Portal 2 "Probably" Valve's Single-Player Swan Song

TIMESWORDSMAN

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Mar 7, 2008
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I makes sense from a business standpoint,
"O.K, Our single player games are wildly popular and critically acclaimed, and our primary multiplayer game brings in tons of cash from DLC because the core gameplay is massively popular. Hmmm... OK! Half Life Team, TF2 Team, We're hookin' you guys up! Do something amazing, thanks." -Valve Executive

Personally, I don't think that just because it's multiplayer that means it'll be a shallow game experience, but will require some creativity to pull off.
 

Spawny0908

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Feb 11, 2009
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CardinalPiggles said:
NNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!

dont do this valve, single player games made you famous! jumping on the single player/ multi player bandwagon doesnt mean twice as much sales, it means less time devoted to each portion.
This works better: http://www.nooooooooooooooo.com/
 

tantalus_blank

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Feb 25, 2011
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fenrizz said:
And here I was, getting all psyched up for more Portal awesomeness in the years to come.

Apparantly not.

Thanks for nothing Valve
Thanks for Portal 2 maybe, you ungrateful douche?
I'm not a fan of online gaming, but just look as Assassin's Creed: Brotherhood - the campaign was even better than ACII and the game included a pretty unique multiplayer option. Plus, like everyone says, it's not like any of the first 2 HL games were single player only
 

Croaker42

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Feb 5, 2009
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As long as I don't have to experience HL3 as a co-op game this is fine. Would co-op be a welcome extra? Yes. But don't hinge the game around it. Also it would not be right if Alex or Barry became voiceless protagonists.
Introducing Portals and Chell into HL would be interesting but I take that thought with a serious piece of cake.
If Valve wants to focus on Multiplayer that fine but I hope it wont negatively impact any of their long running franchises.
 

binvjoh

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Sep 27, 2010
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They're doing something unexpected again, do I have to remind you how awesome that's turned out to be in the past?
 

Ris

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Mar 31, 2011
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Oh god, please no. Some of us just don't enjoy multiplayer. There is literally no way that I can interpret "Portal 2 will probably be Valve's last game with an isolated single-player experience" that doesn't leave me feeling miserable.

I've got no problem with Valve continuing to package a single and multi-player campaign into one game like Portal 2, but the idea that there wont be a dedicated single-player mode is horrible. Already some of Valve's games are problematic as a single-player experience; I own both LFD's, and while I do enjoy them, bots don't participate in the way that they should (e.g. collect gas cans) which can leave some campaigns impossible to complete. The idea that this might somehow be the future of Valve makes me very nervous.
 

Royas

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Apr 25, 2008
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Really, as long as the multiplayer game doesn't mess with the single player game I don't care what they do with it. It won't make me want to buy their games more, I play pretty much single player only, but certainly don't begrudge those who like their multiplayer. It's only when the MP becomes compulsory or when the SP story suffers that I start having issues.
 

Cowabungaa

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Feb 10, 2008
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I'll be watching this with cautious interest, especially when it comes to the Half Life franchise. While I like jump-in-jump-out multiplayer, I truly believe it would've diminished my HL2 experience. The buggy level for example, the part where you have to walk under a bridge. It feels so desolate, so abandoned and decayed, so sublimely executed. Doing that with any more players than just yourself...no thanks.

But it's still Valve, and they rock with both single and multiplayer games. I wonder what they'll come up with.

Also, the amounts of nerd-rage about this is so funny, if it wouldn't be so sad. Seriously guys, over-reaction much?
JourneyThroughHell said:
Oh, no. Not the horrors of multiplayer. Whatever shall we do?
Awful isn't it? Especially because Valve is so crappy with multiplayer games.
 

NickCaligo42

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Oct 7, 2007
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This all just SMACKS of rumors and misquotes. I have a hunch given that the "related threads" points straight to an interview with Valve not five months ago where they were stating that [a href="http://www.escapistmagazine.com/news/view/105115-Playing-by-Yourself-Is-Fine-With-Valve"]there should always be room for singleplayer[/a] that there's going to be another release--officially from Valve this time and not from an iPhone app--explaining that this is a hoax or a misquote or something. The fact that our source -SUPPOSEDLY- "comes from Valve" and that Gabe Newell just came out and said "Portal 2 is the best game we've ever made" makes me reaaaaaally skeptical that this is based on solid facts.
 

