Oxydium said:
Don't give me wrong, i LOOOOOOOVED Portal 2 so much. One of the best game of all time and a almost perfect sequel to the original. But after finishing the game, I've notice that some of the mechanic, shown in the trailer, were never use. I'm talking about the air shaft used to blow turrets away called "Pneumatic Diversity Vent". And some of the chamber in those trailer, weren't in the game. And i missed it. For a game that short it's a problem. What you're opinion?
Ps: i'm french so my english is far from perfect. I did my best, hope you understood me ^^
Ps 2: I'm in SPAAAAAAAAACE (the new "the cake is a lie")
They had delayed the game several times as it is. They obviously didn't have enough time, and decided not to put an unfinished element into the game.
A number of the chambers that were shown in the trailers actually did appear in the game, simply reskinned, or edited slightly. For example, the chamber which demonstrates the repulsion gel was actually used, but instead of used in the first act, as it appeared in the trailer, it appeared in the second, presumably not to spoil the fact that you visit the old areas of Aperture, as it would raise a number of questions and theories about the plot. The other chambers I'm guessing weren't included in the game because, quite frankly, Portal 2 is a puzzle game, and if Valve gave us the answers to the puzzles, they would be electrocuted it would sort of ruin the purpose.
Also, the game honestly wasn't all that short. I played through the singleplayer in about seven or eight hours, and while I am yet to play the co-op, I have heard that again it is about that length. So I am sorry, but approximately fourteen hours is not a short game.
And while you haven't mentioned it, I do want to address the complaint it isn't worth the price. I live in Australia, and normally pay one hundred, to one hundred and ten dollars for a new game. On Steam, Portal 2 cost forty five USD. And at the time, it cost less than that, due to the AUD being worth more than the USD.
Anyway. I'm certain that someone will create custom maps which include some of the beta maps shown in the trailers. I've already played a custom map for the original Portal which included the Pneumatic Diversity Vent, which was released well before Portal 2 came out. Plus, Valve has said they'll be releasing Portal 2 editing tools, so if you really missed those maps, I'm sure you'll be able to get your fix soon enough.