i can see the appeal of magic but i just never got into it and Yu gi oh was the thing that every must have at school for about 5 years so it was an easy choice
Trust me, card legality is constantly revised. For good reason. "Honest" has bounced around a lot. Limited to 2 per deck then 1 and he might be outright banned. And Yu-Gi-Oh! has finally gotten competitive on a serious level. Most of the ban list are cards from the early days when the game was broken as hell. Now it is very balanced. And flexible, if you know the game. If someone really wanted to get into the game, the Tag Force series is great.Xzi said:You're telling me that Yu-Gi-Oh never releases new cards or revises which cards are legal on occasion? If that's the case, it must be INCREDIBLY imbalanced and poorly designed. But I know that's not the case, so stop trying to find non-existent advantages for one over the other, and let's instead just stick with the facts, shall we?The7Sins said:As this is not a dedicated card games forum I'll not go into my usual scathing review of Magic so as to hopefully avoid Mod wrath to my nice shiny new account on this great forum.
However the simplified bit is Yugioh is better than Magic for not only being a more fun game thanks to no resource system but Magic as a game is bad due to the rotating sets. (I have a long rant I could go into as to why this is bad but it is not something I'm certain is good for this forum or my account as it is not a dedicated card game forum)
Since when? I challenge you to find cards more broken than Raigeki, Cyber Stein, Cyber Jar, Magical Scientist, etc.linkvegeta said:Honestly, yu-gi-oh used to be better but now they added ridiculous cards that threw off the balance of the game, so I would have to say magic.James Nixon said:Feel like getting into a card game and can't decide between these two. Played quite a bit of YuGiOh on the PSP and played Duels of the Planeswalker on the PC and enjoyed both. Can't afford to buy cards for both so I'm wondering which is more fun in the longterm.
Well, that opinion is born from the fact thaat I actually dislike the last ygo pack. They feel downgrade, you know. I was spoiled by playing incredibly strong monster incredibly fast. This was for me the attractiveness of the game. When they banned most card, and substitute them with the new series... like you say, more centered on fusion... I disliked it. Mind it, my actual deck on mtg is a stasis one, but I dislike the fact that they took away from me part of option to build a deck. That, the fact that the anime is more shitty with every season, and the actual attack to my intelligence that sincro monster was. Quited ygo whit that expansion.Meeelvin said:Ehm are u ??? Have you got ANY idea about the word balance?!?!!?!? These cards did a very powerful job with low costs and they were fine on start but with the new cards they started to become horrible overpowered combinations...Gametek said:] And pot avarice [how was called the one that let you draw two card?], raijeki, and bla bla, bla. Fun fact is that most of this card have no reason to be banned.
For examply heavy storm just got banned in yugioh online(banlist here [http://www.yugioh-online.net/v3/pages/fobi]) because traps/spells are less effective and the game is focused more on monster effects and swarming through special summoning. And in return we got back dark hole which instead destroys all monsters for no cost that is quite helpful against swarming which happens often.
If you just play dumb single player games and cant feel awesome without using those overpowered cards because you cant win dont blame the game
If you have no idea about a game's metagame then stfu and save us time from your horrible opinion that is wrong 100%
It's because everyone that play yugiho think at the anime. That, especially on the last season, is simply an attempt to masochism. It's blandly horrible. Especially at advertise a game that ask you a little of skill.No-one Special said:Go with Magic. It's a lot more complicated
Victory Dragon? In any case, I would go with the fusion dragon with 5k/5k, Megamorph, that spell who gives you a plus 500 for any magic/trap on the field, and I can't remember the other... but I have a list. Still, I miss drawing two card with a single spellRedEyesBlackGamer said:Since when? I challenge you to find cards more broken than Raigeki, Cyber Stein, Cyber Jar, Magical Scientist, etc.linkvegeta said:Honestly, yu-gi-oh used to be better but now they added ridiculous cards that threw off the balance of the game, so I would have to say magic.James Nixon said:Feel like getting into a card game and can't decide between these two. Played quite a bit of YuGiOh on the PSP and played Duels of the Planeswalker on the PC and enjoyed both. Can't afford to buy cards for both so I'm wondering which is more fun in the longterm.
Victory Dragon was a promotional card that was banned, Megamorph is purely situational and can backfire, F.G.D can be stopped with Bottomless Trap Hole, Mirror Force, Lightning Vortex, etc. And Mage Power? Mystical Space Typhoon, Dark Bribe, and the disadvantage of having to set cards on the field. It has been balanced for a while. Synchros were a great addition.Gametek said:Victory Dragon? In any case, I would go with the fusion dragon with 5k/5k, Megamorph, that spell who gives you a plus 500 for any magic/trap on the field, and I can't remember the other... but I have a list. Still, I miss drawing two card with a single spellRedEyesBlackGamer said:Since when? I challenge you to find cards more broken than Raigeki, Cyber Stein, Cyber Jar, Magical Scientist, etc.linkvegeta said:Honestly, yu-gi-oh used to be better but now they added ridiculous cards that threw off the balance of the game, so I would have to say magic.James Nixon said:Feel like getting into a card game and can't decide between these two. Played quite a bit of YuGiOh on the PSP and played Duels of the Planeswalker on the PC and enjoyed both. Can't afford to buy cards for both so I'm wondering which is more fun in the longterm.
As for the new series, you say they are now balanced. Since the union expansion or the exceed? I my take a look to the new card, if you tell me which expansion. You know, the yugiho that I remember is everything but not deep and with a plethora of combination in the deck department.
The thing about that is that the YuGiOh games are usually really good and the magic games are all crap.James Nixon said:Feel like getting into a card game and can't decide between these two. Played quite a bit of YuGiOh on the PSP and played Duels of the Planeswalker on the PC and enjoyed both. Can't afford to buy cards for both so I'm wondering which is more fun in the longterm.
Victory Dragon? In any case, I would go with the fusion dragon with 5k/5k, Megamorph, that spell who gives you a plus 500 for any magic/trap on the field, and I can't remember the other... but I have a list. Still, I miss drawing two card with a single spellRedEyesBlackGamer said:Since when? I challenge you to find cards more broken than Raigeki, Cyber Stein, Cyber Jar, Magical Scientist, etc.snip
Victory Dragon was a promotional card that was banned, Megamorph is purely situational and can backfire, F.G.D can be stopped with Bottomless Trap Hole, Mirror Force, Lightning Vortex, etc. And Mage Power? Mystical Space Typhoon, Dark Bribe, and the disadvantage of having to set cards on the field. It has been balanced for a while. Synchros were a great addition.[/quote]Gametek said:Victory Dragon? In any case, I would go with the fusion dragon with 5k/5k, Megamorph, that spell who gives you a plus 500 for any magic/trap on the field, and I can't remember the other... but I have a list. Still, I miss drawing two card with a single spellRedEyesBlackGamer said:Since when? I challenge you to find cards more broken than Raigeki, Cyber Stein, Cyber Jar, Magical Scientist, etc.snip
As for the new series, you say they are now balanced. Since the union expansion or the exceed? I my take a look to the new card, if you tell me which expansion. You know, the yugiho that I remember is everything but not deep and with a plethora of combination in the deck department.