Someone Depressing

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Jan 16, 2011
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VALVe, you were the last hope for good single-player FPS games.

Thanks for basically killing the genre, VALVe.

I really won't care as long as the option of allowing other players to join in your campaign is optional. But, please, no Multi in Ep 3. I will hang and then canabalise a puppy if you do.
 

ThatDaveDude1

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Feb 7, 2011
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Episode 3 had better not have multiplayer, or so help me I'll...I'll

*remembers that Escapist rules prohibit threats*

Oh...I was just rehearsing a play! It's called "Episode 3 had better not have multiplayer, or so help me!" It's a work in progress...

*nervous chuckle*
 

punipunipyo

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Jan 20, 2011
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yeah, HL2-ep3, Freeman + his team (Alex,, going GoW3 style!!! 4 players split screen! or online, CO-OP! NO BOTS(support)!! "Half Life 2-Episode 3-Power of 4" Game ONLY AVAILABLE ON STEAM, ONLY PLAYABLE ONLINE (assuming PSN is back)... YEAH!~

REALLY? Seriously? this is the way they answer to Pirates? This will have two outcomes, and both bad for players (who buys games), and the industries.

1: Do you REALLY think that will stop piracy? No!!! like virus, there WILL BE BETTER CURE! the pirates are getting MUCH more complex, and better at what they do, and all because they keep putting out counter-pirate software! I think they actually "enjoy" the challenge! (I know, it's kinda sick, but that's just how it is...) you'd end up with pirates learning how to make "pirate servers" (remember RO?), how to "net crack" (remember PSN, and it's only going to get worse), like pool of water, the more force you put to push the water towards one side, the stronger the "return wave" comes back at you... till you drained all resource and there is not enough water in the pool to have fun...

2: People who pirates, will continue, People who don't know how to will stay, some will get sick of all the "potential pirates' treatments" and eventually learn to pirate to have easier game times, or the "honest players" who got pushed too far, will drop this tiresome hobby entirely, and go for something else, instead having to pay for their share + the "dis-profit from piracy" that industries are charging the ACTUAL BUYERS for!

REALLY, it's not they way you "anti pirate software", it's your sale strategy, to "make pirates feel like they're actually missing out" on buying! think about it, instead punishing your faithful buyers, making them feel oppressed, making them feel rewarded for buying, thus making pirates feel missing out. hey, pirates can dupe software, but they can't dupe models, nor art books(yes, they can scan, but it's different when you are HOLDING it), nor beautiful BOX set, nor awesome looking DVD, nor cool accessories. YOU DON'T NEED TO PAY TO DEVELOP SECURITY SOFTWARE (it's not like it EVER WORKED, they'd crack it by the second week...), use that recourse to reward "buyers", you WILL see result, for sure!

Perspective: In an eye of a buyer, say you launch a popular game title, say... WARHAMMER40K, On purchase, you included a folded poster, an art book, sound track, and a small Warhammer40K space marine (one of 10 different set) table top model, not painted, and a little booklet (colored) about the table top game, Mini-codex (simplified rule book) and how to paint... all warped in a nice "Old Fashioned Fancy Art BOX. On the shelf, you have a game, that's NOT limited edition that offered same, or BETTER "stuff" than the collector's edition, and lets say you actually BREAK the $60 system, and sell your game for $50 instead! This is a DEAL! Player walked by, saw the nice looking box, check out the content, thinking that it MUST BE some limited, collectors edition shit, before putting it back on to the shelf, sip on his tapioca, suddenly he saw the price tag... (in excitement, he "discharged" the Tapioca from his mouth, "$50!?" he shout, little did he know, that with tapioca on that box, he is now obligated to buy that copy, and he'd go tell all his friends how he saw the amazing price tag(that's NOT on any kinds of promo/discount) with CRAZY contents, and how he was forced to buy it for spiting all over it, there by making all the friends to go check out the fancy boxes, and probably think twice before pirating, a cheaper game, and not able to get all the "COOL STUFF" in the COOL LOOKING BOX SET!
 

