Portal 2 Ending *SPOILERS!!!*

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Dr. Paine

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DrRockzo said:
I honestly wouldn't read too much into the wheat. It's most likely a sort of pun because you just beat "Wheatley." Just like the cake was the ending scene in Portal 1. I've got another question, though. When you are fighting him at the end, it's clearly the middle of the night, as there's a full moon right there in the sky. When you get to the surface soon after, it's broad daylight. Why is this?
Chell passed out after being pulled back into the Center. And really, who wouldn't?

(And it's nice to see someone else think the wheat was a pun, that was my first thought xD)

It could very well be a developer oversight, too. Or there's the fact that Aperture has to cover an enormous area, you could have ended up back in Ohio. There's caves all over the place, and in the Portal/HL 'verse, it wouldn't surprise me if we learned that like... the entirety of Ohio and Michigan were hollowed out.

For science, of course.
 

DrRockzo

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Chell passed out after being pulled back into the Center. And really, who wouldn't?

(And it's nice to see someone else think the wheat was a pun, that was my first thought xD)

It could very well be a developer oversight, too. Or there's the fact that Aperture has to cover an enormous area, you could have ended up back in Ohio. There's caves all over the place, and in the Portal/HL 'verse, it wouldn't surprise me if we learned that like... the entirety of Ohio and Michigan were hollowed out.

For science, of course.
Ah yeah I didn't take into account her passing out, thanks. I'm also thinking that the Aperature facility spanned in between Michigan and Ohio. The main facility we are familiar with being in Ohio, and the older part (like the caveish areas that had all the Do Not Enter signs, etc.) is the salt mine in Michigan that is mentioned on that newspaper page in the display case. It seems likely that the facility is near the border of the two states.
 

TheYellowCellPhone

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The ending is good because of one word:

CLOSURE.

No shameless chance for a sequel like how Portal did it, but the people up at Valve are going to work hard to find a way to wrench in a new sequel.

Oh yeah, and the cutscene where you could see Chell's body was pretty cool. A new way to tell stories at Valve?
 

gigastar

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Adremmalech said:
The parallel with Promtheus was not unnoticed. The ending was great and the only part I have questions about is the fields of wheat on the surface.

1. At the end of Portal 1, we see a parking lot surrounded by a lush, green landscape, covered in trees. At the end of 2, we're in Ohioan wheat fields. Yes, it's a massive facility, but I didn't get the sense that we traveled very far horizontally, only vertically. Plus we wound up in GLaDoS' chamber again, so the elevator up should have brought us back to the same parking lot.
Well, there was quite a time skip from Portal 1, also its been demonstrated that most of the Aperture facility can be rearranged at GLaDOS' will.

2. We're pretty much certain that the combine get a full defeat at then end of Episode 3, but this seems to promise us that the earth gets back to normal. Earth is lookin' pretty good now, with blue skies and abundant grain. This could also mean that North America is largely untouched by the Combine, as HL2 is in Europe somewhere.
No doubt of it taking place post-Episode 3, but just remember, youre talking about Americans and war. Also, it was confirmed by Valve that the Combine took over everywhere and started schlorping all the worlds natrual resources out of it.
 

gigastar

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TheYellowCellPhone said:
The ending is good because of one word:

CLOSURE.
What about our cuddly little robot friends from the co-op campaign?

Surely Valve can play off that if they want to do another sequel. As well as altering the ending again.
 

Tony2077

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its valves ip changing the ending is well in there rights and i hope to get steam back soon hopefully my proof helps
 

Woodsey

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Very satisfying ending.

Its amazing quite how effective it is to simply be able to see the sky when its been gone for so long. The turret opera was fantastic too.

TheYellowCellPhone said:
Oh yeah, and the cutscene where you could see Chell's body was pretty cool. A new way to tell stories at Valve?
Hopefully not too much. Episode 2's ending is so effective (in part) because its one of the very few times in HL2 + episodes that control is taken away from you.

I'd rather they stuck with that then having the player character move independently at certain points. Still, it was only a stumble forward and a grab of the gun, so no real issue.
 

GeorgW

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Aug 27, 2010
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The ending was brilliant, especially the turrets and the companion cube.
 

Aprilgold

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[/quote]
99,999 days is 273 years and 286 days, so it's at least that long since Portal 1. We know that Portal 1 happened between Half Life and Half Life 2, since GLaDOS went online the day before the Black Mesa Incident, and makes a reference to the invasion going on top-side. Therefore, Portal 2 happens much later than the events of Half Life 2.
It's also canon that Aperture Science Research Facility is in Ohio.

