Portal Player Glitches His Way to World Record

EHKOS

Madness to my Methods
Feb 28, 2010
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Well to me a speed run is getting through the game as fast as you can. But I mean the whole game. These getting out of the map glitches aren't legit in my book.
 

SnipErlite

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Aug 16, 2009
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Onyx Oblivion said:
Got bored with it. Changed my avatar temporarily for Desert Bus, and never went back.
Fair play, fair play. I liked the Hypno, but hey. (Y)


GeorgW said:
I'm here now.
ALL GLORY TO THE HYPNOTOAD!!!
...true. ALL GLORY.
 

MrJoyless

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May 26, 2010
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Any competition is bound by the rules in which the game was meant to be played, aka running around outside of the map is glitching not achieving.

Props to him for the speed in which he was able to complete the game but doing so outside of the bounds of what a reasonable person would expect completion to mean means he just cheated to go fast.

In that light if he completed each map very quickly within the bounds of each map i dont see a reason for this to not count but going outside of the play area to skip levels is where i have my hangup for this "world record".
 

Samechiel

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Nov 4, 2009
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While I'll congratulate this joker for wasting two years to perfect all the glitches and exploits in a video game, I'm afraid any talk of a 'world record' are totally laughable.

Jumping back and forth over the starting line and claiming you won the race fater than anyone else just doesn't fly, man. That dog don't hunt.
 

Aedes

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Sep 11, 2009
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You know, even though I'm impressed with his accuracy of jumps and skills, I can't get rid of this feeling that I just saw one major cheat exploit.

Ok, glitch exploit, but really, what difference does it make?
 

Analogy

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Jan 12, 2010
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So all of you folks who somehow think that this "doesn't count" and that he's "cheating" because he "skipped all the puzzles"...

I suppose you think that this guy [http://www.youtube.com/watch?v=qywZJR483IE] is "cheating" because he "skipped all the puzzles." No? Then where do you draw the line? Complain all you want about how the solutions to these puzzles are "not what the developer intended," but there are alternate solutions to puzzles that the developers found and *intentionally left in the game*. Think of this speed run as nothing more than a highly unconventional alternate solution to the game.

The fact is that speed running is about achieving the overall victory condition of the game in the least amount of time using whatever tools, intentional or not, that are present in the game. If some of those tools allow you to skip entire sections of the game, then under what logic are you supposed to not use them to improve your speed run? I honestly don't understand how you can watch someone whose entire purpose is to use their creativity and skill to complete a game as quickly as possible, and then complain that they find creative and skillful ways to complete the game faster than you think should be possible.

You might as well complain about the Super Mario speed runs that use warp pipes/whistles to avoid having to play through every level.
 

Chickenfeed

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Dec 1, 2010
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kahlzun said:
Chickenfeed said:
Wow, I don't remember/didn't notice that you get dragged when your on the floor up top.
got added in a recent patch. part of the tie-in to Portal 2
Lvl 64 Klutz said:
Chickenfeed said:
Wow, I don't remember/didn't notice that you get dragged when your on the floor up top.
They changed the ending with a patch right before Portal 2 was officially announced.
Ah, that's very interesting. Thanks guys.
 

teh_gunslinger

S.T.A.L.K.E.R. did it better.
Dec 6, 2007
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rokkolpo said:
Pirate Kitty said:
Wonder if he cheated.
Well skipping half the game is cheating in my book.
But that's not the point. This is the legacy of QdQ [http://en.wikipedia.org/wiki/Quake_done_Quick] and QdQr. It's not about playing the actual game but about getting through it fast.

Though there was a debate over some of the glitching tricks QdQr exploited at the time.

Speedruns [http://en.wikipedia.org/wiki/Speedrun] is not about playing the game.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Chickenfeed said:
Wow, I don't remember/didn't notice that you get dragged when your on the floor up top.
They changed the ending and added that piece after Portal 2 was announced.
 

Lawyer105

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Apr 15, 2009
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I don't know how you can call skipping most of the stuff "finishing the game"...

Next, we'll be calling getting up in the morning "putting in a full day's work".

Nope... he hasn't "finished the game" in under 10 minutes at all. Sorry. And it's more than a bit sad that he spend 2 years practising all that.

Gamer, meet Life. Life, gamer. Please. Just do it. Going outside is good for you.
 

Sylocat

Sci-Fi & Shakespeare
Nov 13, 2007
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The phrase "What is this I don't even" went through my head at several points in that video.
 

Analogy

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Jan 12, 2010
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Lawyer105 said:
I don't know how you can call skipping most of the stuff "finishing the game"...
In the same way that you can call stepping into the blue portal on one end of the room and out of the orange portal on the other end of the room "going to the other end of the room." The point of a speed run is to reach the end of the game, and the more of the middle of the game you can cut out within the internal laws of what the game allows you to do, the more successful your speed run.

