Wuffykins said:
Here's the deal folks, I'm looking for a new game pad for my PC, namely for some older games of mine that the ol' Keyboard & Mouse combo aren't the most efficient way of playing (or comfortable after 15-20 minutes for that matter). That said I'm debating on purchasing either a PS3 or Xbox360 pad as a) They come off as better designed and field tested than the average PC made one, and b) I've read enough on getting them to work in different OS environments so that's not an issue for me.
What I need help with is a few opinions on the pros/cons of each controller as I'm kind of at an even split between the two for what I'm looking for, and that I haven't really touched either that much to begin with (Note: I own neither console and can't be really arsed to buy one anyway, so comments to that respect please). I'm thinking the Xbox would be handier for racers and space sims (without paying extra for a full steering wheel or joystick/throttle combo), where the PS3 would edge out on older arcade titles or platformers as the dpad seems a little better placed.
So, seeing as I can get either one for about the same price, what are your thoughts?
(Thought of doing this like a poll, but I'm looking more for proper argument than just controller popularity to be honest)
If nobody has linked this to you man... THIS THIS!
http://store.razerzone.com/store/razerusa/pd/productID.218523900/categoryId.54297600
Do you want sticks and triggers like a 360 but a d-pad with individual buttons like a ps3? Look no further.
BEHOLD THE CHIMERA! RAZER ONZA!
Pictured is the Chimera Tournament edition for Xbox 360. Those dials you see under the sticks are tension adjusters allowing you to customize your sticks for rapid movement or fine precision on the fly, If they're not your thing however the standard edition does away with them and you still get the improved upon d-pad and the 360 style triggers and sticks. Speaking of that D-pad please take a moment to observe it for yourselves ladies and gentlemen, you'll note that each direction has an individual button, no more of that nasty see-saw action. And while I've got your attention on those buttons I might add the face buttons are hyper-responsive, with a tactile feedback more akin to a mouse click than a traditional rubber-peg button. It's corded and works for PC, Standard's 40 dollars and TE's 50.
Having owned both controllers I dislike the mushy feel of the ps3's triggers. And apparently most developers do too because they'd have you use the bumpers instead in first person shooters. Not only that the damn things are always going off by accident. The sticks also are a lot looser than the 360's with a noticeable dead zone and a convex shape that seems intended to make your thumb slip off at the worst possible moment.
Being an avid fan of fighters the thing I despise about the 360 d-pad is it's mushiness. Let's say you want to enter a back then forward command? Somehow the game will think you ROLLED back to forward. Not good. Especially in a genre where that might not simply see you fail to do what you wanted to, but see you actually DO something else that can land you in hot water.
If you asked me to pick, I'd say 360. But why take either of them now? This thing at least
looks like the best of both world's and mine's on pre-order as we speak.