bad business practice? giving a trial or demo increases the chance of more people paying to play the game. For example, I want to try out the game before spending money, if they don't have a trial, I won't purchase anything till they do. They ensure a non-purchase off the bat with that decision rather than increase the chance of a potential sale. I know I'm not the only person like that who's got burned on blind MMO purchases.Singing Gremlin said:If you're still interested, Conan is doing so now. Ish [https://register.ageofconan.com/trial/]. Although why they don't off the bat is really not hard to figure out. You've just blown all your money on your MMO development, released it slightly early when the funds got critically low (story of every MMO thus far). You need every bit of cash you can; the money from the early purchases, the first few months subscription is the lifeblood of an MMO dev. If they let the majority of their players avoid paying for the first few days then they'll have crippled their income. It would be bloody stupid business practise.Nurb said:I hope they're going to come out with a trial upon release if they want my money. I can't seem to get into any beta I apply for, and I'm not wasting my money on another like I did with warhammer online, that POS. I wonder why all these companies think they're above making a trial easily available considering the competition. I installed the Conan trial from PC Gamer only to find out the company isn't handing out trial keys yet. Same with LOTR online, they have these limited windows of time where you can try it and I usually end up missing it, so I've never played either even though I'm interested.
don't worry, that's actually the basis of Aion's fighting system. one button= one strike. ive played Aion, it's really good.Emperorpeng said:The idea of getting massive bat wings is enough to make me want to try this.
I haven't played many MMO's, but my main problem is the "press button, wait for creature to die" combat. To be more involving the combat should mimick a fighting game where you hit a specific button for each strike.
Nurb said:bad business practice? giving a trial or demo increases the chance of more people paying to play the game. For example, I want to try out the game before spending money, if they don't have a trial, I won't purchase anything till they do. They ensure a non-purchase off the bat with that decision rather than increase the chance of a potential sale. I know I'm not the only person like that who's got burned on blind MMO purchases.
And thats the page I was talking about, the trial's being "prepared" while I waste 16 gigs of space, heh
I like lemons... And lemons are better then nothing, you can make lemon juice if you're a weirdo who likes only sweet stuff.Mordwyl said:If God gives you lemons, you find a new God.
Why exactly is destroying WoW the expectation everyone seems to make for games?spuddyt said:Although I like the idea of flying, and I do agree it looks pretty, it simply won't be enough to topple WoW or even draw in a small but respectable income without something more.
I didn't only say it wouldn't beat WoW, I also said it wouldn't be able to draw in a decent marketplace to sustain itself in my view, precisely because WoW will eat almost all its' subscribers. I may be proved wrong, but I won't budge on my prediction simply because it is "innovative"theultimateend said:Why exactly is destroying WoW the expectation everyone seems to make for games?spuddyt said:Although I like the idea of flying, and I do agree it looks pretty, it simply won't be enough to topple WoW or even draw in a small but respectable income without something more.
How about it just innovating and being something itself? I think for the most part that's what is lacking for most people.
Likewise if this ends up being Guild Wars it certainly is forgetting the horribly long time spent leveling. I got to 10 on a small beta bing. In Guild Wars I don't think I even made it to 7 without being so bored that I contemplated just slapping my balls against an anvil. Seems like that would have been more fun overall.
I don't think its innovative I was just saying that beating wow shouldn't be the priority of an MMO. But yeah you are probably right with your prediction, not necessarily for the "" reason but in general.spuddyt said:I didn't only say it wouldn't beat WoW, I also said it wouldn't be able to draw in a decent marketplace to sustain itself in my view, precisely because WoW will eat almost all its' subscribers. I may be proved wrong, but I won't budge on my prediction simply because it is "innovative"theultimateend said:Why exactly is destroying WoW the expectation everyone seems to make for games?spuddyt said:Although I like the idea of flying, and I do agree it looks pretty, it simply won't be enough to topple WoW or even draw in a small but respectable income without something more.
How about it just innovating and being something itself? I think for the most part that's what is lacking for most people.
Likewise if this ends up being Guild Wars it certainly is forgetting the horribly long time spent leveling. I got to 10 on a small beta bing. In Guild Wars I don't think I even made it to 7 without being so bored that I contemplated just slapping my balls against an anvil. Seems like that would have been more fun overall.