Nope... he hasn't "finished the game" in under 10 minutes at all. Sorry.
I'll tell you what. If you can give me an internally consistent and logical explanation for why this video [http://www.youtube.com/watch?v=xzG0WPq-O7E] in which a speedrunner skips most of the level and all of its puzzles is legitimate, yet the video that this thread about is not, I'll grant you this point.

Gamer, meet Life. Life, gamer. Please. Just do it. Going outside is good for you.
Says the guy commenting about an internet video on a forum. I bet you totally don't have any hobbies that other people would consider a waste of time.
 

monkey_man

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Jul 5, 2009
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o hahaha he is singing the portal song!
but nicely found exploits XD
BLOODY SONG IS BRIlLIANT!
 

Lawyer105

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Apr 15, 2009
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Analogy said:
In the same way that you can call stepping into the blue portal on one end of the room and out of the orange portal on the other end of the room "going to the other end of the room." The point of a speed run is to reach the end of the game, and the more of the middle of the game you can cut out within the internal laws of what the game allows you to do, the more successful your speed run.
Umm... no. Using the portals to move around is part of the game mechanic. Glitching yourself OUTSIDE THE MAP is not part of the game mechanic. You haven't found a wonderful technique... you've just found a mistake made by the development team. They're human. They make mistakes. In an ideal world, they'd come along afterwards and patch them all. But this is not an ideal world.

I'm afraid your point is completely invalid. You're comparing the proverbial apples and oranges there.

Analogy said:
I'll tell you what. If you can give me an internally consistent and logical explanation for why this video [http://www.youtube.com/watch?v=xzG0WPq-O7E] in which a speedrunner skips most of the level and all of its puzzles is legitimate, yet the video that this thread about is not, I'll grant you this point.
As above. I don't see anything particularly broken with the above run, although I'll admit I don't know enough about glitches to conclude absolutely that it's valid. The run in the OP is quite clearly INVALID because it breaks outside the game mechanic as explained above.

Analogy said:
Says the guy commenting about an internet video on a forum. I bet you totally don't have any hobbies that other people would consider a waste of time.
1. There is no hobby in the WORLD that some people won't consider a waste of time... so your comment is pretty much self-fulfilling.

2. Oh yeah... Reported.
 

Analogy

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Jan 12, 2010
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Lawyer105 said:
Umm... no. Using the portals to move around is part of the game mechanic. Glitching yourself OUTSIDE THE MAP is not part of the game mechanic. You haven't found a wonderful technique... you've just found a mistake made by the development team. They're human. They make mistakes. In an ideal world, they'd come along afterwards and patch them all. But this is not an ideal world.
Developer intent is completely irrelevant here, and I'll explain why.

If video games are art, then part of the way we interpret them is through the way we play them and by exploring the entire game space that is offered to us, intentional or otherwise. Since when has the interpretation of any work of art ever been limited solely to the intentions of the artist? People see things in art that were not the intent of the artist all the time, and that has never made those observations any less valid interpretations of that art.

If the developers don't find a certain unintentional feature which opens up a huge new territory of game space, what exactly is wrong with people using it? The most memorable and enduring features of many games have been glitches. Practically all of the advanced movement techniques in any game ever have been glitches. Bunnyhopping and strafe jumping (which is still featured prominently in Quake Live, which people play against each other *for a living*). Skiing in Tribes, Many, many many other examples [http://tvtropes.org/pmwiki/pmwiki.php/Main/AscendedGlitch]. Time and time again, the consensus about glitches has always been that if the glitch increases the depth of the game by requiring skill and expanding the possibilities of the game space, it becomes acceptable.

In light of the many, many Ascended Glitches [http://tvtropes.org/pmwiki/pmwiki.php/Main/AscendedGlitch] which have been found perfectly acceptable, you're going to have to show why the glitches in Portal are actually harmful to the game or somehow require less skill than beating the game without using them. You're going to find that difficult, considering that the author of the video spent over 6,000 attempts on the companion cube level alone. Seriously, watch his commentary, it takes him several tries to reproduce many of the techniques he used. If you actually try to do it yourself I think you'll find that using the glitches is no less skillful than the "normal" way of beating the game. In fact, the creativity involved in finding these glitches in the first place is to be commended. Portal is a game about thinking outside the box and, well, this guy thought outside the box.

I'm afraid your point is completely invalid. You're comparing the proverbial apples and oranges there.
The only reason you see them as separate things like apples and oranges is because of your narrowminded view of what "should" be possible or impossible in a completely virtual world. It's a virtual world! All that matters is what *is* possible, what the game allows you to do.

1. There is no hobby in the WORLD that some people won't consider a waste of time... so your comment is pretty much self-fulfilling.
And the fact is still that you're still complaining about how someone else chooses to use their time in a way that many would consider a waste of time. Maybe you should realize that the way someone else chooses to spend their time doesn't affect you, so you should stop worrying about it.

2. Oh yeah... Reported.
Hahaha, really? When did disagreeing with someone become a reportable offense?