the case for a Shiek/Zelda protag, and I also think that would be cool.
I'm just under the impression that it wouldn't be...very 'Legend of Zelda' (to be fair, not much out there related to the series isn't). God, I don't want to draw this out, so 'throwaway' example: Link usually carries the triforce piece of Courage, while Zelda usually carries the triforce piece of Wisdom. Given the story environment stays in line, would that itself not at least change how the game makes its approach?
-cough- But of course, there are those who want something 'new' from LoZ. And that's actually fair, and appealing. But how long will it be before you're crying to wield the Master Sword?
No I don't. However, first things first. My argument is predicated on the fact that turning Zelda into a girl offers a risk where Nintendo stand nothing to gain and everything to lose. It is a dumb risk to take for no reason. There is absolutely nothing stopping them from making Zelda a bad ass. Matter of fact, I think Nintendo has more to gain and nothing to lose going that route. No risk of alienating any part of your audience and still being able to appeal to those interested. Link being a girl is not reason enough for me to buy a game. If that alone IS reason enough for someone to buy a LoZ game, I would say either they are sexist as it will play as any other LoZ game but now your avatar is a different gender - OR - they are trolling the Zelda fanbase.
You're on a near 1:1 ratio of assumptions to statements in this part, so I can't fairly retort here. I will say this, though; as much as you're entitled to your opinions, guesses, and ideas (and just to be forward with you, I'm finding your response rife with them) just acknowledge that the 'audience' is a fickle thing. Especially for a series holding tradition as strongly as LoZ, it would bifuricate over any change, really.
The eggshells comment got me because it can be taken two ways based on which side of the coin you are on. Who is walking on eggshells changes. It took me a while to get that because of it. I could see Nintendo doing it to out of having to walk on eggshells due to the hoopla I mentioned earlier. Now that I get where you are coming from, I don't think hijacking IPs in the name of women is the right approach. It's far too aggressive and potentially destructive, not to mention hard to predict and could end up hurting more than it helps. What needs to happen is more freedom with new IPs to allow women to be centric without being sex kittens. That has always been the problem; NOT successful male characters aren't women. Going that route offers more dangers of backlash than any potential rewards.
Ohhhh, I think I get it now.
You're putting deliberate weight on the fact that Link would be a girl. I'm finding that you're assuming that making Link a girl would actually be important, for both the game, and gaming 'culture' in general.
I choose not to go that far.
I only do this because of various non-gendered circumstances that are consistent in the LoZ universe. I see the scenario of female Link not so strong a favor for gender equality, but neither really distracting from it, too. The beauty of the series is that it's simple enough to hold both genders well.