Leave it to Valve to finally create a motion controlled game that even "hardcore" gamers can love.
I'm not letting you near any lemons.SmashLovesTitanQuest said:Kinda agree with you. The last couple of Valve games have felt more like DLC than anything else. Portal 2 and Left 4 Dead 2 were fine, but IMO they were games that would have fitted better as 20-30 dollar expansion packs than full games.samsonguy920 said:This is work Valve has done on new content that is strictly for a new-fangled controller that costs more than average gamers can afford. What other games also use this controller? Quite a lot actually, but I have my doubts you get anything extra except feeling like you are playing Wii on your PC.
Lately Valve doesn't feel like the company it used to be, and instead is just trying to get money for money's sake without putting out decent quality or anything new. Don't get me wrong, I love Portal 2. JK Simmons alone makes that game worthwhile. But it is a sequel to Portal just about as Left 4 Dead 2 is a sequel to Left 4 Dead 1. As in maybe but just not quite.
If Valve wants to pander to the rich then they can, but they better be prepared to start losing other customers.
And by the way, that controller is gimmicky shit.
Oh well, I picked up Left 4 Dead 2 for like 6 euros on Steam so im not going to complain too much. Since they arent setting the world on fire im comfortable waiting till these games drop to a more suitable price - which they do, through Steam.
I just wish they would make a proper new IP or Episode 3. Stop fiddling around with puzzle and co-op and make a good FPS, dammit.
OT: Fuck Portal, I am done with it.
You know why? Because of you fuckers. Thats right, its your fault!
People on the escapist and the Internet in general have been spewing out the cake is a lie, spaace, lemons, whatever so much that I cant fucking hear it anymore. I am sick of it. The franchise is ruined for me.
Not Valve, this is content Razer designed themselves. Quite an important distinction I think.John Funk said:But more of the superb Portal 2 can hardly be a bad thing, and truth be told I'm interested to see how Valve has designed content for explicit use of a motion controller.