Thanks, makes sense, just hadn't heard of an Alpha build before, I guess because most games don't really get discussed until the Beta phase, at least I don't look too hard at games before that phase anyway.Andy of Comix Inc said:Alpha is quite literally the first build out of the gate. A Beta, however, is the last build before it finishes. Usually an Alpha is kept in-house for testing purposes - the unfinished, unpolished version of the software. A Beta is usually always feature-complete, used for testing purposes.
So yeah. Alpha is unfinished, Beta is feature-complete yet unpolished, then.. final build is what you release as a product.
Like I said, Alpha is usually in-house. This is the build before the game is even remotely finished, and quite likely before even a publisher has signed on. Alpha is the bare-bones version of a game that is used, not just for testing, but for building on; the fact you haven't heard of an Alpha (or games before they reach Beta) is because games barely exist at that stage.Explorator Vimes said:hadn't heard of an Alpha build before, I guess because most games don't really get discussed until the Beta phase,
Notch said that he wanted to implement incentive in single-player in the form of a story of some sort.Generic Gamer said:I love Minecraft. I was recently made single and two months ago I had my account locked by choice. For those two months I have been playing Minecraft.
Now it's still an alpha, no real NPCs, no quests or anything because an alpha is for testing the stability of the game world. That's why it's so slim at the moment, Notch is literally getting the world working.
I recently came up with the idea of wooden scaffolding, I'm building a sky castle and when I'm done I'm going to burn away the scaffolding and use a tree plantation on the roof to access the surface world. Literally burning my bridges should stop creepers!