That wasn't the joke at all.tehweave said:THANK YOU. I agree wholeheartedly. Plus, the joke doesn't work. There was a freakin cake at the end of the game. It's not funny. It really isn't, and I'm so happy the developer thinks the same way.
Oh it'll fade out, like most 'cult' things, but like most things that people are jizzing themselves over nowadays like Pacman and Trapdoor, as though they're just TEH AWESUM for liking it, it'll come back in with some 'geek' group and become a cult thing again. I reckon anywayThatsBitch3n said:Wait...what? I know Portal was a good game, but people referencing it years from now? I find that doubtful.afaceforradio said:Course they won't. It will become annoyingly 'cool cos it's retro' like Thundercats and even people who weren't born on its release will think they're cool for referencing it. ;o)Casual Shinji said:Straight from the horse's mouth.
I doubt people will finally shut up about it though.
I'm glad they're moving on from the cake, I am sure this one will have lots of fun little tidbits and catchphrases to get attached to.
why not eat it?Pendragon9 said:I fully support burying the cake once and for all.
Rage much? I appreciated P0rtal for its minimalist aesthetic as much as you did (The soundtrack isn't technically Minimalist, though. There's no buildup which comes with the genre. It's more Ambient than anything), and I adored the isolated atmosphere, but I still found the jokes funny, and the ending song is absolutely fantastic (Though, I might just be saying that because I love Jonathan CoultonInternet Kraken said:You know, there are 3 things I really hate about Portal; the cake, the companion cube, and the STUPID FUCKING SONG.
None of which are the game's fault but rather the fans, or to be more specific, to fans that haven't even played the game. See, I liked Portal for a lot of other reasons. For example, I really liked the brilliant minimalistic soundtrack that created the perfect atmosphere for wandering around a dangerous yet stagnant facility, in which you are completley isolated from any recognizable form of life. Yet it's all overshadowed by the fucking jokes. Yes, they were funny in the game, but then they were beaten to death outside of them. Tons of people who hadn't even played the games were making jokes about it. The significance of this is that Portal wasn't being recognized for it's great story or interesting game play, but rather the jokes. So then you have people who think the entire game is about cake and cubes. The things I actually like about the game aren't even recognized by most people.
I probably sound like a dumb elitist prick, and I guess I am being one. But the point of my post was to establish why I hated these things, and why I am overjoyed to hear that the writers recognize that these jokes died a long time ago.
Yes, rage indeed. Like I said, I'm just being a stupid elitist prick. I really can't help it. Like you, I found the jokes in Portal to be funny the first few times. But after years of seeing them beaten to death over and over again, I'm just sick of them. It's not the developers fault, it's the fans fault who caused the game to be represented by the jokes rather than the other aspects. That's not an inherently bad thing, but it in this case it is since people keep using those same 3 jokes. I admit that my hatred for this is completley irrational. I'd be lying if I said I felt differently though.masterblaze0 said:The Cake joke is still relatively funny, but i'm glad Wolpaw isn't relying on it in P0rtal 2.
Rage much? I appreciated P0rtal for its minimalist aesthetic as much as you did (The soundtrack isn't technically Minimalist, though. There's no buildup which comes with the genre. It's more Ambient than anything), and I adored the isolated atmosphere, but I still found the jokes funny, and the ending song is absolutely fantastic (Though, I might just be saying that because I love Jonathan CoultonInternet Kraken said:You know, there are 3 things I really hate about Portal; the cake, the companion cube, and the STUPID FUCKING SONG.
None of which are the game's fault but rather the fans, or to be more specific, to fans that haven't even played the game. See, I liked Portal for a lot of other reasons. For example, I really liked the brilliant minimalistic soundtrack that created the perfect atmosphere for wandering around a dangerous yet stagnant facility, in which you are completley isolated from any recognizable form of life. Yet it's all overshadowed by the fucking jokes. Yes, they were funny in the game, but then they were beaten to death outside of them. Tons of people who hadn't even played the games were making jokes about it. The significance of this is that Portal wasn't being recognized for it's great story or interesting game play, but rather the jokes. So then you have people who think the entire game is about cake and cubes. The things I actually like about the game aren't even recognized by most people.
I probably sound like a dumb elitist prick, and I guess I am being one. But the point of my post was to establish why I hated these things, and why I am overjoyed to hear that the writers recognize that these jokes died a long time ago.
As an aside, the whole point of the game was interpretation. It gives you a basic framework with some subtle narration, and lets you decide what it all means.
