Sony look forward....not knee jerk. PS3 was really expensive because it came with a bluray player. Did they change? No, they went with it and look how many PS3s they sold. They took the risk and proved everyone wrong.
Except analog sticks made the case for their existence with literally the first game released on the N64, Mario 64, and continued to prove the point with games like Pilot Wings, OoT, Goldeneye, Mario Kart 64, Star Fox 64, and the list goes on. And that's to say nothing of the years the PSX was out before that and people put up with using a Dpad to poorly control previous 3D titles.Kwil said:That said, this attitude:
is moronic.luvd1 said:Motion capture is not and never will be a vital part of all games so why force feed people with one?
Similar argument could have been made coming from someone coming from SNES to N64 "Two analog sticks are not and never will be a vital part of all games, so why force feed people with one?"
What's even more moronic is when games have to be made to serve motion controls, instead of motion controls being made to serve games.Kwil said:That said, this attitude:
is moronic.luvd1 said:Motion capture is not and never will be a vital part of all games so why force feed people with one?
Similar argument could have been made coming from someone coming from SNES to N64 "Two analog sticks are not and never will be a vital part of all games, so why force feed people with one?"
The reason, of course, is to provide a large enough base of people so that developers see the point in developing games that make use of the new control scheme.
You keep applying double standards saying that it was good that microsoft kept the kinect (despite pressure from consumers) yet dropped the drm (due to pressure from consumers), and other features some of which were intriguing. But you then say it was bad of sony to drop the eyetoy. Either both consoles stick to their original packages or they are both allowed to add or remove features as they see fit (before release).SonOfVoorhees said:No. Because they already made them. They have already paid money on development costs for it. I just think they made a knee jerk reaction to gamers. Know drm and used games....glad they made them changes. But the camera eyetoy thing, they should have kept it if they believed in it. If sony thought it was a crap idea then why invest so much in it? If it was pre packaged then other companies would have done something original and fun with it. I think kinect and eye toy is shit. I agree, but i think it should been given a fair chance if companies can use it to make games good now those toys are not niche anymore.RicoADF said:No, they were smart enough to realise that wasting money on a camera most don't want is a stupid idea.SonOfVoorhees said:So Sony chickened out? Did Sony not think their eye thing was any good? Regardless, atleast MS stood up for the kinect as a viable addition, though i hate the kinect. An not acted like a cowardly chicken.
Sony just sold themselves out.If they thought eyetoy was worthy enough to pre package with their console, why would they change their mind just because of MS fans? All they needed to do was show us gamers (and we are gamers) WHY the kinect or eyetoy matters next gen. Thats all.
Will MS regret the kinect with xbone? Maybe, only time will tell. Maybe in 2 years time you will be shouting "Thank god kinect was pre packaged, its awesome". Maybe it will still be crap and worthless. Who knows, but at least its being given the chance to be what it is.
You do know you can still buy it as an optional extra?SonOfVoorhees said:So Sony chickened out? Did Sony not think their eye thing was any good? Regardless, atleast MS stood up for the kinect as a viable addition, though i hate the kinect. An not acted like a cowardly chicken.
Not to mention that while the second analog stick was a small but necessary improvement to the same basic principle, the Kinect seeks to introduce a revolutionary new concept purely for its own sake.Vivi22 said:Except analog sticks made the case for their existence with literally the first game released on the N64, Mario 64, and continued to prove the point with games like Pilot Wings, OoT, Goldeneye, Mario Kart 64, Star Fox 64, and the list goes on. And that's to say nothing of the years the PSX was out before that and people put up with using a Dpad to poorly control previous 3D titles.Kwil said:That said, this attitude:
is moronic.luvd1 said:Motion capture is not and never will be a vital part of all games so why force feed people with one?
Similar argument could have been made coming from someone coming from SNES to N64 "Two analog sticks are not and never will be a vital part of all games, so why force feed people with one?"
The Kinect has yet to make the same case for why it should exist. Not even one game that couldn't exist without it and offers an experience that even approaches the level of sheer revolution that the analog stick and the games that grew out of that did. And the Kinect, in it's present form, is frankly never going to get there. It's just not that good of an interface.
They made a rational bussiness decision based on the market which gave them a massive edge over their competitors? They must be...SonOfVoorhees said:So Sony chickened out? Did Sony not think their eye thing was any good? Regardless, atleast MS stood up for the kinect as a viable addition, though i hate the kinect. An not acted like a cowardly chicken.
Do you work at Microsoft?SonOfVoorhees said:So Sony chickened out? Did Sony not think their eye thing was any good? Regardless, atleast MS stood up for the kinect as a viable addition, though i hate the kinect. An not acted like a cowardly chicken.
