Jeez man, throw up some spoiler warnings before you show that, most of that video pretty much shows half the twists in the game.
I beat the game in about 6 hours, and that was on super caffeine. I don't understand why he said the tests were easier, they aren't. Even in some of the act 1 tests I had to sit and think for a little bit before making a decision on what to do. I haven't tried the co-op yet, but back in L4D1+2 I sometimes had more fun playing with strangers than with friends. A lot of players I've played with were actually pretty nice and cooperative on PC. If your really hell bent on not touching co-op, don't you think your cheating yourself out of some money? You're not even going to attempt it?Assassin Xaero said:Three acts as long as the original? So the game is about four and a half hours now, and with less challenging puzzles? I'll wait for a sale. And before someone quotes me to say that there is coop, like someone always does, I don't care. L4D taught me two things about coop: most random people in coop match making are douche bags, and coop is only fun with friends. Seeing how all my friends are poor and our schedules are so weird, I'd probably never touch coop.
I'd like to try it with a friend, but I doubt find time when a friend is on to complete it. Just playing with random people could get bad, even as bad as trying to figure out what the hell this says:Grabbin Keelz said:I beat the game in about 6 hours, and that was on super caffeine. I don't understand why he said the tests were easier, they aren't. Even in some of the act 1 tests I had to sit and think for a little bit before making a decision on what to do. I haven't tried the co-op yet, but back in L4D1+2 I sometimes had more fun playing with strangers than with friends. A lot of players I've played with were actually pretty nice and cooperative on PC. If your really hell bent on not touching co-op, don't you think your cheating yourself out of some money? You're not even going to attempt it?Assassin Xaero said:Three acts as long as the original? So the game is about four and a half hours now, and with less challenging puzzles? I'll wait for a sale. And before someone quotes me to say that there is coop, like someone always does, I don't care. L4D taught me two things about coop: most random people in coop match making are douche bags, and coop is only fun with friends. Seeing how all my friends are poor and our schedules are so weird, I'd probably never touch coop.
Hang on. You criticise a review for spoiling it then you go and spoiler some of it for people yourself? Nice(!)prouler said:SNIP
That is for the coop, as I found out today. Blue is for the shorty and Orange is for the tall guy.callmegreen said:WTF is up with that one shot with the portal gun with that AWESOME striped skin o.o
...wutLGC Pominator said:TBH I can't really count a healthy financial situation as an indicator of ones personal intelligence, I mean look at America... richest country in the world but one of the biggest gatherings of absolute idiots I have ever seen.duchaked said:well excuuuse me if I'm dumb cuz I only own a kinda old laptop that cries if I run anything modern lolXzi said:Load times virtually non-existent on a decent PC. So you can knock that negative off the list for the smart ones among us.![]()
And since having an absolutely kickass gaming pc (which in gamer terms is simply "decent") is DIRECTLY tied to ones personal finance, unless that money was actually earned due to actually being some smart uni graduate in a kickass job earning tons of money to make a purchase of said PC actually viable I deem one who claims smartness for such a thing- unsmart indeed
Anyway regarding the review:
I am definitely interested now, I am glad to see that there has been more length added to the single player campaign, however if this transpires to be simple padding or artificial lengthening then I shall be upset, however I do not expect this from valve, my own personal disagreements with them aside, I know they are brilliant developers and a true industry leader, so I am more likely to give them the benefit of the doubt.
I am looking forward to giving the co-op a spin as it looks like the most fun part of the game, as it appears that we will actually be given characters to play, rather than some random blank slate, which is incidentally my biggest pet peeve with valve games, why are their protagonists silent? it really makes no sense, I have no interest in half life because of this one thing, it ruins the immersion for me. Anyway, I have digressed- yeah the co op looks incredibly entertaining, not just because of the characters (atlas and p-body look hilarious) but also due to the interesting idea of dual portals as you just know that is going to lead to reaction checks where one player has to launch one portal at just the right time mid jump to allow the other player to get further etc, so yeah colour me interested.
I have seen the hats thing and, as always, it seems strange to me, I like the idea behind it, however it just seems a little bit off, given that the player only very rarely sees his avatar in game, and only one other person at a time will see it either, it makes sense in multiplayer games where you have true character customisation, such as in halo: Reach, where you create your own individual identity which makes you identifiable in game, which is important in not only a tactical sense, but also for the simple sake of personalisation, whereas in Tf2 your character customisation is so hamstringed that the primary change is his headwear, and even then you are simply working within the bounds of what you have been given by the game, with very little room to breathe, so personalisation is out, as is the aforementioned tactical identification as noting what the heavy on the enemy team with the most kills has on his head gives little benefit when every heavy looks the same apart from their hat and the hat that is being used was a level 3 achievement so even the low ranking players have it and there could be 3 other heavies on the same team with the same hat, so the system doesn't make any sense to me at all.
But valve ARE geniuses so they probably know something I don't.
ahhh.. i thougt that might have been the case... either that or some 99 cent dlc thing o.oSingularly Datarific said:That is for the coop, as I found out today. Blue is for the shorty and Orange is for the tall guy.callmegreen said:WTF is up with that one shot with the portal gun with that AWESOME striped skin o.o
(I spent an hour on coop with my brother, nothing else so far.)
I honestly don't know what the game Russ Pitts played, but it wasn't Portal 2.Raiyan 1.0 said:I'm confused. John Walker gave a completely different review on RPS, especially about the difficulty of the puzzles...danpascooch said:Not as challenging? Four stars? Seriously?
I just finished it, yeah, it wasn't portal 1, and although it wasn't quite as original it improved on the original in every conceivable way, sure as fuck beat out Dragon Age II, which was given 5 stars.
Feels about the same to meSusan Arendt said:Interesting that people don't think it's easier. The first third - the story mode is definitely chopped into thirds, btw - is mind-numbingly easy. Perhaps not if you didn't play the first game, though...so maybe it was intended as an introduction for complete newbies?
The co-op is loads of fun, though, I highly recommend it.![]()
That is one hell of an analogy. I could not agree more. Rodriguez's modest beginnings are VERY similar to the Portal franchise.Falseprophet said:[On Valve being the 'creators' of Portal]:
It's more like, Valve liked the indie game Narbacular Drop and basically hired those guys to make it better, bringing in great writers as well. It's like how Robert Rodriguez made El Mariachi on his own for peanuts, then Columbia gave him a few million to make Desperado, which is technically a sequel, but more like how Rodriguez would have made Mariachi in the first place if he had the money.
That is one of the many neat unlockables, all available to you for lots of cashy moneycallmegreen said:WTF is up with that one shot with the portal gun with that AWESOME striped skin o.o
I've removed what you actually wrote to avoid carrying the spoiler further, but none of what you said was made apparent by the video until YOU pointed it out. There's absolutely no reason for people who are yet to play the game to make any of those mental connections.Flamma Man said:I hate Russ Pitts' reviews, they're so dull and uninformative since all he seems to do is list the features of the game without even going in depth about the mechanics, the art direction, how it effects gameplay, etc.
Seriously, it's so dull and uninteresting it's nauseating.
Oh, and the best part is that he says, "Without spoiling too much...," then of course he xxxxxxxxxxxxxxxxxxxx