So, I'm not sure if you're agreeing with me or not, because both your statements are in correlation with mine, but you used the conjunction "but".[/quote]

I was actually answering your questions, but I'm not sure if Apeture is in Ohio [or maybe it was], I still think that the whole facilities top side just got over run by all the wilderness.
But yeah, I was using but to connect my answers, it wasn't anything to do with replying to you to agree, it was just answering your questions in a way most people understand, does that make sense.
 

Kermi

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The thing that really amused me about the ending was I just happened to be looking up when the roof caved in, and the moon looked white.

It wasn't until several hours later that I thoughts "Hey, Cave Johnson said earlier the white gel is made from ground up moon rocks!".

I facepalmed.
 

Seriphina

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Apr 24, 2010
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Can someone explain to me what the numbers on the credits meant
2.67
1002
45.6
Anyone got any ideas?
 

Rayken15

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MichiganMuscle77 said:
So what's the overall timeline of the Half-Life/Portal story?

I am pretty sure HL1 took place in the 80's.. Portal had kind of an 80's vibe to it. And the test chambers in the salt mines... isn't the last one like 1982 or something? That would probably mean that the Aperture Labs from Portal 1 were built not too long after that.

HL2 takes place maybe 15 years after HL1, the only real measure being Alyx and the fact that she was a baby during the events of HL1...

Portal 2 takes place some 200 years or so after HL2. So as far as we know, Gordon's story is all done and over with by the events of P2...

THEN AGAIN, remember Dr. Kleiner's "slow teleporter", in which Alyx and Gordon showed up an entire week after they entered it? Maybe that will come back into play at some point...

The one thing we know for sure is that the Portal gun itself won't show up in Half-Life.
1.No, Half life 1 took place in 200- aka anywhere from 2000 to 2009.
2.Half life 2 takes place @ 20 something years after HL1, so Alyx is @ 20.
3.I doubt it because City 17 is blown up to hell. Chances are Kleiner's Lab is destroyed too.
 

Merkavar

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yeah i didnt know what was going on at the end. i didnt think the moon portal would work.

i thought it was good ending
 

Xelt

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Have you lot read about what the turres actually sing?

Well, I can't find it, but it's about
Glados saying goodbye to her daughter. aka: Chell if you believe all the speculation.
 

VanQ

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Oct 23, 2009
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I thought the ending was absolutely fantastic. The entire game was fantastic to be honest. I JUST finished it this second pretty much. Now I don't have to avoid Portal threads any more! The moon was a stroke of genius, I knew the white paint was made of moon rocks but I never once expected I'd open up a portal to the freakin' moon itself! Well played Valve, this may have been the most epic last boss I have ever faced and I will remember it forever.
Now I just need someone to run through the co-op with. I don't know what kind of geniuses clocked this game is 4 hours though, took me 5 hours 30 mins to do the single player alone and I still have to co-op to look forward to. I'll have to con a friend into it over the Easter long weekend.
 

Wicky_42

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Kermi said:
The thing that really amused me about the ending was I just happened to be looking up when the roof caved in, and the moon looked white.

It wasn't until several hours later that I thoughts "Hey, Cave Johnson said earlier the white gel is made from ground up moon rocks!".

I facepalmed.
I didn't even put 2 and 2 together until this thread XD I was looking up, the roof opened and I was like "hey, wouldn't it be awesome if..." and it was :D

Reminds me of all the discussions people had about what they would do if they had a Portal gun after the first game - turns out portals really could destroy the Earth! (bottom of deep sea trench -> top of Everest: best water slide EVER :D)
 

Mysten

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Sep 28, 2008
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Portal 2 is definitely one of my favourite endings ever. I love that Valve managed to squeeze in one final twist-that-actually-wasn't-a-twist with GLaDOS and her Caroline personality.
 

MindBullets

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The ending as a whole was fairly awesome. The link to the moon rocks in the gel and the portal on the moon was just genius. The turret opera was... interesting. The song felt a bit like it was only there because it had to be though.

But that is easily compensated for by the sheer epicness of the Space Core.

Space. Space. Wannagotospace. Letsgotospace. Hey! Heylady! Hey! Hey! Heylady! Space.

Hey! Wherewegoing? Wherewegoing? Wherewegoing? Wherewegoing? Letsgotospace!