The reasons analog sticks worked while motion controls don't is that:PoolCleaningRobot said:I hate this argument. All it takes is playing a single 3D game with an analog sticks to see how much of an improvement they were. They were a small and not costly feature that improved video games from then on. Motion controls on the other hand have had an entire generation on the Wii and later 360 and ps3 to prove their worth and the benefits aren't there for some of us. Moreover, did the cost of N64 controllers and ps1 controllers go up substantially with the addition of sticks? Did it hinder how to use the controllers in any way? I don't think so. Hell, Ninty even added the third handle to play with a D-Pad in case the sticks didn't work out (I wish they did something similar with the Wii). $100 (or $59) is a lot of money for a feature I already have experience with and doesn't seem necessaryKwil said:Similar argument could have been made coming from someone coming from SNES to N64 "Two analog sticks are not and never will be a vital part of all games, so why force feed people with one?"
The reason, of course, is to provide a large enough base of people so that developers see the point in developing games that make use of the new control scheme.
That said, I might pick up a ps eye anyway down the road. It could be fun, but I suspect it'll mostly be used for local multiplayer fun and I don't happen to host a lot of get togethers
Interesting choice of words. People were "moaning" at you?SonOfVoorhees said:Ok, people are moaning at me alot. I hate kinect, have zero interest in being forced to buy one with the xb one. But, looking at it in a different way. Maybe this will enable good kinect useage? Maybe some indie developer will use it good now everyone has it? Now they can make awesome AAA kinect games. Or indie developers can be more creative than a AAA studio cant.
Now isnt this, as a gamer and loving games (regardless that previously kinect/eyetoy are crappy shovel ware worthless games) dont you think that these new toys are worth given the chance to be what they are? To make the games we wish could exist? Thats all im saying. Sony did good, they did what i did. But are they shooting themselves in the foot by not packaging the eyetoy with the PS4? (Now if MS forces companies to use it, i will protest louder than you, but is having it as opportunity to create something a bad thing?) Thats all im saying. Take away all the fanboyism and MS hate and what the kinect has done now. Imagine its day one of Kinect, we all had ideas of how kinect could be good. Just that the niche aspect has counted against it.
They decided against it so that they could compete with the XBone's price. It says that right in the first paragraph.SonOfVoorhees said:So Sony chickened out? Did Sony not think their eye thing was any good? Regardless, atleast MS stood up for the kinect as a viable addition, though i hate the kinect. An not acted like a cowardly chicken.
I pretty much agree with all that Saltyk has said here.Saltyk said:Interesting choice of words. People were "moaning" at you?SonOfVoorhees said:Ok, people are moaning at me alot. I hate kinect, have zero interest in being forced to buy one with the xb one. But, looking at it in a different way. Maybe this will enable good kinect useage? Maybe some indie developer will use it good now everyone has it? Now they can make awesome AAA kinect games. Or indie developers can be more creative than a AAA studio cant.
Now isnt this, as a gamer and loving games (regardless that previously kinect/eyetoy are crappy shovel ware worthless games) dont you think that these new toys are worth given the chance to be what they are? To make the games we wish could exist? Thats all im saying. Sony did good, they did what i did. But are they shooting themselves in the foot by not packaging the eyetoy with the PS4? (Now if MS forces companies to use it, i will protest louder than you, but is having it as opportunity to create something a bad thing?) Thats all im saying. Take away all the fanboyism and MS hate and what the kinect has done now. Imagine its day one of Kinect, we all had ideas of how kinect could be good. Just that the niche aspect has counted against it.
No, your stance has no ground to stand on. PS4 without the camera is $100 less. That alone is a good thing. Especially for someone like me, who doesn't want the camera. I don't have to buy something I don't want just to get something I do. It'd be like making me buy tampons, just so I can buy some chicken. I don't want them. I won't use them (especially as a guy). They have nothing to do with what I want to use the chicken for, so why do I have to buy them?
Yeah, not a perfect example, but I was trying to be ridiculous. In my view, the PS4 Eye is just as useless as those tampons.
Now, if I see some features and games that make the Eye seem worthwhile, then, I can easily do so. At a lower price, no less. But until then, I don't have to buy something that I don't want. And that will be that much better if nothing ever comes out to make me feel like the investment was worth it. It's win/win.
Why are you upset about a company doing something smart and beneficial to both them and the consumer? Or should I be asking where you plan to buy your Xbox One? Do you think the Day One achievement will be worth it?
Yeah. It's possible that they decided to take the eye away then eat a bit more of the cost to get a nice round 3 digit number to rub in Microsoft's face. It's also possible that their math is just being done by the same people who had decided including the eye in all ps4 packages would be a good idea.Ronack said:Anyone else noticing that the Eye only costs 59 bucks and not a hundred?