I still think that this game is a pure Romance in every sense of the word. You have the intimate and pure relationship between GLaDOS and you (Or Chell, debateably.), and ONLY you. Your relationship evolves, your love lasts. When she gives you the companion cube, she means to give you something to be physically intimate with (Not in a sexual manner), to make up for her absence. When GLaDOS feels you're growing too attached to the cube, and forgetting her, she gets jealous, which leads nicely up to the ending and her malfunctioning.
It's a stretch, I know, and it ignores a few elements (I.E. that she got rid of her cube faster than anyone else), but it's an interesting theory that goes along with the other theory that GLaDOS has Chell's physiology and memories backed up in her database.
But yeah... I'm glad Wolpaw isn't just repeating the same, tired joke, funny as it may be.
Congratulations, I think you made the last original Portal cake joke ever. And it was funny.SirDerick said:Aperture Science
We do what we must
because we can.
For the good of all of us.
Except the ones who are dead.
But there's no sense crying over every mistake.
You just keep on trying till you run out of cake...
We're out of cake.
Damn it.
Don't worry about it. I know how you feel about the jokes getting kind of old. It's certainly not irrational to dislike something because people keep constantly bringing it up. It's why I dislike companies like Rockstar, since everyone keeps saying that Red Dead Redemption is an amazing game (That's an opinion, though), and I disagree. It's the same thing with the Cake jokes, although those were legitimately hilarious in the first place, and I can typically ignore the people who beat that particular dead horse. I will admit there is a point when it just gets redundant and annoying, though.Internet Kraken said:Yes, rage indeed. Like I said, I'm just being a stupid elitist prick. I really can't help it. Like you, I found the jokes in Portal to be funny the first few times. But after years of seeing them beaten to death over and over again, I'm just sick of them. It's not the developers fault, it's the fans fault who caused the game to be represented by the jokes rather than the other aspects. That's not an inherently bad thing, but it in this case it is since people keep using those same 3 jokes. I admit that my hatred for this is completley irrational. I'd be lying if I said I felt differently though.masterblaze0 said:The Cake joke is still relatively funny, but i'm glad Wolpaw isn't relying on it in P0rtal 2.
Rage much? I appreciated P0rtal for its minimalist aesthetic as much as you did (The soundtrack isn't technically Minimalist, though. There's no buildup which comes with the genre. It's more Ambient than anything), and I adored the isolated atmosphere, but I still found the jokes funny, and the ending song is absolutely fantastic (Though, I might just be saying that because I love Jonathan CoultonInternet Kraken said:You know, there are 3 things I really hate about Portal; the cake, the companion cube, and the STUPID FUCKING SONG.
None of which are the game's fault but rather the fans, or to be more specific, to fans that haven't even played the game. See, I liked Portal for a lot of other reasons. For example, I really liked the brilliant minimalistic soundtrack that created the perfect atmosphere for wandering around a dangerous yet stagnant facility, in which you are completley isolated from any recognizable form of life. Yet it's all overshadowed by the fucking jokes. Yes, they were funny in the game, but then they were beaten to death outside of them. Tons of people who hadn't even played the games were making jokes about it. The significance of this is that Portal wasn't being recognized for it's great story or interesting game play, but rather the jokes. So then you have people who think the entire game is about cake and cubes. The things I actually like about the game aren't even recognized by most people.
I probably sound like a dumb elitist prick, and I guess I am being one. But the point of my post was to establish why I hated these things, and why I am overjoyed to hear that the writers recognize that these jokes died a long time ago.
As an aside, the whole point of the game was interpretation. It gives you a basic framework with some subtle narration, and lets you decide what it all means.
I still think that this game is a pure Romance in every sense of the word. You have the intimate and pure relationship between GLaDOS and you (Or Chell, debateably.), and ONLY you. Your relationship evolves, your love lasts. When she gives you the companion cube, she means to give you something to be physically intimate with (Not in a sexual manner), to make up for her absence. When GLaDOS feels you're growing too attached to the cube, and forgetting her, she gets jealous, which leads nicely up to the ending and her malfunctioning.
It's a stretch, I know, and it ignores a few elements (I.E. that she got rid of her cube faster than anyone else), but it's an interesting theory that goes along with the other theory that GLaDOS has Chell's physiology and memories backed up in her database.
But yeah... I'm glad Wolpaw isn't just repeating the same, tired joke, funny as it may be.
And forgive me for using the wrong terms to describe the music. I don't actually know much about describing music, so trying to do so is a challenge for me.