Korten12

Now I want ma...!
Aug 26, 2009
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Sniper Team 4 said:
Wha-wh-wh-wha-wh-wh-wh-wh-what?! I think I read that wrong. Multiplayer has no place in the Half-Life realm. None. Zip. Zero. Nada. Co-op could only work if the second player takes over Chell (not Alyx because she talks and has scripted events), but that would mean she'd need to be available at the beginning of game, which would totally screw up the story. I'm sorry, but not even the G-Man can get away with magically making her appear. Plus, I feel the Half-Life series is meant to be a single player game.
Okay, I understand that we are seeing wild fires when it's really just a smoldering ember, but still. How did Valve think people were going to react when the STILL haven't even given a hint of the next Half-Life game?
Casual Shinji said:
I don't mind if they add a multiplayer mode like they did in Portal 2, but I hope they're not going for somekind of "jump in, jump out" multiplayer feature in the next Half-Life. I know Valve wants to be the one who pushes the industry forward with new engines and innovations, but if that means they're saying goodbye to the singleplayer all together it would be a very sad thing.

Then again, maybe it's not as bad as all that. Let's hope so.
You guys do know that HL2 has multiplayer? Allways has.

http://store.steampowered.com/app/320/
 

Korten12

Now I want ma...!
Aug 26, 2009
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ThatDaveDude1 said:
Episode 3 had better not have multiplayer, or so help me I'll...I'll

*remembers that Escapist rules prohibit threats*

Oh...I was just rehearsing a play! It's called "Episode 3 had better not have multiplayer, or so help me!" It's a work in progress...

*nervous chuckle*
http://store.steampowered.com/app/320/

HL2 already has Multiplayer...
 

Iron Lightning

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Oct 19, 2009
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immovablemover said:
wait, i'm confused, are they saying this is the last game they'll make which has a single player option (ie no more single player campaigns) OR are they saying its the last game they'll make which ONLY has a single player option (ie all future games will have multiplayer of some sort but will still feature a single player campaign)

The first is the worst thing Valve could do besides sending me an envelope full of shit but the second isn't so bad...i suppose.
The exact wording in the app was "isolated single player experience" which means that all new valve games will have co-op or maybe other players taking over for the grunts (as in MindJack, and if that doesn't scare you then you haven't been paying attention.) I just hope we have the option to turn off this hypothetical future feature.

Captcha: "ysibeir first", I suppose that Captcha is technically the first poster usually.
 

ThatDaveDude1

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Feb 7, 2011
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Korten12 said:
ThatDaveDude1 said:
Episode 3 had better not have multiplayer, or so help me I'll...I'll

*remembers that Escapist rules prohibit threats*

Oh...I was just rehearsing a play! It's called "Episode 3 had better not have multiplayer, or so help me!" It's a work in progress...

*nervous chuckle*
http://store.steampowered.com/app/320/

HL2 already has Multiplayer...
That's not Half-Life 2, it's Half-Life 2 Deathmatch, a multiplayer exclusive spinoff based in the same overarching universe. Half-Life two itself is single player only.
 

Hijax

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Jun 1, 2009
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This isn't so bad. Think about it. We know for a fact that Valve only ever release their games when they are DONE. So quality won't suffer. this means that
A) all the games will take more time. Yes, this is bad, but I've stopped anticipating valve games without set release dates long ago,
B) EVERY GAME WILL HAVE MULTIPLAYER, whether it's co-op or versus mode, we win. Seriously, no valve game yet would no be completely awesome with a co-op mode.

Also, this reminded me of my long-standing dream of a half-life 2/portal crossover co-op game, where one person is gordon freeman and one is Chell, and Gordon only has the Zero-point energy manipulator, and you have to use that and the ASHPD to solve puzzles and kill stuff.
 

Phishfood

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Jul 21, 2009
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portal co-op was awesome, if they mean more of that...fantastic. I know plenty of people I can drag into co-op like that.

If they mean no SP *at all* then we have a problem. MP (either co-op or competative) is the bulk of my play time, sure. But some of the MOST fun is a really good SP game. Take KOTOR - no MP game ever came close to being that good.

Still, not taking much from ONE quote. The proof is in the pudding as they say.